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android
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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blua
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djgppdos
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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dummy
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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hardware
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Fix compiler errors
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2018-11-22 20:08:57 +00:00 |
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locale
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nds
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sdl
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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sdl12
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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win32
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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win32ce
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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b_bot.h
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byteptr.h
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byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness
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2018-11-08 17:16:54 +00:00 |
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CMakeLists.txt
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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command.c
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Bugfixes:
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2018-11-14 15:28:17 +00:00 |
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command.h
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comptime.c
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config.h.in
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Update ASSET_HASH_PATCH_KART for the latest patch.kart
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2018-11-18 18:28:46 +00:00 |
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console.c
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forgot whitespaces....
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2018-11-17 22:23:23 +01:00 |
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console.h
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d_clisrv.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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d_clisrv.h
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Move the player 3 and 4 CMD defines to the correct place.
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2018-11-18 12:32:59 +00:00 |
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d_event.h
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d_main.c
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Remove music.dta from loading
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2018-11-15 19:17:06 -05:00 |
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d_main.h
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D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function.
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2018-11-07 21:21:36 +00:00 |
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d_net.c
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d_net.h
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d_netcmd.c
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Change defaults of these
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2018-11-22 20:54:28 -05:00 |
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d_netcmd.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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d_netfil.c
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Don't allow kart files to be downloaded
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2018-11-15 19:18:04 -05:00 |
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d_netfil.h
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d_player.h
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Merge branch 'master' into brake-drift
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2018-11-01 17:37:10 -04:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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Fix SKINCOLOR_ prefix not registering in Lua
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2018-11-19 22:38:54 -05:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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v1.0.1 prep
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2018-11-18 04:00:05 -05:00 |
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doomstat.h
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add TOL_TV to dehacked
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2018-11-16 12:04:24 -05:00 |
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doomtype.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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endian.h
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f_finale.c
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Fix for waiting player screen animation
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2018-11-18 06:34:29 -05:00 |
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f_finale.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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f_wipe.c
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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Allow turning while respawning
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2018-11-21 20:29:21 -05:00 |
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g_game.h
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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g_input.c
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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g_input.h
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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g_state.h
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hu_stuff.c
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Fix the player in 16th not being visible in rankings
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2018-11-18 20:05:17 +00:00 |
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hu_stuff.h
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HU_Start should not have FUNCMATH, it has side effects
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2018-11-07 21:37:42 +00:00 |
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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Clean up warnings
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2018-11-14 10:52:16 -05:00 |
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i_system.h
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i_tcp.c
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Merge branch 'master' into next
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2018-11-08 20:50:58 +00:00 |
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i_tcp.h
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i_video.h
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info.c
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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info.h
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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k_kart.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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k_kart.h
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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keys.h
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lua_baselib.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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lua_consolelib.c
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lua_hook.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_hooklib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_hud.h
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Resolved merge conflict and renamed gamerankings to minirankings
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2018-10-31 15:18:05 +01:00 |
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lua_hudlib.c
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Merge branch 'master' into 'lua-hudlib'
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2018-11-07 16:57:11 -05:00 |
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lua_infolib.c
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lua_libs.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_maplib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_mathlib.c
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lua_mobjlib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_playerlib.c
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lua_script.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_script.h
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lua_skinlib.c
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Squash various warnings
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2018-11-14 21:53:57 +00:00 |
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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m_cheat.h
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m_cond.c
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Hide SMK Cup until you've unlocked the Chao Cup on EXTRAS unless you've unlocked the Chao Cup. Fits with our modus operandi of minimising Mario exposure, while still having it for the committed.
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2018-11-14 15:29:32 +00:00 |
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m_cond.h
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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m_menu.h
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* Add numbers to the staff name strings as Sryder requested.
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2018-11-07 21:42:10 +00:00 |
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m_misc.c
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Reset to defaults option in controls
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2018-11-22 22:50:40 -05:00 |
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m_misc.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Add Kart files to Makefile
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2018-11-15 19:17:49 -05:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Make SPB slightly fairer on conveyors
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2018-11-21 22:26:33 -05:00 |
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p_floor.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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p_inter.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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p_lights.c
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p_local.h
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p_map.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately
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2018-11-21 19:30:00 -05:00 |
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p_mobj.h
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P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway)
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2018-11-07 21:00:38 +00:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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The motherload: all of my Lua is hardcoded
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2018-10-29 05:00:08 -04:00 |
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p_saveg.h
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p_setup.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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p_slopes.h
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p_spec.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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p_tick.h
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p_user.c
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Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
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2018-11-26 21:23:41 +01:00 |
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r_bsp.c
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_bsp.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_data.c
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r_data.h
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r_defs.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_draw.c
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r_draw.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_draw8.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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2018-11-18 18:26:50 +00:00 |
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r_main.h
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r_plane.c
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r_plane.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_segs.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_state.h
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r_things.c
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Be more consistent with how we lock kartspeed/kartweight
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2018-11-20 02:59:10 -05:00 |
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r_things.h
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
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s_sound.c
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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s_sound.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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screen.c
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Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy
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2018-11-13 18:14:59 +00:00 |
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screen.h
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sounds.c
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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sounds.h
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Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
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2018-11-11 17:30:30 -05:00 |
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st_stuff.c
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Make level white fade use timeinmap instead of leveltime
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2018-11-17 16:54:56 +00:00 |
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st_stuff.h
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ST_Ticker also should not have FUNCMATH, as it also has side effects
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2018-11-07 21:45:27 +00:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Default gr_md2 to on
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2018-11-17 20:55:12 -05:00 |
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v_video.h
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vid_copy.s
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w_wad.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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w_wad.h
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y_inter.c
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Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!!
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2018-11-22 18:28:27 +00:00 |
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y_inter.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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z_zone.c
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z_zone.h
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