RingRacers/src
2017-11-05 02:19:05 -05:00
..
android
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos
dummy
hardware Re-add lost player vibration frames 2017-11-04 17:32:47 +00:00
locale
nds
sdl Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
sdl12 Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
win32 Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Re-add lost player vibration frames 2017-11-04 17:32:47 +00:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c BATLLE MODE 2017-10-22 03:06:35 -04:00
command.h
comptime.c
config.h.in
console.c
console.h
d_clisrv.c Merge remote-tracking branch 'refs/remotes/origin/gameplay-tweaks' into battle 2017-11-02 21:03:14 -04:00
d_clisrv.h
d_event.h
d_main.c Separate music from sound.kart so it can be added properly 2017-10-25 20:38:43 +01:00
d_main.h
d_net.c Merge branch 'master' into next 2017-09-28 10:16:35 -04:00
d_net.h
d_netcmd.c CHECK indicator 2017-11-02 00:35:10 -04:00
d_netcmd.h CHECK indicator 2017-11-02 00:35:10 -04:00
d_netfil.c
d_netfil.h
d_player.h Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
d_think.h
d_ticcmd.h
dehacked.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
dehacked.h
doomdata.h
doomdef.h More minor adjustments 2017-10-21 13:22:54 -04:00
doomstat.h Everything. 2017-11-05 01:43:47 -05:00
doomtype.h
endian.h
f_finale.c Highres intro graphic 2017-10-25 23:05:19 +01:00
f_finale.h
f_wipe.c Build: kill GCC 7's format-overflow warnings 2017-09-28 09:13:46 -04:00
fastcmp.h
filesrch.c Fix includes for SDL 1.2-only ports' files 2017-09-14 21:15:38 +01:00
filesrch.h
g_game.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
g_game.h Change color in menu, replay support for specific staff ghosts 2017-10-20 22:01:07 -04:00
g_input.c
g_input.h
g_state.h
hu_stuff.c Some cleanup 2017-10-16 20:23:26 -04:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c Fix includes for SDL 1.2-only ports' files 2017-09-14 21:15:38 +01:00
i_tcp.h
i_video.h
info.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
info.h Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
k_kart.c Merge remote-tracking branch 'refs/remotes/origin/gameplay-tweaks' into battle 2017-11-05 02:19:05 -05:00
k_kart.h Merge remote-tracking branch 'refs/remotes/origin/gameplay-tweaks' into battle 2017-11-05 02:19:05 -05:00
keys.h
lua_baselib.c why didn't this merge before?? 2017-11-05 02:17:13 -05:00
lua_consolelib.c Prevent cvar naming conflicts from pointing Lua to the wrong internal data. 2017-08-08 14:27:02 -05:00
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_infolib.c
lua_libs.h
lua_maplib.c New level tag "ZONETITLE" can be set to replace the word "ZONE" in a level. "NOZONE" overrides it and forces no display at all. 2017-09-01 13:01:59 -04:00
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
lua_script.c Move Player collision check into the regular collision checking 2017-11-01 18:40:32 +00:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Re-add lost player vibration frames 2017-11-04 17:32:47 +00:00
m_cheat.h
m_cond.c First, minor steps to Record Attack support 2017-10-15 02:33:28 -04:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c Reorganize the control setup menu, update controls to reflect kart 2017-10-26 01:43:02 -05:00
m_menu.h Build: fixup warnings in Debug builds 2017-09-28 16:54:26 -04:00
m_misc.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
Makefile.cfg Build: support GCC 8 2017-09-30 23:07:47 -04:00
md5.c
md5.h
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
mserv.h
p5prof.h
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Everything. 2017-11-05 01:43:47 -05:00
p_floor.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
p_inter.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
p_lights.c
p_local.h why didn't this merge before?? 2017-11-05 02:17:13 -05:00
p_map.c Merge remote-tracking branch 'refs/remotes/origin/gameplay-tweaks' into battle 2017-11-05 02:19:05 -05:00
p_maputl.c
p_maputl.h
p_mobj.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h Chee wanted paper sprites' code, so here it is for the public to see. 2016-08-22 22:54:30 +01:00
p_saveg.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
p_saveg.h
p_setup.c Okay, battle mode items respawn, for real now 2017-10-24 21:22:09 -04:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
p_spec.h
p_telept.c Re-add lost player vibration frames 2017-11-04 17:32:47 +00:00
p_tick.c Move Player collision check into the regular collision checking 2017-11-01 18:40:32 +00:00
p_tick.h
p_user.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c Star power translation tables 2017-10-26 20:04:05 +01:00
r_draw.h Star power translation tables 2017-10-26 20:04:05 +01:00
r_draw8.c
r_draw16.c
r_local.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-11-05 02:16:39 -05:00
r_things.h Merge remote-tracking branch 'refs/remotes/srb2public/public_flatsprite' into zarrotsu 2017-10-17 00:40:38 -04:00
s_sound.c
s_sound.h
screen.c
screen.h
sounds.c Voices for when you hit someone else 2017-11-04 20:42:01 +00:00
sounds.h Voices for when you hit someone else 2017-11-04 20:42:01 +00:00
st_stuff.c Everything. 2017-11-05 01:43:47 -05:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Merge remote-tracking branch 'refs/remotes/origin/attack-is-back' into zarrotsu 2017-10-17 23:56:55 -04:00
y_inter.h
z_zone.c
z_zone.h