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- UCRP_ISDIFFICULTY
- Example: IsDifficulty Hard - "on Hard difficulty"
- Does what it says on the tin
- You can't specify Easy because there is nothing easier than Easy
- Does it based on the GPsetting if in grand prix, or the level setting otherwise
- UCRP_PODIUMCUP
- Example: PodiumCup Ring - "complete RING CUP"
- Example: PodiumCup Barrier Silver - "get Silver or better on BARRIER CUP"
- Example: PodiumCup Goggles S - "get grade S on GOGGLES CUP"
- Basically a monolithic cup completion handler.
- Only happens after rankings begins in Podium ceremony.
- UCRP_PODIUMEMERALD
- Example: PodiumEmerald - "collect the Emerald"
- Get the Emerald to the ceremony and this is yours.
- UCRP_PODIUMPRIZE
- Example: PodiumPrize - "collect the prize"
- LITERALLY identical to PodiumEmerald except the string
- Doing it seperately from PodiumCup means we can't check whether that cup uses an Emerald or another Catcher Prize automagically
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| .circleci | ||
| android | ||
| assets | ||
| cmake | ||
| debian-template | ||
| deployer | ||
| doc | ||
| extras | ||
| libs | ||
| src | ||
| thirdparty | ||
| tools | ||
| .clang-format | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| alias-bootstrap.sh | ||
| Android.mk | ||
| appveyor.yml | ||
| CMakeLists.txt | ||
| CMakePresets.json | ||
| comptime.bat | ||
| comptime.mk | ||
| comptime.props | ||
| comptime.sh | ||
| cpdebug.mk | ||
| debian_template.sh | ||
| Doxyfile | ||
| LICENSE | ||
| README.md | ||
| srb2-vc9.sln | ||
| srb2-vc10.sln | ||
| SRB2.cbp | ||
| Srb2.dev | ||
| srb2.png | ||
| SRB2_common.props | ||
| SRB2_Debug.props | ||
| SRB2_Release.props | ||
| srb2banner.png | ||
SRB2Kart
SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
- libopenmpt (Linux/OS X only)
Compiling
See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.
Disclaimer
Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.