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toaster 3fb4a4257e MT_FLINGRING: Nullify fuse on touch
If the fuse caused the flingring to be deleted, it would hog a spot on player->pickuprings until the player respawned.

This is not a perfect solution, but it should resolve the problem in practice.

Needs testing to confirm this doesn't introduce TA desync, but in the worst case I would wager it affects a single digit number of runs at worst.
2024-04-01 19:06:56 +01:00
.circleci
android
assets
cmake cmake: Add FindOgg find module 2024-02-24 21:28:47 -05:00
debian-template
deployer
src MT_FLINGRING: Nullify fuse on touch 2024-04-01 19:06:56 +01:00
thirdparty Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00
tools Add tools/export-drpc-faces.c 2024-03-22 21:54:52 -07:00
.clang-format
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00
CMakePresets.json
comptime.bat
comptime.sh
debian_template.sh
LICENSE
LICENSE-3RD-PARTY.txt LICENSE-3RD-PARTY.txt: Delete libgme 2024-01-30 02:10:19 -05:00
README.md The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
srb2.png
srb2banner.png
vcpkg-configuration.json
vcpkg.json Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.