RingRacers/src
2020-11-29 17:39:54 -06:00
..
android
blua Fix Lua stacktrace not showing in various situations 2020-11-13 19:12:25 +01:00
dummy
hardware Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
locale
sdl Merge branch 'dehacked-hell' into 'next' 2020-11-29 05:18:45 -05:00
win32 Merge branch 'spritestuff2-fixes' into 'next' 2020-11-25 19:26:49 -05:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
command.c Reset wait period for COM_BufInsertText 2020-10-21 12:34:26 -07:00
command.h Merge branch 'save-netvars' into 'next' 2020-10-12 19:03:01 -04:00
comptime.c
config.h.in
console.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
console.h
d_clisrv.c Fix stupid divide-by-zero error 2020-11-08 23:28:20 -06:00
d_clisrv.h Implement blend modes 2020-10-27 00:03:41 -03:00
d_event.h
d_main.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Merge branch 'replay-camera-update' into 'next' 2020-11-22 17:23:38 -05:00
d_netcmd.h Merge branch 'replay-camera-update' into 'next' 2020-11-22 17:23:38 -05:00
d_netfil.c
d_netfil.h
d_player.h Merge branch 'bustflags' into 'next' 2020-10-18 16:42:15 -04:00
d_think.h
d_ticcmd.h
deh_lua.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_lua.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_soc.c Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_soc.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_tables.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_tables.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
dehacked.c Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
dehacked.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
doomdata.h
doomdef.h Remove FLOORSPLATS define 2020-10-19 17:33:16 -03:00
doomstat.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
doomtype.h
endian.h
f_finale.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
f_finale.h
f_wipe.c Implement blend modes 2020-10-27 00:03:41 -03:00
fastcmp.h
filesrch.c
filesrch.h
g_demo.c Made height/spinheight and height change values in replays more accurate 2020-11-09 17:01:20 +02:00
g_demo.h
g_game.c Fix PlayerCmd not handling angle and aiming correctly 2020-11-23 01:23:34 +01:00
g_game.h
g_input.c
g_input.h
g_state.h
http-mserv.c
hu_stuff.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h Remove unused music type enums 2020-11-14 15:56:40 -08:00
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_video.h
info.c Update info.c 2020-10-23 14:04:02 -04:00
info.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
keys.h
lua_baselib.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
lua_blockmaplib.c
lua_consolelib.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
lua_hook.h Expose more music functions to Lua 2020-10-31 21:15:41 -04:00
lua_hooklib.c Expose more music functions to Lua 2020-10-31 21:15:41 -04:00
lua_hud.h
lua_hudlib.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
lua_infolib.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
lua_libs.h Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into register-metatables 2020-10-30 14:46:04 +01:00
lua_maplib.c Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag 2020-10-27 20:48:25 +01:00
lua_mathlib.c
lua_mobjlib.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
lua_playerlib.c
lua_polyobjlib.c Use FIELDFROM in lua polyobject code 2020-10-15 16:17:51 -07:00
lua_script.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
lua_script.h Fix Lua stacktrace not showing in various situations 2020-11-13 19:12:25 +01:00
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Remove 3 wasteful bytes of guaranteed blank memory from some place where it's not gonna matter that much 2020-11-07 03:49:21 -06:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag 2020-11-10 11:46:53 +01:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Merge branch 'dehacked-hell' into 'next' 2020-11-29 05:18:45 -05:00
m_menu.h
m_misc.c
m_misc.h
m_perfstats.c Fix some copyright statements in new files 2020-10-29 16:04:25 +02:00
m_perfstats.h Fix some copyright statements in new files 2020-10-29 16:04:25 +02:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_enemy.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
p_floor.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_inter.c
p_lights.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_local.h
p_map.c Merge branch 'step-up-goofs-2' into 'next' 2020-11-09 17:52:41 -05:00
p_maputl.c
p_maputl.h
p_mobj.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
p_mobj.h P_DeleteFloorSpriteSlope -> P_RemoveFloorSpriteSlope 2020-11-05 00:42:14 -03:00
p_polyobj.c Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag 2020-10-27 20:48:25 +01:00
p_polyobj.h
p_pspr.h
p_saveg.c Merge branch 'make-some-lua-globals-rw' into 'next' 2020-11-22 18:47:53 -05:00
p_saveg.h
p_setup.c Free GPU textures when adding a file 2020-11-22 18:23:35 -03:00
p_setup.h Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
p_sight.c
p_slopes.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_slopes.h
p_spec.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_spec.h
p_telept.c
p_tick.c Declared the cvar in netcmd to get rid of warnings 2020-11-10 13:53:31 +02:00
p_tick.h Declared the cvar in netcmd to get rid of warnings 2020-11-10 13:53:31 +02:00
p_user.c P_GivePlayerRings 2020-11-29 17:39:54 -06:00
r_bsp.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_bsp.h
r_data.c Implement blend modes 2020-10-27 00:03:41 -03:00
r_data.h
r_defs.h Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_draw.c Remove NOWATER define 2020-11-05 00:00:08 -03:00
r_draw.h Remove NOWATER define 2020-11-05 00:00:08 -03:00
r_draw8.c Remove NOWATER define 2020-11-05 00:00:08 -03:00
r_draw8_npo2.c Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations 2020-11-19 00:59:37 -03:00
r_draw16.c
r_local.h
r_main.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_main.h Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_patch.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_picformats.h
r_plane.c Fix a crash 2020-11-23 12:53:59 -03:00
r_plane.h Fix a crash 2020-11-23 12:53:59 -03:00
r_portal.c
r_portal.h
r_segs.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_segs.h
r_skins.c
r_skins.h
r_sky.c
r_sky.h
r_splats.c Fix a crash 2020-11-23 12:53:59 -03:00
r_splats.h R_DrawSplatSprite -> R_DrawFloorSprite 2020-11-04 21:43:16 -03:00
r_state.h
r_textures.c
r_textures.h
r_things.c Merge branch 'spritestuff2-fixes' into 'next' 2020-11-25 19:26:49 -05:00
r_things.h Merge remote-tracking branch 'origin/next' into plane-sorting-fix-part-3 2020-11-22 14:41:42 -08:00
s_sound.c Expose more music functions to Lua 2020-10-31 21:15:41 -04:00
s_sound.h
screen.c Some interface fixes 2020-11-22 17:22:18 -03:00
screen.h Some interface fixes 2020-11-22 17:22:18 -03:00
sounds.c
sounds.h
st_stuff.c Merge branch 'spritestuff2-fixes' into 'next' 2020-11-25 19:26:49 -05:00
st_stuff.h
strcasestr.c
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c Better documentation. 2020-11-14 20:50:34 +01:00
taglist.h Better documentation. 2020-11-14 20:50:34 +01:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
v_video.h
version.h
vid_copy.s
w_wad.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
w_wad.h
y_inter.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
y_inter.h
z_zone.c
z_zone.h