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Sorts all translucent sprites and MD2s so they're drawn after all the opaque ones. Fixes most of the observable issues between translucent MD2s and opaque sprites/MD2s. |
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| .. | ||
| ogl_win.c | ||
| r_opengl-vc9.vcproj | ||
| r_opengl-vc10.vcxproj | ||
| r_opengl.c | ||
| r_opengl.dev | ||
| r_opengl.dsp | ||
| r_opengl.h | ||