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James R. 717a9e3f97 Add R_GetBrightmapColumn, convert brightmaps to associated texture's column layout
- Ensures that column drawer doesn't read out of bounds
  the brightmap column.
- Refactored code in r_segs.cpp, so it checks
  R_TextureHasBrightmap.
- Added comments for plane brightmaps and sprite
  brightmaps, that these are still error-prone.
2023-09-09 21:08:11 -07:00
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SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.