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Sryder 5fba15a58b Make waypoints setup on map load
Refactor some things to make slightly clearer code
Change comments to use completely tabs
Add extra error checks to methods for helpful debugging and safety
Use a heap of waypoints during creation to be able to search for them to make links, to not freeze the game
Add a way to clear waypoints so that the methods don't error after more than one map load
Flip the ambush flag so that adding it will make the waypoint unable to be respawned at when the feature happens
Temporarily disable K_UpdateKartPosition so that it doesn't crash on map load
2019-02-02 13:50:22 +00:00
.circleci Flip back ERRORMODE=1 for AppVeyor and CircleCI 2019-01-02 14:58:50 -05:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets Add HISTORY.txt to assets; correct default lists for capitalization 2019-01-02 17:31:04 -05:00
bin Merge remote-tracking branch 'srb2public/master' into merge-next 2018-12-05 19:21:13 -05:00
cmake/Modules Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
debian-template Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
deployer Kart Public Next merge 2019-01-08 18:43:49 -05:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras SRB2 2.1 release 2014-03-15 13:11:35 -04:00
libs merge srb2 next 2019-01-05 15:59:23 -05:00
objs Restored all missing objs/bin subfolders from the move to Git, held in place by .gitignores 2017-09-17 17:20:51 +01:00
src Make waypoints setup on map load 2019-02-02 13:50:22 +00:00
tools Add example sql file 2018-11-15 17:31:42 -05:00
windows-installer/staging merge srb2 next 2019-01-05 15:59:23 -05:00
.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
.gitignore Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
.travis.yml Kart Public Next merge 2019-01-08 18:43:49 -05:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml Kart Public Next merge 2019-01-08 18:39:11 -05:00
CMakeLists.txt merge srb2 next 2019-01-05 15:59:23 -05:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
Doxyfile SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md Basic readme for public repo 2018-11-16 02:46:59 -05:00
srb2-vc9.sln SRB2 2.1 release 2014-03-15 13:11:35 -04:00
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Add k_kart files to CB project 2019-01-04 23:09:25 -06:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png Updated Kart icons to higher res 2019-01-03 12:26:25 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.