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macosx
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Merge branch '225-prep' into 'next'
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2020-07-07 14:55:06 -04:00 |
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SDL_main
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SRB2Pandora
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CMakeLists.txt
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[cmake] Use same executable names as Makefile
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2019-12-15 00:39:04 -06:00 |
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dosstr.c
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endtxt.c
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endtxt.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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hwsym_sdl.c
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OpenGL draw call batching system
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2020-06-07 21:20:52 +03:00 |
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hwsym_sdl.h
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i_cdmus.c
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i_main.c
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use void rather than VOID, because the logging init code isn't exclusively Win32, whoops
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2020-06-06 20:49:12 +01:00 |
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i_net.c
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i_system.c
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Merge branch 'master' into next
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2020-07-06 12:13:00 -04:00 |
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i_ttf.c
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i_ttf.h
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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i_video.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-24 19:47:52 -05:00 |
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IMG_xpm.c
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MakeCYG.cfg
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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Makefile.cfg
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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MakeNIX.cfg
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mixer_sound.c
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Use SAMPLERATE for consistency with the rest of the code
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2020-06-17 14:50:22 -04:00 |
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ogl_sdl.c
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Merge remote-tracking branch 'upstream/master' into shaders-222
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2020-03-14 12:52:15 -05:00 |
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ogl_sdl.h
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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SDL_icon.xpm
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Change it back to const char
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2019-07-28 18:19:00 -04:00 |
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sdl_sound.c
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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sdlmain.h
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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srb2.ttf
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Srb2SDL-vc9.vcproj
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Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
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Srb2SDL-vc10.vcxproj
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Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
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Srb2SDL-vc10.vcxproj.filters
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Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
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Srb2SDL.dsp
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Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
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Srb2SDL.dsw
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Srb2SDL.ico
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Srb2SDL.props
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