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android
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blua
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djgppdos
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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dummy
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Some fixup
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2019-07-22 22:01:05 -04:00 |
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hardware
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MD2 crash fix.
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2019-10-13 11:59:38 +01:00 |
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locale
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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sdl
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On the recommendation of Sryder, revert everything relating to the cpusleep changes except for the new default value of 1.
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2019-10-13 13:12:07 +01:00 |
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win32
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On the recommendation of Sryder, revert everything relating to the cpusleep changes except for the new default value of 1.
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2019-10-13 13:12:07 +01:00 |
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.gitignore
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am_map.c
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INT32 -> boolean
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2019-09-24 19:49:24 -03:00 |
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am_map.h
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remove unused macros
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2019-09-24 19:54:16 -03:00 |
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Android.mk
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apng.c
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apng.h
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Remove references to old console ports that slipped in from the 2.1 source code a while back
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2019-08-20 14:13:38 +01:00 |
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asm_defs.inc
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b_bot.c
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There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.)
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2019-10-06 15:11:00 +01:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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command.c
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Remove references to old console ports that slipped in from the 2.1 source code a while back
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2019-08-20 14:13:38 +01:00 |
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command.h
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comptime.c
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config.h.in
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Update MD5 for patch.dta
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2019-08-17 18:15:23 +01:00 |
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console.c
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A good and bad ending cutscene now exist.
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2019-07-28 00:32:57 +01:00 |
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console.h
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d_clisrv.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff
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2019-09-09 15:25:48 +01:00 |
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d_clisrv.h
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Merge branch 'mprelated-tweaks' into 'master'
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2019-09-08 16:45:14 -04:00 |
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d_event.h
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d_main.c
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Merge branch 'master' into newmenus
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2019-10-01 16:52:31 -04:00 |
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d_main.h
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d_net.c
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d_net.h
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d_netcmd.c
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Merge branch 'bogus_requestskin' into 'master'
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2019-10-13 11:07:59 -04:00 |
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d_netcmd.h
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Merge branch 'public_next'
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2019-08-20 13:54:48 +01:00 |
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d_netfil.c
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Merge branch 'public_next'
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2019-08-25 18:18:59 +01:00 |
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d_netfil.h
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d_player.h
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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A bunch of stuff
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2019-10-14 02:24:44 -03:00 |
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dehacked.h
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doomdata.h
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Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
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2019-08-12 14:00:26 +01:00 |
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doomdef.h
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Various of changes
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2019-09-23 22:46:44 -04:00 |
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doomstat.h
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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doomtype.h
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endian.h
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f_finale.c
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Merge branch 'master' into newmenus
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2019-10-13 20:12:48 -04:00 |
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f_finale.h
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uh
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2019-08-19 14:43:48 -03:00 |
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f_wipe.c
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A good and bad ending cutscene now exist.
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2019-07-28 00:32:57 +01:00 |
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fastcmp.h
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filesrch.c
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Mark new-style log names as loaded.
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2019-09-20 17:43:41 +01:00 |
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filesrch.h
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g_game.c
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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g_game.h
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Revert my old attempt of making the level music fade out before game over jingle
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2019-10-19 14:36:30 -04:00 |
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g_input.c
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Add scroll-wheel weapon changing to default controls
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2019-10-13 15:19:31 +01:00 |
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g_input.h
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g_state.h
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Merge branch 'ending' into 'master'
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2019-08-03 16:23:51 -04:00 |
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hu_stuff.c
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Basic outline color support.
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2019-10-10 02:00:52 -04:00 |
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hu_stuff.h
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Basic outline color support.
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2019-10-10 02:00:52 -04:00 |
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i_addrinfo.c
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Merge branch 'public_next' into private
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2019-08-08 23:41:19 -04:00 |
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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* Implement fixes/tweaks as written on the gitlab.
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2019-10-19 18:15:54 +01:00 |
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info.h
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Kill off SPR2_NTAG
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2019-10-16 18:25:20 -04:00 |
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keys.h
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lua_baselib.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
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lua_blockmaplib.c
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Merge branch 'master' into newmenus
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2019-08-01 18:36:42 -04:00 |
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lua_consolelib.c
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Merge branch 'public_next'
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2019-08-25 18:18:59 +01:00 |
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lua_hook.h
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lua_hooklib.c
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lua_hud.h
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lua_hudlib.c
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A bunch of stuff
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2019-10-14 02:24:44 -03:00 |
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lua_infolib.c
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Fix range print for getter error (setter was caught ahead of time)
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2019-08-24 22:56:20 +01:00 |
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lua_libs.h
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Lua save-banks!
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2019-08-24 18:25:27 +01:00 |
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lua_maplib.c
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* Added FORCERESETMUSIC level header
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2019-08-04 20:02:38 -04:00 |
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lua_mathlib.c
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Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
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2019-08-12 14:00:26 +01:00 |
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lua_mobjlib.c
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Merge branch 'bossenable' into 'master'
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2019-08-03 16:23:22 -04:00 |
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lua_playerlib.c
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* Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
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2019-09-07 22:12:47 +01:00 |
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lua_script.c
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Merge branch 'master' into newmenus
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2019-08-01 18:36:42 -04:00 |
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lua_script.h
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* Strip the word "function" from INLEVEL error messages, since they're now shared between access and function cases.
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2019-07-30 17:57:57 +01:00 |
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lua_skinlib.c
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Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.)
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2019-09-11 17:32:41 +01:00 |
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lua_thinkerlib.c
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* Strip the word "function" from INLEVEL error messages, since they're now shared between access and function cases.
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2019-07-30 17:57:57 +01:00 |
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Change flipped starpostz to define the top of the player object, for cases where scale on contact with starpost is different to spawn scale.
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2019-09-08 21:21:36 +01:00 |
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m_cheat.h
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2D toggle command
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2019-09-06 20:51:39 -04:00 |
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m_cond.c
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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m_cond.h
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Revert my old attempt of making the level music fade out before game over jingle
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2019-10-19 14:36:30 -04:00 |
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m_menu.h
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* Implement fixes/tweaks as written on the gitlab.
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2019-10-19 18:15:54 +01:00 |
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m_misc.c
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Fix this mistake
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2019-09-08 16:54:40 -04:00 |
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m_misc.h
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Better directory structure
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2019-09-08 01:29:09 -04:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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()
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2019-09-12 16:12:31 -03:00 |
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Makefile
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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Makefile.cfg
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Merge branch 'public_next'
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2019-09-03 19:07:57 +01:00 |
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Fix reverse gravity cacti (and all other A_ConnectToGround stuffs).
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2019-10-13 17:48:40 +01:00 |
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p_floor.c
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Implemented lava splish. Feel free to suggest a different "splish" sound.
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2019-10-05 10:00:59 +02:00 |
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p_inter.c
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Revert my old attempt of making the level music fade out before game over jingle
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2019-10-19 14:36:30 -04:00 |
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p_lights.c
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p_local.h
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
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p_map.c
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Revert stupid 2.1-compat fuckup I did in slopes code.
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2019-10-13 11:55:50 +01:00 |
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p_maputl.c
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Lava is now either completely solid or completely intangible. No more half-assing
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2019-10-01 21:58:18 +02:00 |
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p_maputl.h
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Add openfloorrover and openceilingrover vars so that PIT_CheckLine can update tmfloorrover and tmceilingrover properly via P_LineOpening
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2019-08-01 18:56:00 +01:00 |
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p_mobj.c
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Adjust hardcoded skin numbers for character-related events, to fit with the re-ordered skins.
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2019-10-19 18:16:52 +01:00 |
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p_mobj.h
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Grouped MFE_TOUCHLAVA together with the other liquid-related flags
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2019-10-05 20:10:07 +02:00 |
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p_polyobj.c
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Remove commented out P_CheckSector calls and add extra comments explaining the situation
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2019-08-15 14:21:19 +01:00 |
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Merge branch 'luabanks' into 'master'
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2019-09-16 07:56:49 -04:00 |
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p_saveg.h
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p_setup.c
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Revert my old attempt of making the level music fade out before game over jingle
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2019-10-19 14:36:30 -04:00 |
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p_setup.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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p_sight.c
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p_slopes.c
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Fix all our landing woes. (For now.)
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2019-08-10 16:06:59 +01:00 |
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p_slopes.h
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p_spec.c
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Resolve #242 by adding SF_TRIGGERSPECIAL_HEADBUMP, enabled by ML_EFFECT2.
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2019-10-06 14:34:25 +01:00 |
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p_spec.h
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p_telept.c
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* Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
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2019-09-07 22:12:47 +01:00 |
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p_tick.c
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Revert my old attempt of making the level music fade out before game over jingle
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2019-10-19 14:36:30 -04:00 |
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p_tick.h
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Merge branch 'master' into newmenus
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2019-08-01 18:36:42 -04:00 |
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p_user.c
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Fixed NiGHTS spawnpoint angle camera jump fuckups.
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2019-10-13 16:15:46 +01:00 |
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r_bsp.c
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Make polyobjects agree with sector lighting/colormap like a FOF.
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2019-08-22 22:30:36 +01:00 |
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r_bsp.h
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r_data.c
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ignore TRANSPARENTPIXEL
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2019-09-23 19:20:59 -03:00 |
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r_data.h
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compile fix
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2019-09-17 22:29:53 -03:00 |
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r_defs.h
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Resolve #242 by adding SF_TRIGGERSPECIAL_HEADBUMP, enabled by ML_EFFECT2.
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2019-10-06 14:34:25 +01:00 |
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r_draw.c
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw8.c
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Merge remote-tracking branch 'origin/master' into openglskydome2
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2019-09-27 22:47:10 -03:00 |
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r_main.h
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r_plane.c
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Fix powers-of-two checks
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2019-09-12 14:32:31 -03:00 |
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r_plane.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_portal.c
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r_portal.h
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r_segs.c
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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r_state.h
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r_things.c
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Merge branch 'bogus_requestskin' into 'master'
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2019-10-13 11:07:59 -04:00 |
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r_things.h
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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s_sound.c
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Merge branch 'musicplus-resetmusic-followup' into 'master'
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2019-09-11 14:14:09 -04:00 |
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s_sound.h
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* Added FORCERESETMUSIC level header
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2019-08-04 20:02:38 -04:00 |
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screen.c
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Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
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2019-09-10 17:25:21 -03:00 |
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screen.h
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Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
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2019-09-10 17:25:21 -03:00 |
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sounds.c
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Make MT_PUMA not hurt players' ears when placed in groups or loading the map (new functionality for A_PlaySound)
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2019-10-09 14:24:27 +08:00 |
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sounds.h
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
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st_stuff.c
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Merge branch 'master' into newmenus
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2019-10-13 20:12:48 -04:00 |
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st_stuff.h
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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* Implement fixes/tweaks as written on the gitlab.
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2019-10-19 18:15:54 +01:00 |
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v_video.h
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A bunch of stuff
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2019-10-14 02:24:44 -03:00 |
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vid_copy.s
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w_wad.c
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Merge branch 'nmus-pk3' into 'master'
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2019-09-20 11:35:22 -04:00 |
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w_wad.h
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Allow PNG graphics to be used as patches
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2019-09-11 16:59:28 -03:00 |
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y_inter.c
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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y_inter.h
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z_zone.c
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z_zone.h
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