RingRacers/src/hardware
Sally Coolatta 43156f63dd Only call NetUpdate once
This doesn't need to be in a bunch of rendering code, simply only run it in TryRunTics.

Worst case scenario: if this sucks then it means dedicated servers have also sucked the whole time and we should come up with a new solution to fix both of them.

More likely scenario: nothing changes and we now aren't doing networking inside of the renderer.
2023-03-26 14:12:01 +01:00
..
r_minigl The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
r_opengl Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
s_ds3d
s_fmod
s_openal
CMakeLists.txt Move all sources into CMakeLists.txt 2022-11-28 21:46:43 -08:00
hw3dsdrv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw3sound.c f_finale now compiles 2020-08-11 23:13:25 -04:00
hw3sound.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_batching.c Remove bad pointer arithmetic in polygon comparators, that was causing glitches 2022-03-18 11:59:40 +00:00
hw_batching.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_bsp.c Merge branch 'master' into new-menus 2022-03-29 17:14:38 +01:00
hw_cache.c GL now loads in netgames and doesn't memory leak 2021-12-09 20:57:15 +00:00
hw_clip.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
hw_clip.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_data.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_defs.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_dll.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_draw.c opengl: fix bottom and right edge of clip rect 2022-12-17 18:38:40 -08:00
hw_drv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_glob.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_light.c * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
hw_light.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_main.c Only call NetUpdate once 2023-03-26 14:12:01 +01:00
hw_main.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_md2.c Support spritexoffset/spriteyoffset for 3D models 2022-10-25 02:36:35 -07:00
hw_md2.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_md2load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md2load.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_md3load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md3load.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hws_data.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
u_list.c
u_list.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00