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android
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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blua
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djgppdos
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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dummy
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hardware
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Ignore texture on horizon lines when in OGL
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2018-08-30 17:53:25 -04:00 |
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locale
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nds
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sdl
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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sdl12
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32ce
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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command.c
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Menu stuff!
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2018-07-01 19:29:13 +01:00 |
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command.h
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comptime.c
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config.h.in
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console.c
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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console.h
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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d_clisrv.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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d_clisrv.h
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Instead of player->laptime, lets add curlap
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2018-01-21 21:03:44 -05:00 |
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d_event.h
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d_main.c
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* Fix issue with palette not getting reset when heading to intermission.
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2018-08-11 22:36:14 +01:00 |
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d_main.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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d_net.c
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d_net.h
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d_netcmd.c
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Change a few cvar defaults
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2018-09-04 21:18:20 -04:00 |
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d_netcmd.h
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Toggles for kitchen sink, ten banana, & quad orbinaut, and a screen that they can fit on
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2018-08-31 13:18:19 -04:00 |
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d_netfil.c
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Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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2018-04-15 22:00:31 +01:00 |
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d_netfil.h
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d_player.h
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Boost tweaks
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2018-09-06 13:02:08 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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Boost tweaks
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2018-09-06 13:02:08 -04:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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doomstat.h
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Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein.
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2018-08-10 14:25:24 +01:00 |
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doomtype.h
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endian.h
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f_finale.c
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Some minor things to help draw sonicitems to a close.
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2018-07-29 18:35:56 +01:00 |
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f_finale.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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Misc camera fixes
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2018-09-04 16:10:59 -04:00 |
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g_game.h
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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g_input.c
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nice
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2018-05-31 01:06:48 -04:00 |
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g_input.h
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Restore gc_camrotate
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2018-05-30 16:54:59 -04:00 |
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g_state.h
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Getting there.
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2018-01-27 20:59:29 -05:00 |
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hu_stuff.c
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Fix up the bugs from last night's hell netgame.
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2018-08-24 13:36:03 +01:00 |
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hu_stuff.h
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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Sink bug fix
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2018-09-06 15:52:27 -04:00 |
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info.h
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Ghost sink "shield"
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2018-09-04 19:14:44 -04:00 |
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k_kart.c
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More Jawz tweaking
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2018-09-06 16:05:57 -04:00 |
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k_kart.h
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Wrote a new function for MT_SOLID object bumping
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2018-09-06 11:49:58 -04:00 |
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keys.h
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lua_baselib.c
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Wrote a new function for MT_SOLID object bumping
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2018-09-06 11:49:58 -04:00 |
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_hook.h
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hooklib.c
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hud.h
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lua_hudlib.c
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Fade-in intro
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2018-06-26 10:14:59 -04:00 |
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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actnum is now a 2 character long string
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2018-06-05 01:34:05 -04:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_script.h
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lua_skinlib.c
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Flashing tics length depends on speed stat
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2018-08-11 00:12:41 -04:00 |
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m_cheat.h
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m_cond.c
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Changed time requirements to accomedate lap changes
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2018-06-02 10:29:43 -04:00 |
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m_cond.h
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Doing one more step to totally ensure that matchesplayed is unlocking stuff
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2018-03-30 12:16:15 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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m_menu.c
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Redone stat graph
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2018-09-03 00:06:17 -04:00 |
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m_menu.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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m_misc.c
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better parentheses
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2018-07-07 16:46:32 -04:00 |
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m_misc.h
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Jawz reticule
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2018-08-30 19:24:22 -04:00 |
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p_floor.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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p_inter.c
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If the game would normally end in a bomb kill, then always switch their places
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2018-09-04 20:16:42 -04:00 |
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p_lights.c
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p_local.h
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Camera panning for drifts
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2018-09-04 16:08:37 -04:00 |
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p_map.c
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Wrote a new function for MT_SOLID object bumping
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2018-09-06 11:49:58 -04:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Player arrows can show x10
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2018-09-06 16:06:37 -04:00 |
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p_mobj.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Map reset timer
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2018-07-21 15:54:05 -04:00 |
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p_saveg.h
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p_setup.c
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Item dist scales with low player count instead of just odds, you can change some cvars during start countdown
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2018-07-22 18:15:11 -04:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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Remove an #ifdef here
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2018-09-02 20:50:22 -04:00 |
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p_slopes.h
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p_spec.c
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Move wall sector type to from Section1:14 to Section1:12
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2018-09-02 20:57:40 -04:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
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2018-07-22 16:16:03 +01:00 |
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p_tick.h
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p_user.c
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Boost tweaks
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2018-09-06 13:02:08 -04:00 |
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r_bsp.c
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_bsp.h
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_data.c
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Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs:
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2018-08-25 16:46:45 +01:00 |
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r_data.h
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r_defs.h
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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So much
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2018-02-05 18:55:52 -05:00 |
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r_draw8.c
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...and R_DrawTranslucentSplat_8, even though it isn't used!
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2018-08-09 17:08:20 +01:00 |
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r_draw16.c
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r_local.h
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what is this bullshit?!
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2018-03-12 01:21:35 -04:00 |
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r_main.c
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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r_main.h
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r_plane.c
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Undef SHITPLANESPARENCY downstream from vanilla, as promised.
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2018-08-26 12:43:31 +01:00 |
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r_plane.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_segs.c
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Internal sky improvement ports
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2018-07-08 15:44:01 -04:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_state.h
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r_things.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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r_things.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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s_sound.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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s_sound.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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screen.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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screen.h
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sounds.c
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Jawz reticule
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2018-08-30 19:24:22 -04:00 |
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sounds.h
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Odds and ends of bugfixing and polish.
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2018-08-14 15:23:38 +01:00 |
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st_stuff.c
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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st_stuff.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Vote screen uses the font's intended character spacing
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2018-09-02 22:53:40 -04:00 |
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v_video.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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vid_copy.s
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w_wad.c
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w_wad.h
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y_inter.c
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Vote screen uses the font's intended character spacing
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2018-09-02 22:53:40 -04:00 |
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y_inter.h
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It's SINT8 not INT8
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2018-02-23 01:04:52 +00:00 |
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z_zone.c
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z_zone.h
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