RingRacers/src
Monster Iestyn 7243355923 Make sure both software and OpenGL ignore patches that are completely out of a multi-patch texture's bounds.
This fixes OpenGL in particular crashing because of such a weird situation.
2018-02-09 17:23:35 +00:00
..
android Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
blua Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
djgppdos
dummy
hardware Make sure both software and OpenGL ignore patches that are completely out of a multi-patch texture's bounds. 2018-02-09 17:23:35 +00:00
locale
sdl Merge branch 'public_next' into private 2018-01-04 14:32:27 -05:00
win32 MSVC2015: fixup 2018-01-02 13:22:10 -05:00
.gitignore
am_map.c ended NDS 2017-09-29 22:48:14 +01:00
am_map.h
Android.mk
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c * cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist. 2017-09-16 20:25:14 +01:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c Gutted the GP2X 2017-09-29 22:27:08 +01:00
command.h
comptime.c
config.h.in
console.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus 2017-10-18 21:02:50 +01:00
console.h Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
d_clisrv.c Merge branch 'public_next' 2018-02-08 20:31:53 +00:00
d_clisrv.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
d_event.h
d_main.c Merge branch 'more_about_menus' into 'master' 2017-11-02 16:31:51 -04:00
d_main.h
d_net.c Burned Dreamcast port at the stake 2017-09-29 18:19:34 +01:00
d_net.h
d_netcmd.c Merge branch 'public_next' 2018-02-08 20:31:53 +00:00
d_netcmd.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
d_netfil.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement 2017-10-21 14:28:44 +01:00
d_netfil.h Merge branch 'addfile_menu' into 'master' 2017-08-05 16:05:12 -04:00
d_player.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
d_think.h
d_ticcmd.h
dehacked.c Merge branch 'unca_scrooge' into 'master' 2017-11-02 16:43:11 -04:00
dehacked.h
doomdata.h Implementation of all the new skincolours. No new exe yet, though, since I'm still doin' stuff. 2017-07-22 23:24:12 +01:00
doomdef.h Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
doomstat.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit 2017-11-02 20:39:07 +00:00
doomtype.h Obliterated OS/2 2017-10-07 18:11:14 +01:00
endian.h
f_finale.c Merge branch 'continue_startinglives' into 'master' 2017-09-19 07:45:35 -04:00
f_finale.h
f_wipe.c Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
fastcmp.h
filesrch.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement 2017-10-21 14:28:44 +01:00
filesrch.h Fixes from toaster, plus some other things 2017-10-07 14:48:49 -05:00
g_game.c whitespace cleanup 2017-11-02 23:13:34 -04:00
g_game.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit 2017-11-02 20:39:07 +00:00
g_input.c ended NDS 2017-09-29 22:48:14 +01:00
g_input.h Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
g_state.h
hu_stuff.c whitespace cleanup 2017-11-02 23:13:34 -04:00
hu_stuff.h Starting lives revamp, per the 2.2 priorities topic list! 2017-08-18 00:58:16 +01:00
i_addrinfo.c ended NDS 2017-09-29 22:48:14 +01:00
i_addrinfo.h PS3 was deposed 2017-09-29 20:12:57 +01:00
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
i_tcp.h
i_video.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
info.c Dispoffset adjustment. 2017-10-06 12:26:55 +01:00
info.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into unca_scrooge 2017-10-21 12:48:41 +01:00
keys.h
lua_baselib.c Merge branch 'lua-sector-find-funcs' into 'master' 2017-11-02 16:46:16 -04:00
lua_blockmaplib.c cleanup 2017-09-28 11:10:24 -04:00
lua_consolelib.c Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them 2017-09-29 19:46:23 +01:00
lua_hook.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_hooklib.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
lua_hud.h
lua_hudlib.c Use playersprite_t 2018-01-04 14:49:26 -05:00
lua_infolib.c Use playersprite_t 2018-01-04 14:49:26 -05:00
lua_libs.h
lua_maplib.c Guess who forgot to press "Save All Files" in Notepad++ ^^; 2017-08-06 17:07:23 -04:00
lua_mathlib.c
lua_mobjlib.c * Who wore it better? https://cdn.discordapp.com/attachments/293238104096112641/338696939774279680/srb20037.png 2017-07-23 17:49:19 +01:00
lua_playerlib.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_script.c Merge branch 'public_next' 2018-02-08 20:31:53 +00:00
lua_script.h
lua_skinlib.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_thinkerlib.c
lzf.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
lzf.h
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'sal-misc-stuff' into 'master' 2017-11-02 16:35:12 -04:00
m_cheat.h
m_cond.c cleanup 2017-09-28 11:10:24 -04:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h Incinerated WinCE 2017-09-29 23:25:34 +01:00
m_menu.c Undo signed mess 2018-01-04 14:26:16 -05:00
m_menu.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus 2017-10-18 21:02:50 +01:00
m_misc.c ended NDS 2017-09-29 22:48:14 +01:00
m_misc.h postponed PSP 2017-09-29 20:34:16 +01:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Makefile Removed makefile options that existed only for the removed ports 2017-10-11 19:11:35 +01:00
Makefile.cfg Merge branch 'public_next' 2017-11-01 18:39:25 +00:00
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h
mserv.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
mserv.h
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c whitespace cleanup 2017-11-02 23:13:34 -04:00
p_floor.c Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change. 2017-10-04 17:45:03 +01:00
p_inter.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit 2017-11-02 20:39:07 +00:00
p_lights.c
p_local.h Merge branch 'sal-misc-stuff' into 'master' 2017-11-02 16:35:12 -04:00
p_map.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar 2017-09-17 17:16:02 +01:00
p_maputl.c
p_maputl.h
p_mobj.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
p_mobj.h Hooh boy. 2017-07-02 15:11:09 +01:00
p_polyobj.c Whooh boy. Probably requires re-review. 2017-07-18 14:17:23 +01:00
p_polyobj.h
p_pspr.h
p_saveg.c Fix unmatched readfixed (by replacing). 2017-11-02 19:38:21 +00:00
p_saveg.h * New, pretty save select! Requires patch.dta to really appreciate. 2017-08-20 23:18:47 +01:00
p_setup.c Move FindFolder 2017-11-02 23:09:52 -04:00
p_setup.h Fix p_spec.c and r_things.h, get the compiler to shut up 2017-10-07 17:18:25 -05:00
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00
p_spec.h
p_telept.c
p_tick.c * cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist. 2017-09-16 20:25:14 +01:00
p_tick.h
p_user.c Merge branch 'nights_colours_again' into 'master' 2017-11-02 16:45:09 -04:00
r_bsp.c Fixed sky-sky thok barriers showing HOM (turns out the floor and ceiling share the same plane, so I've modified the code to account for this) 2018-02-07 17:46:01 +00:00
r_bsp.h
r_data.c Make sure both software and OpenGL ignore patches that are completely out of a multi-patch texture's bounds. 2018-02-09 17:23:35 +00:00
r_data.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_defs.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_draw.c ended NDS 2017-09-29 22:48:14 +01:00
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c whitespace cleanup 2017-11-02 23:13:34 -04:00
r_main.h
r_plane.c optimised R_ExpandPlane too 2018-02-07 18:11:32 +00:00
r_plane.h
r_segs.c Fixed sky-sky thok barriers showing HOM (turns out the floor and ceiling share the same plane, so I've modified the code to account for this) 2018-02-07 17:46:01 +00:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement 2017-10-21 14:28:44 +01:00
r_things.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement 2017-10-21 14:28:44 +01:00
s_sound.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus 2017-10-18 21:02:50 +01:00
s_sound.h
screen.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus 2017-10-18 21:02:50 +01:00
screen.h Incinerated WinCE 2017-09-29 23:25:34 +01:00
sounds.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into unca_scrooge 2017-10-21 12:48:41 +01:00
sounds.h
st_stuff.c Merge branch 'nights_colours_again' into 'master' 2017-11-02 16:45:09 -04:00
st_stuff.h Tweak some HUD stuff, including a more consistent application of MAXSCORE. 2017-09-28 20:24:40 +01:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c ended NDS 2017-09-29 22:48:14 +01:00
tables.h ended NDS 2017-09-29 22:48:14 +01:00
tmap.nas
tmap.s Obliterated OS/2 2017-10-07 18:11:14 +01:00
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
v_video.c Replaced the laggy randomised-at-runtime static with sufficiently random low-impact pregenerated static. Requires new patch.dta. https://cdn.discordapp.com/attachments/293238104096112641/372770688890830859/srb20003.gif 2017-10-25 16:40:21 +01:00
v_video.h Replaced the laggy randomised-at-runtime static with sufficiently random low-impact pregenerated static. Requires new patch.dta. https://cdn.discordapp.com/attachments/293238104096112641/372770688890830859/srb20003.gif 2017-10-25 16:40:21 +01:00
vid_copy.s
w_wad.c MSVC2015: fixup 2018-01-02 13:22:10 -05:00
w_wad.h whitespace cleanup 2017-11-02 23:13:34 -04:00
y_inter.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit 2017-11-02 20:39:07 +00:00
y_inter.h
z_zone.c ended NDS 2017-09-29 22:48:14 +01:00
z_zone.h ended NDS 2017-09-29 22:48:14 +01:00