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r_minigl
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r_opengl
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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s_ds3d
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s_fmod
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s_openal
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CMakeLists.txt
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Move all sources into CMakeLists.txt
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2022-11-28 21:46:43 -08:00 |
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hw3dsdrv.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw3sound.c
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hw3sound.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_batching.c
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hw_batching.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_bsp.c
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hw_cache.c
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Use untranslated texture for checking R_TextureCanRemap
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2023-12-22 19:02:07 -08:00 |
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hw_clip.c
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hw_clip.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_data.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_defs.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_dll.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_draw.c
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Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN
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2023-09-11 18:30:40 -07:00 |
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hw_drv.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_glob.h
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Use untranslated texture for checking R_TextureCanRemap
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2023-12-22 19:02:07 -08:00 |
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hw_light.c
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hw_light.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_main.c
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Use untranslated texture for checking R_TextureCanRemap
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2023-12-22 19:02:07 -08:00 |
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hw_main.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_md2.c
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Split hitlag into its own file
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2023-06-30 23:05:40 -07:00 |
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hw_md2.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_md2load.c
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hw_md2load.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_md3load.c
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hw_md3load.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hw_model.c
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hw_model.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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hws_data.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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u_list.c
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u_list.h
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |