RingRacers/src/hardware
MascaraSnake 76ef50f73e Merge branch 'gfz-debris' into 'master'
VAdaPEGA's GFZ debris

See merge request STJr/SRB2Internal!505
2019-11-22 15:27:11 -05:00
..
r_opengl remove unused levelwipes 2019-11-18 19:22:46 -03:00
s_ds3d
s_fmod
s_openal
hw3dsdrv.h
hw3sound.c
hw3sound.h
hw_bsp.c Use long double suffix 2019-10-22 21:48:15 -07:00
hw_cache.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
hw_clip.c
hw_clip.h
hw_data.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-11 14:41:55 -03:00
hw_defs.h rename rollaxis to rotaxis 2019-11-13 12:47:30 -03:00
hw_dll.h Use long double suffix 2019-10-22 21:48:15 -07:00
hw_draw.c stuff 2019-11-18 11:39:54 -03:00
hw_drv.h remove unused levelwipes 2019-11-18 19:22:46 -03:00
hw_glide.h
hw_glob.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
hw_light.c Add missing GFZD spriteset 2019-11-21 01:14:24 +08:00
hw_light.h
hw_main.c remove unused levelwipes 2019-11-18 19:22:46 -03:00
hw_main.h remove unused levelwipes 2019-11-18 19:22:46 -03:00
hw_md2.c rename rollaxis to rotaxis 2019-11-13 12:47:30 -03:00
hw_md2.h function renaming 2019-11-05 10:28:19 -03:00
hw_md2load.c
hw_md2load.h
hw_md3load.c
hw_md3load.h
hw_model.c Do a bunch of stuff to the MD2/3 sprite2 support to get it back to feature parity with before, without going back to being hacky as fuck. 2019-11-02 17:52:54 +00:00
hw_model.h Do a bunch of stuff to the MD2/3 sprite2 support to get it back to feature parity with before, without going back to being hacky as fuck. 2019-11-02 17:52:54 +00:00
hw_trick.c
hws_data.h
u_list.c
u_list.h