mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-21 06:02:36 +00:00
99 lines
No EOL
2.6 KiB
C
99 lines
No EOL
2.6 KiB
C
// SONIC ROBO BLAST 2
|
|
//-----------------------------------------------------------------------------
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
|
//
|
|
// This program is free software distributed under the
|
|
// terms of the GNU General Public License, version 2.
|
|
// See the 'LICENSE' file for more details.
|
|
//-----------------------------------------------------------------------------
|
|
/// \file k_profiles.c
|
|
/// \brief implements methods for profiles etc.
|
|
|
|
#include "k_profiles.h"
|
|
|
|
// List of all the profiles.
|
|
static profile_t profilesList[MAXPROFILES+1]; // +1 because we're gonna add a default "GUEST' profile.
|
|
static UINT8 numprofiles = 0; // # of loaded profiles
|
|
|
|
profile_t PR_MakeProfile(const char *prname, const char *pname, const char *sname, const UINT16 col, const char *fname, UINT16 fcol, INT32 controlarray[num_gamecontrols][MAXINPUTMAPPING])
|
|
{
|
|
profile_t new;
|
|
|
|
new.version = PROFILEVER;
|
|
|
|
strcpy(new.profilename, prname);
|
|
|
|
strcpy(new.skinname, sname);
|
|
strcpy(new.playername, pname);
|
|
new.color = col;
|
|
|
|
strcpy(new.follower, fname);
|
|
new.followercolor = fcol;
|
|
|
|
// Copy from gamecontrol directly as we'll be setting controls up directly in the profile.
|
|
memcpy(new.controls, controlarray, sizeof(new.controls));
|
|
|
|
return new;
|
|
}
|
|
|
|
profile_t PR_MakeProfileFromPlayer(const char *prname, const char *pname, const char *sname, const UINT16 col, const char *fname, UINT16 fcol, UINT8 pnum)
|
|
{
|
|
// Generate profile using the player's gamecontrol, as we set them directly when making profiles from menus.
|
|
profile_t new = PR_MakeProfile(prname, pname, sname, col, fname, fcol, gamecontrol[pnum]);
|
|
|
|
// Player bound cvars:
|
|
new.kickstartaccel = cv_kickstartaccel[pnum].value;
|
|
|
|
return new;
|
|
}
|
|
|
|
boolean PR_AddProfile(profile_t p)
|
|
{
|
|
if (numprofiles < MAXPROFILES)
|
|
{
|
|
memcpy(&profilesList[numprofiles], &p, sizeof(profile_t));
|
|
numprofiles++;
|
|
|
|
CONS_Printf("Profile '%s' added\n", p.profilename);
|
|
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
profile_t* PR_GetProfile(INT32 num)
|
|
{
|
|
if (num < MAXPROFILES+1)
|
|
return &profilesList[num];
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void PR_SaveProfiles(void)
|
|
{
|
|
FILE *f = NULL;
|
|
|
|
f = fopen(PROFILESFILE, "w");
|
|
if (f != NULL)
|
|
{
|
|
fwrite(profilesList, sizeof(profile_t), MAXPROFILES, f);
|
|
fclose(f);
|
|
}
|
|
}
|
|
|
|
void PR_LoadProfiles(void)
|
|
{
|
|
//FILE *f = NULL;
|
|
profile_t dprofile = PR_MakeProfile(PROFILEDEFAULTNAME, PROFILEDEFAULTPNAME, PROFILEDEFAULTSKIN, PROFILEDEFAULTCOLOR, PROFILEDEFAULTFOLLOWER, PROFILEDEFAULTFOLLOWERCOLOR, gamecontroldefault);
|
|
PR_AddProfile(dprofile);
|
|
|
|
/*f = fopen(PROFILESFILE, "r");
|
|
|
|
if (f != NULL)
|
|
{
|
|
fread(&profilesList[1], sizeof(profile_t)*(MAXPROFILES), MAXPROFILES, f);
|
|
fclose(f);
|
|
}*/
|
|
} |