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toaster 78bc4fdac9 Further changes in anticipation of potential future TESTER builds.
* Create a seperate `unlocks.pk3` so we can customise what the testers have.
* Make TESTERS(/HOSTTESTERS) builds have their own default gamedata.
2022-12-24 16:21:24 +00:00
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assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
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src Further changes in anticipation of potential future TESTER builds. 2022-12-24 16:21:24 +00:00
thirdparty cmake: Fix png and openmpt builds in clean envs 2022-12-12 13:27:09 -06:00
tools
.gitattributes
.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
.travis.yml
Android.mk
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CMakeLists.txt Merge branch 'master' into cmake-sources 2022-12-15 19:54:59 -05:00
comptime.bat
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh
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debian_template.sh
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LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.