RingRacers/src
2018-08-26 14:58:21 -04:00
..
android Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
blua
djgppdos Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
dummy
hardware Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
locale
nds
sdl Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
sdl12 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
win32 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
win32ce Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c Menu stuff! 2018-07-01 19:29:13 +01:00
command.h
comptime.c
config.h.in
console.c * Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640. 2018-08-03 23:01:09 +01:00
console.h Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
d_clisrv.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
d_clisrv.h
d_event.h
d_main.c * Fix issue with palette not getting reset when heading to intermission. 2018-08-11 22:36:14 +01:00
d_main.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
d_net.c
d_net.h
d_netcmd.c Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
d_netcmd.h Thunder shield overlay 2018-08-04 15:48:31 -04:00
d_netfil.c
d_netfil.h PT_REQUESTFILE checking: 2017-05-26 13:39:54 +01:00
d_player.h fixed n blame 2018-08-11 20:54:08 -04:00
d_think.h
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c fixed n blame 2018-08-11 20:54:08 -04:00
dehacked.h
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h merge sonicitems into chat-changes so that it's not lagging 10 years behind 2018-07-31 19:45:49 +02:00
doomstat.h Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein. 2018-08-10 14:25:24 +01:00
doomtype.h
endian.h
f_finale.c Some minor things to help draw sonicitems to a close. 2018-07-29 18:35:56 +01:00
f_finale.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c Fix up them there ghosts! 2018-08-25 17:11:49 +01:00
g_game.h Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
g_input.c nice 2018-05-31 01:06:48 -04:00
g_input.h Restore gc_camrotate 2018-05-30 16:54:59 -04:00
g_state.h
hu_stuff.c Fix up the bugs from last night's hell netgame. 2018-08-24 13:36:03 +01:00
hu_stuff.h * Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640. 2018-08-03 23:01:09 +01:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_video.h
info.c Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
info.h Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
k_kart.c Rebalance Battle items in response to last night's netgame 2018-08-26 14:58:21 -04:00
k_kart.h No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
keys.h
lua_baselib.c eggman 2018-08-11 20:19:09 -04:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Chat Manager 2018-06-15 05:20:01 -05:00
lua_hooklib.c Chat Manager 2018-06-15 05:20:01 -05:00
lua_hud.h
lua_hudlib.c Fade-in intro 2018-06-26 10:14:59 -04:00
lua_infolib.c
lua_libs.h
lua_maplib.c actnum is now a 2 character long string 2018-06-05 01:34:05 -04:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_bbox.h
m_cheat.c Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
m_cheat.h
m_cond.c Changed time requirements to accomedate lap changes 2018-06-02 10:29:43 -04:00
m_cond.h Doing one more step to totally ensure that matchesplayed is unlocking stuff 2018-03-30 12:16:15 -04:00
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h
m_menu.c Make some minor tweaks to the two server setup menus (splitscreen and not-splitscreen). 2018-08-15 15:22:50 +01:00
m_menu.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
m_misc.c better parentheses 2018-07-07 16:46:32 -04:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c
p_enemy.c Fixed battle item respawning (caused by a stupid accidential assignment typo that was my fault). 2018-08-13 14:22:13 +01:00
p_floor.c Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
p_inter.c No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
p_lights.c
p_local.h eggman 2018-08-11 20:19:09 -04:00
p_map.c Spring jump changes for Grow & Shrink 2018-08-23 12:53:29 -04:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h
p_mobj.c Dumbass copypaste rectified, stplyr is NOT valid in mobjthinker code. toaster, stop making commits to sonicitems 2018-08-26 12:27:45 +01:00
p_mobj.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Map reset timer 2018-07-21 15:54:05 -04:00
p_saveg.h
p_setup.c Item dist scales with low player count instead of just odds, you can change some cvars during start countdown 2018-07-22 18:15:11 -04:00
p_setup.h P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat. 2016-12-08 21:45:25 +00:00
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
p_spec.h
p_telept.c
p_tick.c * FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER... 2018-07-22 16:16:03 +01:00
p_tick.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_user.c Flashing tics length depends on speed stat 2018-08-11 00:12:41 -04:00
r_bsp.c ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_bsp.h ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_data.c Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs: 2018-08-25 16:46:45 +01:00
r_data.h
r_defs.h
r_draw.c Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
r_draw.h
r_draw8.c ...and R_DrawTranslucentSplat_8, even though it isn't used! 2018-08-09 17:08:20 +01:00
r_draw16.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_local.h
r_main.c Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
r_main.h
r_plane.c Undef SHITPLANESPARENCY downstream from vanilla, as promised. 2018-08-26 12:43:31 +01:00
r_plane.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_segs.c Internal sky improvement ports 2018-07-08 15:44:01 -04:00
r_segs.h
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h
r_splats.c
r_splats.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_state.h
r_things.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
r_things.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
s_sound.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
s_sound.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
screen.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
screen.h
sounds.c Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
sounds.h Odds and ends of bugfixing and polish. 2018-08-14 15:23:38 +01:00
st_stuff.c Fix all actionable comments in my review of sonicitems. 2018-08-09 22:59:52 +01:00
st_stuff.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
string.c
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c
tables.c
tables.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
tmap.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-26 12:42:55 +01:00
v_video.h merge sonicitems into chat-changes so that it's not lagging 10 years behind 2018-07-31 19:45:49 +02:00
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Fix up the bugs from last night's hell netgame. 2018-08-24 13:36:03 +01:00
y_inter.h
z_zone.c
z_zone.h