RingRacers/src
2018-06-16 20:42:47 -04:00
..
android
blua
djgppdos
dummy
hardware MFE_DRAWONLYFORPx stuff ported to OpenGL, and MT_DRIFTDUST respects Boo powers 2018-06-11 02:15:27 -04:00
locale
nds
sdl Merge remote-tracking branch 'srb2public/next' 2018-06-04 16:58:35 -04:00
sdl12 Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
win32 Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
byteptr.h
CMakeLists.txt Closer to done HUD tweaking? 2017-12-23 19:14:06 -05:00
command.c Changing from Relaxed Standard Turbo to the typical Easy Normal Hard 2018-05-30 17:29:40 -04:00
command.h
comptime.c
config.h.in
console.c Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
console.h
d_clisrv.c Use strlen for all of the valid zone title/act num checks 2018-06-05 17:28:46 -04:00
d_clisrv.h
d_event.h
d_main.c Merge remote-tracking branch 'srb2public/next' 2018-06-04 16:58:35 -04:00
d_main.h
d_net.c Fixed local sync fail, among a bunch of other splitscreen check fixes in other files 2017-12-17 14:17:07 -05:00
d_net.h
d_netcmd.c Better menus 2018-06-14 20:18:29 -04:00
d_netcmd.h Better menus 2018-06-14 20:18:29 -04:00
d_netfil.c Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there. 2018-04-15 22:00:31 +01:00
d_netfil.h
d_player.h Add tenfold banana, moved back SPB reach 2018-06-16 20:01:25 -04:00
d_think.h
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c Redid how karma bombs/items work. Again 2018-06-16 00:00:46 -04:00
dehacked.h
doomdata.h
doomdef.h
doomstat.h SPB fixes 2018-06-11 01:51:50 -04:00
doomtype.h Mirror Mode 2017-12-12 00:07:14 -05:00
endian.h
f_finale.c Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
f_finale.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
f_wipe.c Base title screen, gets screen fade working from intro->title for the fade to work 2018-01-15 03:40:25 +00:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c SPB fixes 2018-06-11 01:51:50 -04:00
g_game.h Doing one more step to totally ensure that matchesplayed is unlocking stuff 2018-03-30 12:16:15 -04:00
g_input.c nice 2018-05-31 01:06:48 -04:00
g_input.h Restore gc_camrotate 2018-05-30 16:54:59 -04:00
g_state.h
hu_stuff.c Made a lot of gametype checks use either G_RaceGametype or G_BattleGametype 2018-03-04 15:27:52 -05:00
hu_stuff.h Add the accent 2018-03-29 13:35:40 -04:00
i_addrinfo.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
info.h Redid how karma bombs/items work. Again 2018-06-16 00:00:46 -04:00
k_kart.c Fix up fake and mine to use the trail code correctly 2018-06-16 20:42:47 -04:00
k_kart.h Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
keys.h
lua_baselib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h More consistent comment. 2016-08-19 00:07:32 +01:00
lua_hudlib.c
lua_infolib.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_libs.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
lua_maplib.c actnum is now a 2 character long string 2018-06-05 01:34:05 -04:00
lua_mathlib.c
lua_mobjlib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-04-07 18:43:59 -04:00
lua_script.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Unlock all cheat no longer sets game modified if it can't find anything to unlock 2018-03-04 18:42:06 -05:00
m_cheat.h
m_cond.c Changed time requirements to accomedate lap changes 2018-06-02 10:29:43 -04:00
m_cond.h Doing one more step to totally ensure that matchesplayed is unlocking stuff 2018-03-30 12:16:15 -04:00
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h
m_menu.c Tiny menu header tweaks 2018-06-14 20:46:07 -04:00
m_menu.h
m_misc.c Use strlen for all of the valid zone title/act num checks 2018-06-05 17:28:46 -04:00
m_misc.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'next' into public_flatsprite 2018-06-09 18:47:42 +01:00
p_floor.c Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
p_inter.c Fix up fake and mine to use the trail code correctly 2018-06-16 20:42:47 -04:00
p_lights.c
p_local.h Race lap linedef executor 2018-03-31 14:48:49 -04:00
p_map.c Redid how karma bombs/items work. Again 2018-06-16 00:00:46 -04:00
p_maputl.c
p_maputl.h
p_mobj.c Fix up fake and mine to use the trail code correctly 2018-06-16 20:42:47 -04:00
p_mobj.h Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
p_polyobj.c A lot lol 2017-12-16 22:32:43 -05:00
p_polyobj.h
p_pspr.h
p_saveg.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
p_saveg.h
p_setup.c SPB fixes 2018-06-11 01:51:50 -04:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.) 2016-06-12 19:27:34 +01:00
p_spec.c Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
p_spec.h
p_telept.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
p_tick.c Minor fixes 2018-06-15 03:02:05 -04:00
p_tick.h
p_user.c Maintenence 2018-06-10 16:10:24 -04:00
r_bsp.c Flags for only drawing an object on one person's screen, for juicy Boo splitscreen support 2018-06-06 18:36:39 -04:00
r_bsp.h Flags for only drawing an object on one person's screen, for juicy Boo splitscreen support 2018-06-06 18:36:39 -04:00
r_data.c
r_data.h
r_defs.h Merge branch 'master' into public_flatsprite 2017-05-12 20:42:55 -04:00
r_draw.c
r_draw.h So much 2018-02-05 18:55:52 -05:00
r_draw8.c
r_draw16.c
r_local.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_main.c Better menus 2018-06-14 20:18:29 -04:00
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
r_things.h Flags for only drawing an object on one person's screen, for juicy Boo splitscreen support 2018-06-06 18:36:39 -04:00
s_sound.c Better menus 2018-06-14 20:18:29 -04:00
s_sound.h Better menus 2018-06-14 20:18:29 -04:00
screen.c
screen.h
sounds.c Item tweakings 2018-06-15 02:18:43 -04:00
sounds.h Merge branch 'master' into sonicitems 2018-06-09 22:50:21 -04:00
st_stuff.c actnum is now a 2 character long string 2018-06-05 01:34:05 -04:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Better menus 2018-06-14 20:18:29 -04:00
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Tiny menu header tweaks 2018-06-14 20:46:07 -04:00
y_inter.h
z_zone.c
z_zone.h