RingRacers/src
2018-05-02 20:55:07 +01:00
..
android
blua Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
djgppdos Closed captioning! 2017-04-17 01:09:47 +01:00
dummy
hardware * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
locale
sdl Merge branch 'public_next' 2018-04-06 18:42:07 +01:00
win32 Merge branch 'public_next' 2018-04-06 18:42:07 +01:00
.gitignore
am_map.c ended NDS 2017-09-29 22:48:14 +01:00
am_map.h
Android.mk
asm_defs.inc
b_bot.c * cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist. 2017-09-16 20:25:14 +01:00
b_bot.h
byteptr.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
CMakeLists.txt
command.c Gutted the GP2X 2017-09-29 22:27:08 +01:00
command.h
comptime.c
config.h.in Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all. 2017-12-07 18:26:12 +00:00
console.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff 2018-03-24 17:17:01 +00:00
console.h * Add new console text colours - sky, purple, aqua, peridot, azure, brown, rosy, and invert. 2018-03-02 13:32:55 +00:00
d_clisrv.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff 2018-04-06 12:54:39 +01:00
d_clisrv.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
d_event.h
d_main.c Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all. 2017-12-07 18:26:12 +00:00
d_main.h Removed unused function prototypes in d_main.h 2017-02-11 22:56:08 +00:00
d_net.c Burned Dreamcast port at the stake 2017-09-29 18:19:34 +01:00
d_net.h
d_netcmd.c * Improve devmode text. 2018-04-06 18:40:08 +01:00
d_netcmd.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
d_netfil.c P_AddWadFile: Remove useless firstmapname param, clean up map searching code 2018-01-04 20:15:44 +00:00
d_netfil.h
d_player.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
d_think.h
d_ticcmd.h
dehacked.c * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
dehacked.h
doomdata.h * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
doomdef.h Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff 2018-01-20 22:18:16 +00:00
doomstat.h A lot! 2018-03-26 23:53:09 +01:00
doomtype.h Obliterated OS/2 2017-10-07 18:11:14 +01:00
endian.h
f_finale.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff 2018-04-06 19:38:19 +01:00
f_finale.h
f_wipe.c Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
fastcmp.h
filesrch.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement 2017-10-21 14:28:44 +01:00
filesrch.h Fixes from toaster, plus some other things 2017-10-07 14:48:49 -05:00
g_game.c * Make Tokens appear in competition. 2018-03-30 21:49:15 +01:00
g_game.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit 2017-11-02 20:39:07 +00:00
g_input.c ended NDS 2017-09-29 22:48:14 +01:00
g_input.h Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
g_state.h
hu_stuff.c * Incorporate (almost) all of Mystic's feedback. 2018-03-30 16:39:59 +01:00
hu_stuff.h * Show an emerald token box on the tally screen. 2017-11-17 23:02:34 +00:00
i_addrinfo.c ended NDS 2017-09-29 22:48:14 +01:00
i_addrinfo.h PS3 was deposed 2017-09-29 20:12:57 +01:00
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
i_tcp.h
i_video.h
info.c * Springs no longer need MF_SOLID to function. (I tried to add a special Sonic 1-3 style "springs are solid from the side" thing with native support, but it turns out that requires too many hacks for an optional extra feature not used in the campaign, so No.) 2018-05-02 20:03:18 +01:00
info.h * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
keys.h
lua_baselib.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into delag_maces 2018-04-07 01:54:43 +01:00
lua_blockmaplib.c cleanup 2017-09-28 11:10:24 -04:00
lua_consolelib.c Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them 2017-09-29 19:46:23 +01:00
lua_hook.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_hooklib.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
lua_hud.h
lua_hudlib.c * M_Random function access to v! (so v.RandomFixed(), etc...) 2018-03-20 15:00:27 +00:00
lua_infolib.c Use playersprite_t 2018-01-04 14:49:26 -05:00
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c Mace optimisation! 2018-04-01 20:54:19 +01:00
lua_playerlib.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_script.c Merge branch 'public_next' into master 2018-04-03 16:09:11 -04:00
lua_script.h
lua_skinlib.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_thinkerlib.c
lzf.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
lzf.h
m_aatree.c
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c
m_anigif.h
m_argv.c Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
m_argv.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.c
m_bbox.h
m_cheat.c A lot! 2018-03-26 23:53:09 +01:00
m_cheat.h
m_cond.c cleanup 2017-09-28 11:10:24 -04:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h Incinerated WinCE 2017-09-29 23:25:34 +01:00
m_menu.c * Improve devmode text. 2018-04-06 18:40:08 +01:00
m_menu.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus 2017-10-18 21:02:50 +01:00
m_misc.c Merge branch 'public_next' into private 2018-02-14 10:34:36 -05:00
m_misc.h postponed PSP 2017-09-29 20:34:16 +01:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all. 2017-12-07 18:26:12 +00:00
Makefile.cfg Merge branch 'public_next' 2017-11-01 18:39:25 +00:00
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h
mserv.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
mserv.h
p5prof.h
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Kill MF2_STANDONME (mechanically; still occupies the slot... will change that next time I have to handle the DEHACKED lists.) 2018-05-02 20:35:20 +01:00
p_floor.c * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
p_inter.c * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
p_lights.c
p_local.h * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
p_map.c Remove the ugly double-hack for monitors! Doesn't QUITE do it via the return value of P_DamageMobj like MI and I theorised it should do, but it's functionally identical whilst being less code to maintain. 2018-05-02 20:55:07 +01:00
p_maputl.c
p_maputl.h
p_mobj.c Kill MF2_STANDONME (mechanically; still occupies the slot... will change that next time I have to handle the DEHACKED lists.) 2018-05-02 20:35:20 +01:00
p_mobj.h comment goof 2018-04-07 23:10:34 +01:00
p_polyobj.c Whooh boy. Probably requires re-review. 2017-07-18 14:17:23 +01:00
p_polyobj.h
p_pspr.h * SPR2_DRL0-C are gone. They're now (FF_SPR2SUPER|SPR2_NGT0-C). This frees up a bunch of badly-used freeslots, considering that you can't be super AND NiGHTS at the same time. 2017-03-11 17:14:39 +00:00
p_saveg.c created W_IsLumpWad as a shortcut for the "is the lump a WAD" checking in the code getting map data lumps 2018-01-10 16:51:23 +00:00
p_saveg.h * New, pretty save select! Requires patch.dta to really appreciate. 2017-08-20 23:18:47 +01:00
p_setup.c Uncomment HWR_CorrectSWTricks but set gr_correcttricks to be off by default 2018-03-30 23:12:44 +01:00
p_setup.h P_AddWadFile: Remove useless firstmapname param, clean up map searching code 2018-01-04 20:15:44 +00:00
p_sight.c
p_slopes.c asdf 2018-03-29 20:12:19 +02:00
p_slopes.h
p_spec.c A lot! 2018-03-26 23:53:09 +01:00
p_spec.h
p_telept.c
p_tick.c * cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist. 2017-09-16 20:25:14 +01:00
p_tick.h
p_user.c * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
r_bsp.c Fixed sky-sky thok barriers showing HOM (turns out the floor and ceiling share the same plane, so I've modified the code to account for this) 2018-02-07 17:46:01 +00:00
r_bsp.h
r_data.c Make sure both software and OpenGL ignore patches that are completely out of a multi-patch texture's bounds. 2018-02-09 17:23:35 +00:00
r_data.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_defs.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_draw.c ended NDS 2017-09-29 22:48:14 +01:00
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c whitespace cleanup 2017-11-02 23:13:34 -04:00
r_main.h
r_plane.c optimised R_ExpandPlane too 2018-02-07 18:11:32 +00:00
r_plane.h
r_segs.c Fixed sky-sky thok barriers showing HOM (turns out the floor and ceiling share the same plane, so I've modified the code to account for this) 2018-02-07 17:46:01 +00:00
r_segs.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c V_PERPLAYER. (Hooh boy.) 2018-01-20 22:14:24 +00:00
r_things.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement 2017-10-21 14:28:44 +01:00
s_sound.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus 2017-10-18 21:02:50 +01:00
s_sound.h
screen.c * Improve devmode text. 2018-04-06 18:40:08 +01:00
screen.h Incinerated WinCE 2017-09-29 23:25:34 +01:00
sounds.c * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
sounds.h * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. 2018-04-28 15:13:44 +01:00
st_stuff.c [13:01] toaster: hey 2018-04-08 13:03:40 +01:00
st_stuff.h A lot! 2018-03-26 23:53:09 +01:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c ended NDS 2017-09-29 22:48:14 +01:00
tables.h ended NDS 2017-09-29 22:48:14 +01:00
tmap.nas
tmap.s Obliterated OS/2 2017-10-07 18:11:14 +01:00
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff 2018-04-06 19:38:19 +01:00
v_video.h * Add new console text colours - sky, purple, aqua, peridot, azure, brown, rosy, and invert. 2018-03-02 13:32:55 +00:00
vid_copy.s
w_wad.c Don't attempt to load the "Lua/" or "SOCs/" folder lumps themselves as Lua/SOC lumps 2018-02-13 21:12:42 +00:00
w_wad.h created W_IsLumpWad as a shortcut for the "is the lump a WAD" checking in the code getting map data lumps 2018-01-10 16:51:23 +00:00
y_inter.c * Correct V_PERPLAYER's screen-centered (no snapto flags on a given axis) behaviour. 2018-04-06 14:42:49 +01:00
y_inter.h
z_zone.c Added Z_TotalUsage as a shortcut for Z_TagsUsage(0, INT32_MAX) 2018-02-16 20:32:43 +00:00
z_zone.h Added Z_TotalUsage as a shortcut for Z_TagsUsage(0, INT32_MAX) 2018-02-16 20:32:43 +00:00