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r_opengl
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NULL checks
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2016-06-13 10:07:10 -04:00 |
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s_ds3d
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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s_fmod
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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s_openal
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MSVC: fixed up MSVC project
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2016-05-21 23:53:04 -04:00 |
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hw3dsdrv.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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hw3sound.c
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*_Random is now *_RandomByte.
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2016-03-29 16:27:55 -07:00 |
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hw_cache.c
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Fix hardware / r_opengl warnings.
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2014-11-02 01:31:38 -04:00 |
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hw_data.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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hw_defs.h
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OpenGL Screen Flip
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2014-04-07 17:08:04 +01:00 |
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hw_dll.h
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added printf checks to hardware's I_Error
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2016-06-12 16:08:48 -04:00 |
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hw_drv.h
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Virtual resolutions in OpenGL
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2014-11-13 18:06:38 -06:00 |
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hw_light.c
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*_Random is now *_RandomByte.
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2016-03-29 16:27:55 -07:00 |
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hw_md2.c
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Correcting slight mistake I made
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2016-11-06 17:50:04 +00:00 |
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hw_trick.c
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Redwall sky gone
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2014-03-24 17:29:14 +00:00 |