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android
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blua
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djgppdos
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dummy
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hardware
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MFE_DRAWONLYFORPx stuff ported to OpenGL, and MT_DRIFTDUST respects Boo powers
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2018-06-11 02:15:27 -04:00 |
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locale
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nds
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sdl
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Merge remote-tracking branch 'srb2public/next'
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2018-06-04 16:58:35 -04:00 |
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sdl12
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
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win32
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
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win32ce
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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byteptr.h
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CMakeLists.txt
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Closer to done HUD tweaking?
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2017-12-23 19:14:06 -05:00 |
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command.c
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Changing from Relaxed Standard Turbo to the typical Easy Normal Hard
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2018-05-30 17:29:40 -04:00 |
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command.h
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comptime.c
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config.h.in
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console.c
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
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console.h
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d_clisrv.c
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Use strlen for all of the valid zone title/act num checks
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2018-06-05 17:28:46 -04:00 |
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d_clisrv.h
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d_event.h
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d_main.c
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Merge remote-tracking branch 'srb2public/next'
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2018-06-04 16:58:35 -04:00 |
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d_main.h
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d_net.c
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Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
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2017-12-17 14:17:07 -05:00 |
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d_net.h
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d_netcmd.c
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Better menus
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2018-06-14 20:18:29 -04:00 |
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d_netcmd.h
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Better menus
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2018-06-14 20:18:29 -04:00 |
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d_netfil.c
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Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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2018-04-15 22:00:31 +01:00 |
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d_netfil.h
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d_player.h
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Add tenfold banana, moved back SPB reach
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2018-06-16 20:01:25 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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Redid how karma bombs/items work. Again
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2018-06-16 00:00:46 -04:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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doomstat.h
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SPB fixes
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2018-06-11 01:51:50 -04:00 |
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doomtype.h
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Mirror Mode
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2017-12-12 00:07:14 -05:00 |
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endian.h
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f_finale.c
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
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f_finale.h
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FUNCMATH fun
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2016-06-12 16:08:48 -04:00 |
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f_wipe.c
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Base title screen, gets screen fade working from intro->title for the fade to work
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2018-01-15 03:40:25 +00:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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SPB fixes
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2018-06-11 01:51:50 -04:00 |
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g_game.h
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Doing one more step to totally ensure that matchesplayed is unlocking stuff
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2018-03-30 12:16:15 -04:00 |
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g_input.c
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nice
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2018-05-31 01:06:48 -04:00 |
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g_input.h
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Restore gc_camrotate
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2018-05-30 16:54:59 -04:00 |
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g_state.h
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hu_stuff.c
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Made a lot of gametype checks use either G_RaceGametype or G_BattleGametype
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2018-03-04 15:27:52 -05:00 |
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hu_stuff.h
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Add the accent
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2018-03-29 13:35:40 -04:00 |
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i_addrinfo.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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info.h
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Redid how karma bombs/items work. Again
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2018-06-16 00:00:46 -04:00 |
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k_kart.c
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Fix up fake and mine to use the trail code correctly
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2018-06-16 20:42:47 -04:00 |
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k_kart.h
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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keys.h
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lua_baselib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_consolelib.c
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lua_hook.h
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lua_hooklib.c
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lua_hud.h
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More consistent comment.
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2016-08-19 00:07:32 +01:00 |
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lua_hudlib.c
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lua_infolib.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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lua_libs.h
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v1.3.04 - The Bouncy One
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2017-04-17 13:20:52 -04:00 |
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lua_maplib.c
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actnum is now a 2 character long string
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2018-06-05 01:34:05 -04:00 |
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lua_mathlib.c
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lua_mobjlib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge remote-tracking branch 'refs/remotes/srb2public/next'
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2018-04-07 18:43:59 -04:00 |
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lua_script.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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lua_skinlib.c
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lua_thinkerlib.c
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lzf.c
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lzf.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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m_aatree.c
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Split AA trees code from m_misc.c/.h into m_aatree.c/.h
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2016-06-05 21:29:40 +01:00 |
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m_aatree.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Unlock all cheat no longer sets game modified if it can't find anything to unlock
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2018-03-04 18:42:06 -05:00 |
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m_cheat.h
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m_cond.c
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Changed time requirements to accomedate lap changes
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2018-06-02 10:29:43 -04:00 |
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m_cond.h
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Doing one more step to totally ensure that matchesplayed is unlocking stuff
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2018-03-30 12:16:15 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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m_menu.c
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Tiny menu header tweaks
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2018-06-14 20:46:07 -04:00 |
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m_menu.h
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m_misc.c
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Use strlen for all of the valid zone title/act num checks
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2018-06-05 17:28:46 -04:00 |
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m_misc.h
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Merge branch 'upstream/next' into zarrotsu_vanillamerge
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2017-02-17 20:14:55 +00:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Merge branch 'next' into public_flatsprite
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2018-06-09 18:47:42 +01:00 |
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p_floor.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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p_inter.c
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Fix up fake and mine to use the trail code correctly
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2018-06-16 20:42:47 -04:00 |
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p_lights.c
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p_local.h
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Race lap linedef executor
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2018-03-31 14:48:49 -04:00 |
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p_map.c
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Redid how karma bombs/items work. Again
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2018-06-16 00:00:46 -04:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Fix up fake and mine to use the trail code correctly
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2018-06-16 20:42:47 -04:00 |
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p_mobj.h
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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p_polyobj.c
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A lot lol
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2017-12-16 22:32:43 -05:00 |
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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p_saveg.h
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p_setup.c
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SPB fixes
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2018-06-11 01:51:50 -04:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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p_slopes.h
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P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.)
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2016-06-12 19:27:34 +01:00 |
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p_spec.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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p_spec.h
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p_telept.c
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Change splitscreen into UINT8, fix HUD slightly more
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2017-12-18 20:59:04 -05:00 |
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p_tick.c
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Minor fixes
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2018-06-15 03:02:05 -04:00 |
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p_tick.h
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p_user.c
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Maintenence
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2018-06-10 16:10:24 -04:00 |
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r_bsp.c
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Flags for only drawing an object on one person's screen, for juicy Boo splitscreen support
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2018-06-06 18:36:39 -04:00 |
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r_bsp.h
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Flags for only drawing an object on one person's screen, for juicy Boo splitscreen support
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2018-06-06 18:36:39 -04:00 |
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r_data.c
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r_data.h
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r_defs.h
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Merge branch 'master' into public_flatsprite
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2017-05-12 20:42:55 -04:00 |
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r_draw.c
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r_draw.h
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So much
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2018-02-05 18:55:52 -05:00 |
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r_draw8.c
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r_draw16.c
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r_local.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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r_main.c
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Better menus
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2018-06-14 20:18:29 -04:00 |
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r_main.h
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r_plane.c
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r_plane.h
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r_segs.c
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r_segs.h
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r_sky.c
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Rendering fixes ahoy!
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2017-12-29 14:50:16 -05:00 |
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r_sky.h
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r_splats.c
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r_splats.h
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r_state.h
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r_things.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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r_things.h
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Flags for only drawing an object on one person's screen, for juicy Boo splitscreen support
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2018-06-06 18:36:39 -04:00 |
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s_sound.c
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Better menus
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2018-06-14 20:18:29 -04:00 |
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s_sound.h
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Better menus
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2018-06-14 20:18:29 -04:00 |
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screen.c
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screen.h
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sounds.c
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Item tweakings
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2018-06-15 02:18:43 -04:00 |
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sounds.h
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Merge branch 'master' into sonicitems
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2018-06-09 22:50:21 -04:00 |
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st_stuff.c
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actnum is now a 2 character long string
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2018-06-05 01:34:05 -04:00 |
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st_stuff.h
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Better menus
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2018-06-14 20:18:29 -04:00 |
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v_video.h
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vid_copy.s
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w_wad.c
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w_wad.h
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y_inter.c
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Tiny menu header tweaks
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2018-06-14 20:46:07 -04:00 |
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y_inter.h
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z_zone.c
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z_zone.h
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