RingRacers/src/k_battle.h
2020-03-22 14:55:47 -04:00

25 lines
650 B
C

#ifndef __K_BATTLE__
#define __K_BATTLE__
#include "doomtype.h"
#include "d_player.h"
extern struct battleovertime
{
UINT16 enabled; ///< Has this been initalized yet?
fixed_t radius, minradius; ///< Radius of kill field
fixed_t x, y, z; ///< Position to center on
} battleovertime;
extern boolean battlecapsules;
extern UINT8 maptargets, numtargets;
INT32 K_StartingBumperCount(void);
boolean K_IsPlayerWanted(player_t *player);
void K_CalculateBattleWanted(void);
void K_SpawnBattlePoints(player_t *source, player_t *victim, UINT8 amount);
void K_CheckBumpers(void);
void K_RunBattleOvertime(void);
void K_SpawnBattleCapsules(void);
#endif