| .. |
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android
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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blua
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djgppdos
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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dummy
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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hardware
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Fix compiler errors
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2018-11-22 20:08:57 +00:00 |
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locale
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nds
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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sdl
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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sdl12
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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win32
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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win32ce
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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byteptr.h
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byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness
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2018-11-08 17:16:54 +00:00 |
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CMakeLists.txt
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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command.c
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Bugfixes:
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2018-11-14 15:28:17 +00:00 |
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command.h
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Address review
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2018-09-20 17:11:11 -04:00 |
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comptime.c
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config.h.in
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Update ASSET_HASH_PATCH_KART for the latest patch.kart
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2018-11-18 18:28:46 +00:00 |
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console.c
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forgot whitespaces....
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2018-11-17 22:23:23 +01:00 |
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console.h
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Brown text colormap instead of teal, revert sky-blue
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2018-10-04 18:07:56 -04:00 |
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d_clisrv.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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d_clisrv.h
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Move the player 3 and 4 CMD defines to the correct place.
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2018-11-18 12:32:59 +00:00 |
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d_event.h
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d_main.c
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Remove music.dta from loading
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2018-11-15 19:17:06 -05:00 |
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d_main.h
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D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function.
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2018-11-07 21:21:36 +00:00 |
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d_net.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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d_net.h
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d_netcmd.c
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Change defaults of these
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2018-11-22 20:54:28 -05:00 |
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d_netcmd.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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d_netfil.c
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Don't allow kart files to be downloaded
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2018-11-15 19:18:04 -05:00 |
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d_netfil.h
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Addons menu.
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2018-08-28 21:08:47 +01:00 |
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d_player.h
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Merge branch 'master' into brake-drift
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2018-11-01 17:37:10 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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Fix SKINCOLOR_ prefix not registering in Lua
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2018-11-19 22:38:54 -05:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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v1.0.1 prep
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2018-11-18 04:00:05 -05:00 |
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doomstat.h
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add TOL_TV to dehacked
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2018-11-16 12:04:24 -05:00 |
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doomtype.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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endian.h
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f_finale.c
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Fix for waiting player screen animation
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2018-11-18 06:34:29 -05:00 |
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f_finale.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders).
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2018-09-23 13:23:03 +01:00 |
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filesrch.h
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* Add support for .kart files.
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2018-08-29 14:19:08 +01:00 |
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g_game.c
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Allow turning while respawning
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2018-11-21 20:29:21 -05:00 |
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g_game.h
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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g_input.c
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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g_input.h
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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g_state.h
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Getting there.
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2018-01-27 20:59:29 -05:00 |
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hu_stuff.c
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Fix the player in 16th not being visible in rankings
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2018-11-18 20:05:17 +00:00 |
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hu_stuff.h
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HU_Start should not have FUNCMATH, it has side effects
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2018-11-07 21:37:42 +00:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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i_sound.h
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Clean up warnings
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2018-11-14 10:52:16 -05:00 |
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i_system.h
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some joystick fixes
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2017-12-24 08:20:58 -05:00 |
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i_tcp.c
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Merge branch 'master' into next
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2018-11-08 20:50:58 +00:00 |
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i_tcp.h
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i_video.h
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info.c
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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info.h
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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k_kart.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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k_kart.h
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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keys.h
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lua_baselib.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_hook.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_hooklib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_hud.h
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Resolved merge conflict and renamed gamerankings to minirankings
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2018-10-31 15:18:05 +01:00 |
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lua_hudlib.c
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Merge branch 'master' into 'lua-hudlib'
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2018-11-07 16:57:11 -05:00 |
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lua_infolib.c
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lua_libs.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_maplib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_script.h
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lua_skinlib.c
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Squash various warnings
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2018-11-14 21:53:57 +00:00 |
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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m_cheat.h
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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m_cond.c
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Hide SMK Cup until you've unlocked the Chao Cup on EXTRAS unless you've unlocked the Chao Cup. Fits with our modus operandi of minimising Mario exposure, while still having it for the committed.
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2018-11-14 15:29:32 +00:00 |
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m_cond.h
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Hard Mode is an unlockable
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2018-10-13 17:54:53 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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m_menu.c
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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m_menu.h
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* Add numbers to the staff name strings as Sryder requested.
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2018-11-07 21:42:10 +00:00 |
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m_misc.c
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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m_misc.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Add Kart files to Makefile
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2018-11-15 19:17:49 -05:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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Merge remote-tracking branch 'refs/remotes/srb2public/master'
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2018-01-02 22:59:43 -05:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Make SPB slightly fairer on conveyors
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2018-11-21 22:26:33 -05:00 |
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p_floor.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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p_inter.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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p_lights.c
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p_local.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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p_map.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately
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2018-11-21 19:30:00 -05:00 |
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p_mobj.h
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P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway)
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2018-11-07 21:00:38 +00:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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The motherload: all of my Lua is hardcoded
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2018-10-29 05:00:08 -04:00 |
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p_saveg.h
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p_setup.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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p_setup.h
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One last thing - make the OpenGL level loading bar screen have the correct background colour.
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2018-09-22 12:43:54 +01:00 |
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p_sight.c
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p_slopes.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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p_slopes.h
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Merge branch 'next' into lua-slopes
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2018-10-20 18:31:06 +01:00 |
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p_spec.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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p_spec.h
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p_telept.c
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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p_tick.c
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New SPB
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2018-10-18 04:43:50 -04:00 |
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p_tick.h
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p_user.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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r_bsp.c
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_bsp.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_data.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_data.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_defs.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_draw8.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_draw16.c
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r_local.h
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what is this bullshit?!
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2018-03-12 01:21:35 -04:00 |
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r_main.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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r_main.h
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Final weather stuff.
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2018-10-14 22:32:34 +01:00 |
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r_plane.c
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Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.)
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2018-09-27 18:11:43 +01:00 |
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r_plane.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_segs.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_segs.h
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r_sky.c
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Rendering fixes ahoy!
|
2017-12-29 14:50:16 -05:00 |
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r_sky.h
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r_splats.c
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r_splats.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_state.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_things.c
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Be more consistent with how we lock kartspeed/kartweight
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2018-11-20 02:59:10 -05:00 |
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r_things.h
|
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
|
2018-10-28 16:27:55 +00:00 |
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s_sound.c
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Title demos don't interrupt the music
|
2018-11-13 21:01:59 -05:00 |
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s_sound.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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screen.c
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Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy
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2018-11-13 18:14:59 +00:00 |
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screen.h
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
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sounds.c
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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sounds.h
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Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
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2018-11-11 17:30:30 -05:00 |
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st_stuff.c
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Make level white fade use timeinmap instead of leveltime
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2018-11-17 16:54:56 +00:00 |
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st_stuff.h
|
ST_Ticker also should not have FUNCMATH, as it also has side effects
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2018-11-07 21:45:27 +00:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Default gr_md2 to on
|
2018-11-17 20:55:12 -05:00 |
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v_video.h
|
Brown text colormap instead of teal, revert sky-blue
|
2018-10-04 18:07:56 -04:00 |
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vid_copy.s
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w_wad.c
|
Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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w_wad.h
|
Addons menu.
|
2018-08-28 21:08:47 +01:00 |
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y_inter.c
|
Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!!
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2018-11-22 18:28:27 +00:00 |
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y_inter.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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z_zone.c
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z_zone.h
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