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James R 593003b0f7 Line special 80, raise tagged things by type to this FOF
Thing type is the front texture x offset.

Tag here refers to the thing's angle.

For example, you have two sectors tagged to one FOF. Put a ring in each sector,
give it angle 0. Then give a line in the FOF control sector special 80 front
texture x offset 300. Those rings will spawn on the FOF instead of on the
sector floor.

Also works for object flip and slopes.
2020-04-03 20:53:00 -07:00
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assets Use maps.pk3 2019-09-16 03:04:26 -04:00
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debian-template
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src Line special 80, raise tagged things by type to this FOF 2020-04-03 20:53:00 -07:00
tools
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.travis.yml Fix GCC 8 Travis error 2019-05-28 19:00:24 -07:00
Android.mk
appveyor.yml Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
CMakeLists.txt Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
comptime.bat
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srb2-vc9.sln
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SRB2.cbp
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srb2.png
SRB2_common.props
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SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.