RingRacers/src
2016-10-17 21:23:58 +01:00
..
android
blua
djgppdos
dummy
hardware Sonic 3 shields implemented at a basic visual/functional level - no abilities yet. 2016-10-15 23:39:54 +01:00
locale Fixed forceskin to not always allow due to bad logic. 2016-07-14 13:24:57 +01:00
nds
sdl Merge branch 'master' into next 2016-07-21 18:49:33 -04:00
sdl12 Revert "Merge branch 'RemoveINetC' into 'master'" 2016-07-21 14:42:00 -04:00
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother. 2016-09-23 23:48:48 +01:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into s_skinprovements 2016-07-16 17:23:25 +01:00
command.h
comptime.c
config.h.in
console.c
console.h
d_clisrv.c * Skin-controlled radius is no longer set each tic, only on skin change and player spawn. 2016-09-25 18:21:52 +01:00
d_clisrv.h * Skin-controlled radius is no longer set each tic, only on skin change and player spawn. 2016-09-25 18:21:52 +01:00
d_event.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_main.c Merge branch 'public_next' into master 2016-08-07 23:29:01 -04:00
d_main.h
d_net.c Revert "Merge branch 'RemoveINetC' into 'master'" 2016-07-21 14:42:00 -04:00
d_net.h
d_netcmd.c Fixed forceskin to not always allow due to bad logic. 2016-07-14 13:24:57 +01:00
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h * Some shield constants renamed. 2016-10-16 22:28:50 +01:00
d_think.h
d_ticcmd.h
dehacked.c BUBBLE BOUNCE ANIMATION 2016-10-17 20:39:22 +01:00
dehacked.h
doomdata.h SUPERCOLOR BONANZA COMMIT. 2016-08-10 19:48:20 +01:00
doomdef.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into flat_sprites 2016-09-27 18:11:20 +01:00
doomstat.h
doomtype.h Merge branch 'macosx-hacking' into 'master' 2016-07-21 15:38:46 -04:00
endian.h
f_finale.c Merge branch 'public_next' 2016-09-05 21:28:43 +01:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c Okay, made the Mushroom a seperate shield instead of a hacked pity shield. This is a lot nicer in general. 2016-10-14 10:43:46 +01:00
g_game.h
g_input.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h Revert "Merge branch 'RemoveINetC' into 'master'" 2016-07-21 14:42:00 -04:00
i_sound.h
i_system.h
i_tcp.c NONET should also disable UPNP support 2016-08-13 10:12:14 -04:00
i_tcp.h
i_video.h
info.c BUBBLE BOUNCE ANIMATION 2016-10-17 20:39:22 +01:00
info.h BUBBLE BOUNCE ANIMATION 2016-10-17 20:39:22 +01:00
keys.h
lua_baselib.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-09-27 18:24:53 +01:00
lua_consolelib.c
lua_hook.h CA_MELEE. Mostly complete. 2016-07-17 21:31:15 +01:00
lua_hooklib.c
lua_hud.h More consistent comment. 2016-08-19 00:07:32 +01:00
lua_hudlib.c The ability to disable weapon rings, as heavily requested by Lat and Speedwagon for their high effort character .wads and selfishly also desired to make thokker less hacky. 2016-08-19 00:06:12 +01:00
lua_infolib.c Merge branch 'master' into spr2-freeslots 2016-07-11 15:26:39 -04:00
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c * Skin-controlled radius is no longer set each tic, only on skin change and player spawn. 2016-09-25 18:21:52 +01:00
lua_script.c
lua_script.h
lua_skinlib.c NiGHTS is now spr2-ised. i'll upload the relevant files and etc to the ftp 2016-08-12 02:57:37 +01:00
lua_thinkerlib.c
lzf.c define SRTICT_ALIGN to - if the system is x86/x64 system 2016-07-23 23:26:08 -04:00
lzf.h
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Okay, did a bunch of stuff. Getting ready to create a merge request, but not quite there yet. 2016-08-18 20:09:35 +01:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_fixed.c
m_fixed.h
m_menu.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into s_skinprovements 2016-09-12 19:23:44 +01:00
m_menu.h Some nice optimisations to the new character select menu - no need to iterate up to 3 times a tic at the expense of ((32*2 + 2)*UINT8 - 3*INT32) memory. 2016-08-06 22:41:25 +01:00
m_misc.c Public remake of a merge request I shouldn't have put in Internal in the first place. 2016-09-26 18:35:13 +01:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Makefile Merge branch 'master' into next 2016-07-21 18:49:33 -04:00
Makefile.cfg Merge branch 'macosx-hacking' into 'master' 2016-07-21 15:38:46 -04:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c * Some shield constants renamed. 2016-10-16 22:28:50 +01:00
p_floor.c * Some shield constants renamed. 2016-10-16 22:28:50 +01:00
p_inter.c * Bubble bounce completed (minus graphics). 2016-10-17 14:03:32 +01:00
p_lights.c
p_local.h Fireflower is now on same level as all other shields, as opposed to being an additional stack layer. (MID LECTURE COMMIT STRATS YO) 2016-10-13 15:14:13 +01:00
p_map.c * Bubble bounce completed (minus graphics). 2016-10-17 14:03:32 +01:00
p_maputl.c Solid midtextures now account for "infinite" repeats 2016-08-27 17:14:21 +01:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c Kill an overlay if the target is removed between P_AddOverlay and P_RunOverlays. 2016-10-17 21:23:58 +01:00
p_mobj.h Introducing MF2_LINKDRAW! I put it in this branch because it (ab)uses some structural changes I made for papersprites. 2016-09-16 17:09:33 +01:00
p_polyobj.c
p_polyobj.h
p_pspr.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal into animate_global 2016-10-03 00:27:49 -07:00
p_saveg.c * Skin-controlled radius is no longer set each tic, only on skin change and player spawn. 2016-09-25 18:21:52 +01:00
p_saveg.h
p_setup.c clean up warning done in setup-fixes 2016-06-19 12:48:35 -04:00
p_setup.h
p_sight.c
p_slopes.c ...completely misunderstood the reasons we weren't merging toast_slopes, mom holy fuck i'm stupid and bad 2016-06-20 00:20:20 +01:00
p_slopes.h
p_spec.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-10-16 01:32:05 +01:00
p_spec.h
p_telept.c Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother. 2016-09-23 23:48:48 +01:00
p_tick.c
p_tick.h
p_user.c Cleaned up the shield-ability stuff to be cleaner (and reduce MT_OVERLAY thinking). 2016-10-17 14:39:32 +01:00
r_bsp.c
r_bsp.h
r_data.c
r_data.h wad and lumps are unsigned, not signed 2016-07-23 23:02:10 -04:00
r_defs.h Making the flag value more obvious. 2016-08-08 14:35:18 +01:00
r_draw.c Minor tweaks to animations and endsigns. 2016-09-08 17:48:54 +01:00
r_draw.h SUPERCOLOR BONANZA COMMIT. 2016-08-10 19:48:20 +01:00
r_draw8.c Merge branch 'public_next' into master 2016-08-11 12:59:04 -04:00
r_draw16.c
r_local.h
r_main.c Merge branch 'public_next' 2016-08-27 15:49:32 +01:00
r_main.h
r_plane.c Merge branch 'vertical-sky-distort2' into 'master' 2016-10-07 17:30:15 -04:00
r_plane.h
r_segs.c Merge branch 'fof-slope-skew' into 'master' 2016-10-07 17:29:21 -04:00
r_segs.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Fireflower is now on same level as all other shields, as opposed to being an additional stack layer. (MID LECTURE COMMIT STRATS YO) 2016-10-13 15:14:13 +01:00
r_things.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into flat_sprites 2016-09-27 18:11:20 +01:00
s_sound.c
s_sound.h
screen.c
screen.h
sounds.c Adding new sounds for SRB2 shields. 2016-10-17 18:01:43 +01:00
sounds.h Adding new sounds for SRB2 shields. 2016-10-17 18:01:43 +01:00
st_stuff.c * Some shield constants renamed. 2016-10-16 22:28:50 +01:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c
y_inter.h
z_zone.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
z_zone.h