RingRacers/src/hardware
2018-06-07 19:39:45 -04:00
..
r_minigl Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
r_opengl Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
s_ds3d
s_fmod Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
s_openal MSVC: set SubSystem on DLLs to Windows 2017-12-27 19:32:38 -05:00
hw3dsdrv.h
hw3sound.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
hw3sound.h
hw_bsp.c
hw_cache.c
hw_data.h Build: support building with clang 5.0 2017-09-30 08:54:17 -04:00
hw_defs.h Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
hw_drv.h Revert "Fix screenshot functionality in fullscreen in SDL2" 2018-03-18 18:33:53 +00:00
hw_glide.h
hw_glob.h Transform sprites in world space rather than screen space 2018-03-21 19:45:37 +00:00
hw_light.c So much 2018-02-05 18:55:52 -05:00
hw_light.h
hw_main.c Merge remote-tracking branch 'srb2public/next' 2018-06-04 16:58:35 -04:00
hw_main.h OpenGL rendering 2017-12-17 16:33:21 -05:00
hw_md2.c Fix more conflicts that I forgot 2018-02-05 19:40:26 -05:00
hw_md2.h DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
hw_trick.c
hws_data.h