mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
No description
If the fuse caused the flingring to be deleted, it would hog a spot on player->pickuprings until the player respawned. This is not a perfect solution, but it should resolve the problem in practice. Needs testing to confirm this doesn't introduce TA desync, but in the worst case I would wager it affects a single digit number of runs at worst. |
||
|---|---|---|
| .circleci | ||
| android | ||
| assets | ||
| cmake | ||
| debian-template | ||
| deployer | ||
| src | ||
| thirdparty | ||
| tools | ||
| .clang-format | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| alias-bootstrap.sh | ||
| Android.mk | ||
| appveyor.yml | ||
| CMakeLists.txt | ||
| CMakePresets.json | ||
| comptime.bat | ||
| comptime.sh | ||
| debian_template.sh | ||
| LICENSE | ||
| LICENSE-3RD-PARTY.txt | ||
| README.md | ||
| srb2.png | ||
| srb2banner.png | ||
| vcpkg-configuration.json | ||
| vcpkg.json | ||
SRB2Kart
SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
- libopenmpt (Linux/OS X only)
Compiling
See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.
Disclaimer
Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.