RingRacers/src/hardware
toaster 7f0df71558 R_SkinAvailableEX
- Most R_SkinAvailable calls should be returning index into demo.skinlist (same numerical value as when demo was recorded), for demo sync
- A handful of general things permit exception for this
- Expose `replaynumskins` (calculated as `(demo.playback ? demo.numskins : numskins)`) to Lua
    - There's *always* more that can be done for this, but this is the minimum spec that can at least be somewhat stable
2024-03-05 13:21:38 -08:00
..
r_minigl The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
r_opengl GL: Don't pull papersprites towards camera 2024-02-13 18:19:52 -07:00
s_ds3d
s_fmod
s_openal
CMakeLists.txt Move all sources into CMakeLists.txt 2022-11-28 21:46:43 -08:00
hw3dsdrv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw3sound.c f_finale now compiles 2020-08-11 23:13:25 -04:00
hw3sound.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_batching.c OpenGL sprite+model directional light 2024-01-17 12:05:12 -08:00
hw_batching.h Add batching support to OGL brightmaps 2024-01-17 12:05:12 -08:00
hw_bsp.c Bring back OpenGL "USE AT ROBOTNIK'S RISK" warning screen 2024-03-01 18:38:16 -08:00
hw_cache.c WIP - brightmaps in opengl, artifacts may occur, batching is super broken 2024-01-17 12:05:11 -08:00
hw_clip.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
hw_clip.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_data.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_defs.h GL: Don't pull papersprites towards camera 2024-02-13 18:19:52 -07:00
hw_dll.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_draw.c Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
hw_drv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_glob.h Bring back OpenGL "USE AT ROBOTNIK'S RISK" warning screen 2024-03-01 18:38:16 -08:00
hw_light.c * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
hw_light.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_main.c Remove RANGECHECK, replace with devmode prints 2024-03-03 17:31:33 -08:00
hw_main.h OpenGL sprite+model directional light 2024-01-17 12:05:12 -08:00
hw_md2.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
hw_md2.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_md2load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md2load.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_md3load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md3load.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hws_data.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
u_list.c
u_list.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00