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Monster Iestyn 7294e15ec6 Merge branch 'ignore-askinfoviams' into 'master'
Ignore askinfoviams

Turns out PT_ASKINFOVIAMS is an obsolete packet type anyway, the MS doesn't send it at all. So let's just ignore it in the netcode then. (the online page just acts like a client and sends PT_ASKINFO, and is not part of the MS itself)

See merge request !191
2017-05-27 15:09:14 -04:00
.circleci CircleCI: keep build cache with checksum of depend.dep 2017-03-24 09:12:00 -04:00
android
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bin Ignore all *.exe files and *.mo files (such as en.mo) in all bin/Mingw folders 2017-04-30 20:42:24 +01:00
cmake/Modules
debian readme.txt dupilcated, also incorrect 2016-12-14 15:07:48 -05:00
doc
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objs Re-add all the folders present in objs before my .gitignore changes, by adding .gitignore files again to keep them from disappearing 2017-05-08 15:54:17 +01:00
src Merge branch 'ignore-askinfoviams' into 'master' 2017-05-27 15:09:14 -04:00
tools
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.travis.yml
Android.mk
appveyor.yml Appveyor: keep a stable name version of the archive 2017-05-13 12:14:09 -04:00
CMakeLists.txt Update version number to v2.1.18 2017-05-12 16:06:27 +01:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
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README.md README: add CircleCI's Status badge 2017-03-24 08:28:31 -04:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp CB: fixup Mingw target 2016-12-22 19:36:26 -05:00
Srb2.dev
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SRB2_Release.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.