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android
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Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
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2019-01-01 10:41:40 -05:00 |
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blua
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
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djgppdos
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dummy
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hardware
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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locale
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sdl
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Various of changes
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2019-09-23 22:46:44 -04:00 |
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win32
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Revert "Merge branch 'gl_skydome' into 'master'"
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2019-09-17 20:20:09 +00:00 |
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.gitignore
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am_map.c
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INT32 -> boolean
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2019-09-24 19:49:24 -03:00 |
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am_map.h
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remove unused macros
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2019-09-24 19:54:16 -03:00 |
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Android.mk
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apng.c
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apng.h
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asm_defs.inc
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b_bot.c
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b_bot.h
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byteptr.h
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CMakeLists.txt
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command.c
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command.h
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comptime.c
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config.h.in
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console.c
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console.h
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d_clisrv.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff
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2019-09-09 15:25:48 +01:00 |
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d_clisrv.h
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Merge branch 'mprelated-tweaks' into 'master'
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2019-09-08 16:45:14 -04:00 |
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d_event.h
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d_main.c
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Merge branch 'betterdirs' into 'master'
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2019-09-20 11:36:56 -04:00 |
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d_main.h
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d_net.c
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d_net.h
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d_netcmd.c
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Various of changes
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2019-09-23 22:46:44 -04:00 |
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d_netcmd.h
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d_netfil.c
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d_netfil.h
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d_player.h
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d_think.h
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d_ticcmd.h
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dehacked.c
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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dehacked.h
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doomdata.h
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Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
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2019-08-12 14:00:26 +01:00 |
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doomdef.h
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Various of changes
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2019-09-23 22:46:44 -04:00 |
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doomstat.h
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Merge branch 'luabanks' into 'master'
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2019-09-16 07:56:49 -04:00 |
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doomtype.h
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endian.h
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f_finale.c
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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f_finale.h
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f_wipe.c
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fastcmp.h
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filesrch.c
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Mark new-style log names as loaded.
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2019-09-20 17:43:41 +01:00 |
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filesrch.h
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g_game.c
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Hopefully added the newline back?
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2019-09-25 05:06:04 -04:00 |
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g_game.h
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Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?)
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2019-09-18 16:06:13 +01:00 |
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g_input.c
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g_input.h
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g_state.h
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hu_stuff.c
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hu_stuff.h
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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info.h
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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keys.h
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lua_baselib.c
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lua_blockmaplib.c
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lua_consolelib.c
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lua_hook.h
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lua_hooklib.c
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lua_hud.h
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lua_hudlib.c
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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lua_mathlib.c
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lua_mobjlib.c
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lua_playerlib.c
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lua_script.c
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lua_script.h
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lua_skinlib.c
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Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.)
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2019-09-11 17:32:41 +01:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_bbox.h
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m_cheat.c
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m_cheat.h
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m_cond.c
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m_cond.h
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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A-arrows on Record Attack level select
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2019-10-06 14:45:42 -07:00 |
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m_menu.h
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Merge branch 'master' into internal-hotplug-stableid
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2019-09-23 00:44:34 -04:00 |
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m_misc.c
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Fix this mistake
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2019-09-08 16:54:40 -04:00 |
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m_misc.h
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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()
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2019-09-12 16:12:31 -03:00 |
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Makefile
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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p_floor.c
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p_inter.c
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Merge branch 'lachfixes' into 'master'
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2019-09-27 08:52:23 -04:00 |
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p_lights.c
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p_local.h
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Merge branch 'camerafix' into 'master'
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2019-09-20 11:51:30 -04:00 |
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p_map.c
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Correctly restrict MF_NOCLIPTHING-objects from being interacted with from both moving and non-moving side.
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2019-09-25 15:49:37 +01:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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p_mobj.h
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Merge branch 'luabanks' into 'master'
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2019-09-16 07:56:49 -04:00 |
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p_saveg.h
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p_setup.c
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Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?)
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2019-09-18 16:06:13 +01:00 |
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p_setup.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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p_sight.c
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p_slopes.c
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p_slopes.h
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p_spec.c
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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p_tick.h
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p_user.c
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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r_bsp.c
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r_bsp.h
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r_data.c
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ignore TRANSPARENTPIXEL
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2019-09-23 19:20:59 -03:00 |
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r_data.h
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compile fix
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2019-09-17 22:29:53 -03:00 |
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r_defs.h
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Small code cleanup
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2019-04-19 20:30:13 +02:00 |
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r_draw.c
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw8.c
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Revert "Merge branch 'gl_skydome' into 'master'"
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2019-09-17 20:20:09 +00:00 |
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r_main.h
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Improve rain/weather.
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2019-06-22 16:50:30 +01:00 |
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r_plane.c
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Fix powers-of-two checks
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2019-09-12 14:32:31 -03:00 |
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r_plane.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_portal.c
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r_portal.h
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r_segs.c
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r_segs.h
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r_sky.c
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r_sky.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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r_splats.c
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r_splats.h
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r_state.h
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r_things.c
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platersprite_t is not the same as unsigned
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2019-09-19 21:42:59 -04:00 |
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r_things.h
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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s_sound.c
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Merge branch 'musicplus-resetmusic-followup' into 'master'
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2019-09-11 14:14:09 -04:00 |
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s_sound.h
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screen.c
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Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
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2019-09-10 17:25:21 -03:00 |
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screen.h
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Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
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2019-09-10 17:25:21 -03:00 |
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sounds.c
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Merge branch 'bossprovements' into 'master'
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2019-09-27 08:55:19 -04:00 |
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sounds.h
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* Add vwre vwre intro for Fang Clone Fighter battle. (Still skipped with presence of MTF_AMBUSH)
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2019-09-26 17:06:29 +01:00 |
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st_stuff.c
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Always pretend cv_playersforexit is 4 in co-op special stages.
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2019-09-19 18:44:55 +01:00 |
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st_stuff.h
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Revert "Merge branch 'gl_skydome' into 'master'"
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2019-09-17 20:20:09 +00:00 |
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v_video.h
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vid_copy.s
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w_wad.c
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Merge branch 'nmus-pk3' into 'master'
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2019-09-20 11:35:22 -04:00 |
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w_wad.h
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Allow PNG graphics to be used as patches
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2019-09-11 16:59:28 -03:00 |
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y_inter.c
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Fix inconsistency between score tally screen and timerres cvar (Resolves #213).
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2019-09-19 17:43:23 +01:00 |
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y_inter.h
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z_zone.c
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z_zone.h
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