No description
Find a file
2017-01-27 00:02:47 +00:00
android
assets missing space for "proper" Debian formatting 2016-02-06 22:00:59 -05:00
bin
cmake/Modules
debian readme.txt dupilcated, also incorrect 2016-12-14 15:07:48 -05:00
doc
extras SRB2 2.1 release 2014-03-15 13:11:35 -04:00
libs MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
objs
src The visuals now work nicely. Future work involves porting this with minimal code repetition to the other sections of the game that use the old level select system. 2017-01-27 00:02:47 +00:00
tools
.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
.gitignore
.travis.yml travis: cut down on osx builds 2016-08-18 19:38:21 -04:00
Android.mk
appveyor.yml Revert "Merge branch 'appveyor' into 'master'" 2017-01-15 19:47:59 -05:00
CMakeLists.txt Update version number 2017-01-15 18:49:33 +00:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
Doxyfile
LICENSE
README.md Make disclaimer H2 instead of H3 2016-09-04 21:54:11 +01:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp Updated SRB2.cbp to (presumably) handle lua_blockmaplib.c correctly 2017-01-16 15:43:27 +00:00
Srb2.dev
srb2.png
SRB2_common.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
SRB2_Debug.props
SRB2_Release.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00

Sonic Robo Blast 2

Build status Build status

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.