| .. |
|
macosx
|
|
|
|
SDL_main
|
core: change SRB2WADDIR var to RINGRACERSWADDIR
|
2023-01-04 19:36:33 -06:00 |
|
SRB2Pandora
|
|
|
|
CMakeLists.txt
|
(WIP) hardware: add render hardware interface
|
2023-01-14 18:40:26 -06:00 |
|
dosstr.c
|
|
|
|
endtxt.c
|
|
|
|
endtxt.h
|
Add extern "C" in C++ to all headers
|
2022-12-30 19:26:16 -06:00 |
|
hwsym_sdl.c
|
|
|
|
hwsym_sdl.h
|
Add extern "C" in C++ to all headers
|
2022-12-30 19:26:16 -06:00 |
|
i_main.cpp
|
Windows: add -noexchndl, disables loading exchndl.dll
|
2023-03-08 17:11:05 -08:00 |
|
i_net.c
|
|
|
|
i_system.c
|
Merge branch 'conditions-cascading' into 'master'
|
2023-03-23 23:51:30 +00:00 |
|
i_threads.c
|
|
|
|
i_ttf.c
|
|
|
|
i_ttf.h
|
Add extern "C" in C++ to all headers
|
2022-12-30 19:26:16 -06:00 |
|
i_video.cpp
|
Merge branch 'hotswap-legacy-gl' into 'master'
|
2023-03-14 22:56:02 +00:00 |
|
IMG_xpm.c
|
|
|
|
MakeCYG.cfg
|
|
|
|
mixer_sound.c
|
|
|
|
new_sound.cpp
|
Implement musicdef volume in new mixer
|
2023-03-09 15:12:24 -06:00 |
|
ogl_sdl.c
|
Recreate GL context on renderer swap
|
2023-03-11 11:08:49 -06:00 |
|
ogl_sdl.h
|
Recreate GL context on renderer swap
|
2023-03-11 11:08:49 -06:00 |
|
rhi_gl3_core_platform.cpp
|
hwr2: Add hardware 2D rendering
|
2023-02-26 18:47:42 -06:00 |
|
rhi_gl3_core_platform.hpp
|
hwr2: Add hardware 2D rendering
|
2023-02-26 18:47:42 -06:00 |
|
rhi_gles2_platform.cpp
|
hwr2: Add hardware 2D rendering
|
2023-02-26 18:47:42 -06:00 |
|
rhi_gles2_platform.hpp
|
hwr2: Add hardware 2D rendering
|
2023-02-26 18:47:42 -06:00 |
|
SDL_icon.xpm
|
|
|
|
sdl_sound.c
|
|
|
|
sdlmain.h
|
Handle gamepads from interface dynamically
|
2023-03-07 00:07:47 -06:00 |
|
srb2.ttf
|
|
|
|
srb2icon.png
|
|
|
|
Srb2SDL-vc9.vcproj
|
|
|
|
Srb2SDL-vc10.vcxproj
|
|
|
|
Srb2SDL-vc10.vcxproj.filters
|
|
|
|
Srb2SDL.dsp
|
|
|
|
Srb2SDL.dsw
|
|
|
|
Srb2SDL.ico
|
|
|
|
Srb2SDL.props
|
|
|