RingRacers/src
2018-09-20 22:16:04 -04:00
..
android Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
blua
djgppdos Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
dummy
hardware Animated sky backport 2018-09-17 11:21:25 +01:00
locale
nds
sdl Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
sdl12 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
win32 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
win32ce Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c Address review 2018-09-20 17:11:11 -04:00
command.h Address review 2018-09-20 17:11:11 -04:00
comptime.c
config.h.in
console.c * Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640. 2018-08-03 23:01:09 +01:00
console.h Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
d_clisrv.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
d_clisrv.h
d_event.h
d_main.c * Fix issue with palette not getting reset when heading to intermission. 2018-08-11 22:36:14 +01:00
d_main.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
d_net.c
d_net.h
d_netcmd.c Address review 2018-09-20 17:11:11 -04:00
d_netcmd.h Address review 2018-09-20 17:11:11 -04:00
d_netfil.c Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there. 2018-04-15 22:00:31 +01:00
d_netfil.h
d_player.h Drop Dash + alternate start boosts 2018-09-10 01:47:23 -04:00
d_think.h
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c Spindash boost dust, pogo spring sfx 2018-09-19 20:13:48 -04:00
dehacked.h
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h Reeling back on this again 2018-09-20 17:11:59 -04:00
doomstat.h Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein. 2018-08-10 14:25:24 +01:00
doomtype.h
endian.h
f_finale.c Some minor things to help draw sonicitems to a close. 2018-07-29 18:35:56 +01:00
f_finale.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c Don't let players carry them between levels.......... 2018-09-10 03:15:46 -04:00
g_game.h Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
g_input.c Quick fix 2018-09-10 03:35:10 -04:00
g_input.h Merge commit 'c92926bfb6e080e39e658086fbc6f44b605348d3' into sonicitems 2018-09-09 17:57:23 -05:00
g_state.h Getting there. 2018-01-27 20:59:29 -05:00
hu_stuff.c I was getting annoyed by these arrows and their inconsistency, so I made them use the graphics. 2018-09-10 12:41:53 +01:00
hu_stuff.h * Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640. 2018-08-03 23:01:09 +01:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c Spindash boost dust, pogo spring sfx 2018-09-19 20:13:48 -04:00
info.h Spindash boost dust, pogo spring sfx 2018-09-19 20:13:48 -04:00
k_kart.c Address review 2018-09-20 17:11:11 -04:00
k_kart.h Revert "Wrote a new function for MT_SOLID object bumping" 2018-09-06 19:27:07 -04:00
keys.h
lua_baselib.c Revert "Wrote a new function for MT_SOLID object bumping" 2018-09-06 19:27:07 -04:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Chat Manager 2018-06-15 05:20:01 -05:00
lua_hooklib.c Chat Manager 2018-06-15 05:20:01 -05:00
lua_hud.h
lua_hudlib.c Fade-in intro 2018-06-26 10:14:59 -04:00
lua_infolib.c
lua_libs.h
lua_maplib.c actnum is now a 2 character long string 2018-06-05 01:34:05 -04:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
m_cheat.h
m_cond.c Changed time requirements to accomedate lap changes 2018-06-02 10:29:43 -04:00
m_cond.h Doing one more step to totally ensure that matchesplayed is unlocking stuff 2018-03-30 12:16:15 -04:00
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h
m_menu.c Condense this re: wolfs 2018-09-20 22:16:04 -04:00
m_menu.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
m_misc.c better parentheses 2018-07-07 16:46:32 -04:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Address review 2018-09-20 17:11:11 -04:00
p_floor.c Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
p_inter.c New drift sparks 2018-09-11 19:52:00 -04:00
p_lights.c
p_local.h Camera panning for drifts 2018-09-04 16:08:37 -04:00
p_map.c Grow/Shrink fixed min speed 2018-09-15 01:29:38 -04:00
p_maputl.c
p_maputl.h
p_mobj.c New drift sparks 2018-09-11 19:52:00 -04:00
p_mobj.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Map reset timer 2018-07-21 15:54:05 -04:00
p_saveg.h
p_setup.c Item dist scales with low player count instead of just odds, you can change some cvars during start countdown 2018-07-22 18:15:11 -04:00
p_setup.h
p_sight.c
p_slopes.c Remove an #ifdef here 2018-09-02 20:50:22 -04:00
p_slopes.h
p_spec.c Move wall sector type to from Section1:14 to Section1:12 2018-09-02 20:57:40 -04:00
p_spec.h
p_telept.c
p_tick.c * FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER... 2018-07-22 16:16:03 +01:00
p_tick.h
p_user.c Camera fixes 2018-09-10 02:24:21 -04:00
r_bsp.c ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_bsp.h ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_data.c Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs: 2018-08-25 16:46:45 +01:00
r_data.h
r_defs.h
r_draw.c Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
r_draw.h So much 2018-02-05 18:55:52 -05:00
r_draw8.c ...and R_DrawTranslucentSplat_8, even though it isn't used! 2018-08-09 17:08:20 +01:00
r_draw16.c
r_local.h what is this bullshit?! 2018-03-12 01:21:35 -04:00
r_main.c Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
r_main.h
r_plane.c Animated sky backport 2018-09-17 11:21:25 +01:00
r_plane.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_segs.c Internal sky improvement ports 2018-07-08 15:44:01 -04:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_state.h
r_things.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
r_things.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
s_sound.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
s_sound.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
screen.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
screen.h
sounds.c Spindash boost dust, pogo spring sfx 2018-09-19 20:13:48 -04:00
sounds.h Spindash boost dust, pogo spring sfx 2018-09-19 20:13:48 -04:00
st_stuff.c Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
st_stuff.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Vote screen uses the font's intended character spacing 2018-09-02 22:53:40 -04:00
v_video.h merge sonicitems into chat-changes so that it's not lagging 10 years behind 2018-07-31 19:45:49 +02:00
vid_copy.s
w_wad.c .PNG error shows lump name 2018-09-10 15:15:14 -04:00
w_wad.h
y_inter.c Vote screen uses the font's intended character spacing 2018-09-02 22:53:40 -04:00
y_inter.h It's SINT8 not INT8 2018-02-23 01:04:52 +00:00
z_zone.c
z_zone.h