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android
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blua
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Merge branch 'dofile' into 'next'
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2020-06-12 02:32:16 -04:00 |
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djgppdos
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Merge branch 'marathonmode' into 'next'
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2020-06-17 19:36:10 -04:00 |
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dummy
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hardware
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Fix GL y-shearing ignoring a Y-flipped transform
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2020-07-10 19:19:51 -03:00 |
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locale
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Cheese mode activate!
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2020-07-01 16:37:36 -07:00 |
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sdl
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Fix NOHW compiling
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2020-08-31 16:09:41 -07:00 |
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win32
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Update patch.pk3 hash and Srb2win.rc
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2020-07-10 18:13:01 -04:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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apng.c
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apng.h
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asm_defs.inc
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b_bot.c
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Merge remote-tracking branch 'origin/master' into cmake-adjustments
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2020-07-12 16:24:24 -07:00 |
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command.c
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Fix autoexec file trying to set netvars when joining from command-line
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2020-07-07 16:19:25 +02:00 |
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command.h
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comptime.c
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config.h.in
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Update player.dta hash
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2020-07-10 20:53:42 -04:00 |
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console.c
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Merge branch 'marathonmode' into 'next'
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2020-06-17 19:36:10 -04:00 |
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console.h
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d_clisrv.c
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Fix a lot of stuff related to the version automation
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2020-07-10 22:39:46 -07:00 |
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d_clisrv.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into increase-input-buffer-more
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2020-06-21 01:20:39 +02:00 |
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d_event.h
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d_main.c
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Fix NOHW compiling
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2020-08-31 16:09:41 -07:00 |
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d_main.h
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d_net.c
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d_net.h
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d_netcmd.c
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Merge branch 'i-added-the-branch-name-into-the-version-command-when-outside-of-develop-mode' into 'master'
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2020-07-11 01:48:38 -04:00 |
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d_netcmd.h
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d_netfil.c
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Delete CLIENT_CONNECTIONSCREEN and JOININGAME defines
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2020-06-27 02:01:16 +02:00 |
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d_netfil.h
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Delete CLIENT_CONNECTIONSCREEN and JOININGAME defines
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2020-06-27 02:01:16 +02:00 |
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d_player.h
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Remove SF_BUSTABLEBUSTER, change SF_CANBREAKFLOORS to a pflags; PF_CANBREAKFLOORS
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2020-09-29 11:05:04 +01:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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Remove SF_BUSTABLEBUSTER, change SF_CANBREAKFLOORS to a pflags; PF_CANBREAKFLOORS
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2020-09-29 11:05:04 +01:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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Kill NOHS
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2020-08-31 16:06:40 -07:00 |
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doomstat.h
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Merge branch 'marathonmode' into 'next'
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2020-06-17 19:36:10 -04:00 |
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doomtype.h
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Fix a lot of stuff related to the version automation
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2020-07-10 22:39:46 -07:00 |
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endian.h
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f_finale.c
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Add a small amount of extra info to the Evaluation screen for Marathon Mode, on request from multiple runners.
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2020-07-10 21:16:28 +01:00 |
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f_finale.h
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f_wipe.c
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fastcmp.h
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filesrch.c
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filesrch.h
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g_demo.c
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Merge branch 'fix-spawn-desynch' into 'next'
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2020-06-08 05:25:41 -04:00 |
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g_demo.h
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g_game.c
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Merge branch 'marathoninfo' into 'next'
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2020-07-10 17:54:51 -04:00 |
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g_game.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into special_save
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2020-06-25 10:48:36 +01:00 |
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g_input.c
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g_input.h
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g_state.h
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hu_stuff.c
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Merge branch 'sf_nosupersprites' into 'next'
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2020-07-04 06:51:11 -04:00 |
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hu_stuff.h
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3
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2020-07-09 00:00:21 +08:00 |
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info.h
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Merge branch 'jetjawsound' into 'next'
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2020-07-04 07:09:43 -04:00 |
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keys.h
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lua_baselib.c
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Add sightcheck boolean to P_RadiusAttack
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2020-07-04 18:27:06 +08:00 |
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lua_blockmaplib.c
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lua_consolelib.c
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lua_hook.h
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lua_hooklib.c
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I forgot to pop the error handler
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2020-06-12 07:50:57 -05:00 |
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lua_hud.h
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lua_hudlib.c
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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Merge branch 'lua-side-enum-bruh' into 'next'
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2020-06-22 15:23:34 -04:00 |
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lua_mathlib.c
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lua_mobjlib.c
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FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
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2020-06-19 11:11:18 -04:00 |
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lua_playerlib.c
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lua_script.c
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Fix a lot of stuff related to the version automation
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2020-07-10 22:39:46 -07:00 |
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lua_script.h
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lua_skinlib.c
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with
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2020-06-27 10:56:15 -05:00 |
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m_anigif.h
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Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with
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2020-06-27 10:56:15 -05:00 |
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Cheese mode activate!
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2020-07-01 16:37:36 -07:00 |
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m_cheat.h
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m_cond.c
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m_cond.h
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Hopefully fix the issue, which I can't recreate, of live event backups being created even if they shouldn't.
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2020-07-10 21:27:34 +01:00 |
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m_menu.h
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Address compat with old-style names
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2020-06-29 23:54:45 -04:00 |
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m_misc.c
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Whose idea was it to make the aPNG speed 1/2x by default?!
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2020-07-08 18:14:11 -05:00 |
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m_misc.h
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Kill NOHS
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2020-08-31 16:06:40 -07:00 |
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Makefile.cfg
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Makefile: Make WARNINGMODE the default, optionally disable with RELAXWARNINGS
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2020-08-18 16:45:00 -07:00 |
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md5.c
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md5.h
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mserv.c
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Fix a lot of stuff related to the version automation
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2020-07-10 22:39:46 -07:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades
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2020-07-09 05:56:11 +08:00 |
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p_floor.c
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p_inter.c
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Merge branch 'fix-oldbrak-missiles2' into 'next'
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2020-07-04 16:28:48 -04:00 |
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p_lights.c
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p_local.h
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Add sightcheck boolean to P_RadiusAttack
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2020-07-04 18:27:06 +08:00 |
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p_map.c
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Fix characters without SF_CANBREAKWALLS not being able to climb bustable walls.
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2020-09-29 13:47:48 +01:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades
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2020-07-09 05:56:11 +08:00 |
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p_mobj.h
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FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
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2020-06-19 11:11:18 -04:00 |
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p_polyobj.c
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Fix crash when a polyobject rotates a non-player mobj
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2020-06-30 18:37:21 +02:00 |
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p_polyobj.h
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p_pspr.h
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FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
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2020-06-19 11:11:18 -04:00 |
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p_saveg.c
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Merge branch 'ff_horizontalflip' into 'next'
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2020-07-03 16:56:32 -04:00 |
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p_saveg.h
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Special saves!
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2020-06-22 19:00:47 +01:00 |
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p_setup.c
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Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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p_slopes.h
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p_spec.c
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Merge branch 'fix-oldbrak-missiles2' into 'next'
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2020-07-04 16:28:48 -04:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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Merge remote-tracking branch 'origin/next' into gtr-fixes
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2020-06-24 19:31:19 -07:00 |
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p_tick.h
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p_user.c
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Fix characters without SF_CANBREAKWALLS not being able to climb bustable walls.
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2020-09-29 13:47:48 +01:00 |
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r_bsp.c
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r_bsp.h
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r_data.c
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r_data.h
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r_defs.h
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Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
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r_draw.c
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r_draw.h
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r_draw8.c
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r_draw8_npo2.c
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r_draw16.c
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r_local.h
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r_main.c
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r_main.h
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r_patch.c
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r_patch.h
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r_plane.c
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r_plane.h
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r_portal.c
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r_portal.h
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r_segs.c
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r_segs.h
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r_skins.c
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r_skins.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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r_state.h
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r_things.c
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FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
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2020-06-19 11:11:18 -04:00 |
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r_things.h
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s_sound.c
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s_sound.h
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screen.c
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screen.h
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sounds.c
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sound caption
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2020-07-01 23:18:20 -05:00 |
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sounds.h
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st_stuff.c
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Merge branch 'sf_nosupersprites' into 'next'
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2020-07-04 06:51:11 -04:00 |
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st_stuff.h
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strcasestr.c
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'marathonmode' into 'next'
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2020-06-17 19:36:10 -04:00 |
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v_video.h
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version.h
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Automate VERSION/SUBVERSION; move version related definitions to version.h
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2020-07-10 22:20:33 -07:00 |
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vid_copy.s
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w_wad.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport
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2020-06-17 18:15:07 -04:00 |
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w_wad.h
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y_inter.c
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Add back the int_none check
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2020-06-25 13:43:07 -07:00 |
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y_inter.h
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z_zone.c
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z_zone.h
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