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Holey textures (textures with transparent pixels) cannot be used on upper/lower textures or on 1-sided linedefs. If the game tries to render this, the texture name will appear on the HUD if devmode render is turned on.
24 lines
633 B
C++
24 lines
633 B
C++
// DR. ROBOTNIK'S RING RACERS
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//-----------------------------------------------------------------------------
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// Copyright (C) 2024 by James Robert Roman.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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#ifndef r_debug_hpp
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#define r_debug_hpp
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#include "doomtype.h"
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namespace srb2::r_debug
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{
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void add_texture_to_frame_list(INT32 texnum);
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void clear_frame_list();
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void draw_frame_list();
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}; // namespace srb2::r_debug
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#endif/*r_debug_hpp*/
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