No description
Find a file
2019-10-23 17:37:09 -07:00
.circleci Merge branch 'master' into public-musicplus-libopenmpt 2019-05-20 21:33:10 -04:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets
bin
cmake/Modules FindOPENMPT cmake 2019-01-04 19:22:48 -05:00
debian-template
deployer Merge remote-tracking branch 'public-gl/master' into travis-deployer 2019-01-05 09:08:34 -05:00
doc
extras Changed Special 414's flags2text description to be less confusing 2019-10-14 19:59:07 +02:00
libs Update these files that I forgot to update. 2019-10-14 20:41:37 -04:00
objs
src The console sucks, so "Don't" becomes "No" :lancer: 2019-10-23 17:37:09 -07:00
tools Add example sql file 2018-11-15 17:31:42 -05:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
.gitignore
.travis.yml Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt 2019-06-11 17:48:00 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml Update version to 2.1.25 2019-08-16 20:14:01 +01:00
CMakeLists.txt Update version to 2.1.25 2019-08-16 20:14:01 +01:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh
Doxyfile
LICENSE
README.md Update readme.md 2019-06-11 19:11:42 -04:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png More icon stuff 2019-07-27 01:13:54 -04:00
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.