RingRacers/src
toaster 3e63209d68 Make some minor tweaks to the two server setup menus (splitscreen and not-splitscreen).
I wouldn't have done this, but I was already in the code to fix the bugs, so I hit something that was bugging me[/sonic adventure voice] as well
2018-08-15 15:22:50 +01:00
..
android
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos
dummy
hardware Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
locale
nds
sdl Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
sdl12 More menu stuff! 2018-07-02 01:55:01 +01:00
win32 More menu stuff! 2018-07-02 01:55:01 +01:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h
byteptr.h
CMakeLists.txt Closer to done HUD tweaking? 2017-12-23 19:14:06 -05:00
command.c Menu stuff! 2018-07-01 19:29:13 +01:00
command.h Lots of changes 2018-01-15 22:31:14 -05:00
comptime.c
config.h.in
console.c * Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640. 2018-08-03 23:01:09 +01:00
console.h Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
d_clisrv.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
d_clisrv.h Instead of player->laptime, lets add curlap 2018-01-21 21:03:44 -05:00
d_event.h A lot lol 2017-12-16 22:32:43 -05:00
d_main.c * Fix issue with palette not getting reset when heading to intermission. 2018-08-11 22:36:14 +01:00
d_main.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
d_net.c Fixed local sync fail, among a bunch of other splitscreen check fixes in other files 2017-12-17 14:17:07 -05:00
d_net.h Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
d_netcmd.c Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
d_netcmd.h Thunder shield overlay 2018-08-04 15:48:31 -04:00
d_netfil.c Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there. 2018-04-15 22:00:31 +01:00
d_netfil.h PT_REQUESTFILE checking: 2017-05-26 13:39:54 +01:00
d_player.h fixed n blame 2018-08-11 20:54:08 -04:00
d_think.h
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c fixed n blame 2018-08-11 20:54:08 -04:00
dehacked.h
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h merge sonicitems into chat-changes so that it's not lagging 10 years behind 2018-07-31 19:45:49 +02:00
doomstat.h Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein. 2018-08-10 14:25:24 +01:00
doomtype.h Mirror Mode 2017-12-12 00:07:14 -05:00
endian.h
f_finale.c Some minor things to help draw sonicitems to a close. 2018-07-29 18:35:56 +01:00
f_finale.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h
filesrch.c Fix includes for SDL 1.2-only ports' files 2017-09-14 21:15:38 +01:00
filesrch.h
g_game.c Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems 2018-08-11 22:52:09 +01:00
g_game.h Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
g_input.c nice 2018-05-31 01:06:48 -04:00
g_input.h Restore gc_camrotate 2018-05-30 16:54:59 -04:00
g_state.h Getting there. 2018-01-27 20:59:29 -05:00
hu_stuff.c * Tint, not Teint. 2018-08-05 16:34:51 +01:00
hu_stuff.h * Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640. 2018-08-03 23:01:09 +01:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h
i_sound.h
i_system.h some joystick fixes 2017-12-24 08:20:58 -05:00
i_tcp.c TCP: remove BADSOCKET 2017-12-26 19:56:50 -05:00
i_tcp.h
i_video.h
info.c Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
info.h Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
k_kart.c Add some more safety checks to the item system. 2018-08-15 14:40:06 +01:00
k_kart.h Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
keys.h
lua_baselib.c eggman 2018-08-11 20:19:09 -04:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Chat Manager 2018-06-15 05:20:01 -05:00
lua_hooklib.c Chat Manager 2018-06-15 05:20:01 -05:00
lua_hud.h
lua_hudlib.c Fade-in intro 2018-06-26 10:14:59 -04:00
lua_infolib.c
lua_libs.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
lua_maplib.c actnum is now a 2 character long string 2018-06-05 01:34:05 -04:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_script.h
lua_skinlib.c Some more minor comeback tweaks 2017-11-19 19:39:40 -05:00
lua_thinkerlib.c Rewrote thinkers.iterate to handle invalid pointers elegantly. 2017-05-27 14:03:27 -05:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
m_cheat.h
m_cond.c Changed time requirements to accomedate lap changes 2018-06-02 10:29:43 -04:00
m_cond.h Doing one more step to totally ensure that matchesplayed is unlocking stuff 2018-03-30 12:16:15 -04:00
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c Make some minor tweaks to the two server setup menus (splitscreen and not-splitscreen). 2018-08-15 15:22:50 +01:00
m_menu.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
m_misc.c better parentheses 2018-07-07 16:46:32 -04:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
Makefile.cfg Build: do not error on FALLTHURs 2017-10-27 19:49:55 -04:00
md5.c
md5.h
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
mserv.h
p5prof.h
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Fixed battle item respawning (caused by a stupid accidential assignment typo that was my fault). 2018-08-13 14:22:13 +01:00
p_floor.c Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
p_inter.c revert this for the future 2018-08-12 11:17:30 -04:00
p_lights.c
p_local.h eggman 2018-08-11 20:19:09 -04:00
p_map.c fakes use MF_SPECIAL, no longer destroyable 2018-08-12 11:04:36 -04:00
p_maputl.c
p_maputl.h
p_mobj.c Hide non-splitscreen number for natural quantities of orbinaut spikeball. 2018-08-14 22:16:33 +01:00
p_mobj.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
p_polyobj.c A lot lol 2017-12-16 22:32:43 -05:00
p_polyobj.h
p_pspr.h
p_saveg.c Map reset timer 2018-07-21 15:54:05 -04:00
p_saveg.h
p_setup.c Item dist scales with low player count instead of just odds, you can change some cvars during start countdown 2018-07-22 18:15:11 -04:00
p_setup.h
p_sight.c
p_slopes.c Nerf slope push because of stronger gravity 2017-03-13 00:10:38 +00:00
p_slopes.h
p_spec.c Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
p_spec.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
p_telept.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
p_tick.c * FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER... 2018-07-22 16:16:03 +01:00
p_tick.h
p_user.c Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
r_bsp.c ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_bsp.h ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_data.c Don't need to use WADFILENUM/LUMPNUM in this function, since W_CheckNumForNamePwad returns just the lump number, not a combined WAD + lump number frankenstein's monster 2017-05-15 14:38:55 +01:00
r_data.h
r_defs.h Merge branch 'master' into public_flatsprite 2017-05-12 20:42:55 -04:00
r_draw.c Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
r_draw.h So much 2018-02-05 18:55:52 -05:00
r_draw8.c ...and R_DrawTranslucentSplat_8, even though it isn't used! 2018-08-09 17:08:20 +01:00
r_draw16.c
r_local.h what is this bullshit?! 2018-03-12 01:21:35 -04:00
r_main.c Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
r_main.h more quad stuff 2017-12-11 00:12:38 -06:00
r_plane.c Internal sky improvement ports 2018-07-08 15:44:01 -04:00
r_plane.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_segs.c Internal sky improvement ports 2018-07-08 15:44:01 -04:00
r_segs.h
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h
r_splats.c
r_splats.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_state.h Fixed local sync fail, among a bunch of other splitscreen check fixes in other files 2017-12-17 14:17:07 -05:00
r_things.c Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
r_things.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
s_sound.c Fix two bugs with how I disabled midi music for Kart. 2018-08-07 21:51:03 +01:00
s_sound.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
screen.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
screen.h
sounds.c Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
sounds.h Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
st_stuff.c Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
st_stuff.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c merge sonicitems into chat-changes so that it's not lagging 10 years behind 2018-07-31 19:45:49 +02:00
v_video.h merge sonicitems into chat-changes so that it's not lagging 10 years behind 2018-07-31 19:45:49 +02:00
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
y_inter.h It's SINT8 not INT8 2018-02-23 01:04:52 +00:00
z_zone.c
z_zone.h