RingRacers/src
Sal 80de0a74f1 Merge branch 'info_tidy' into 'master'
Murder the fancharacters and associated

See merge request KartKrew/Kart!83
2018-11-07 14:50:10 -05:00
..
android Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
blua
djgppdos Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
dummy Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
hardware As requested by Jeck: 2018-10-27 21:16:19 +01:00
locale
nds Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl12 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
win32 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
win32ce Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
command.h Address review 2018-09-20 17:11:11 -04:00
comptime.c
config.h.in Add textures.kart, re-define DEVELOP mode, 2018-11-03 03:17:20 -04:00
console.c Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
console.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
d_clisrv.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
d_clisrv.h Fuck it, add back in the old vars 2018-10-30 17:03:11 -04:00
d_event.h
d_main.c Add textures.kart, re-define DEVELOP mode, 2018-11-03 03:17:20 -04:00
d_main.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.h
d_netcmd.c Fix for "became a spectator" text repeating 2018-11-02 14:59:26 -04:00
d_netcmd.h Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
d_netfil.c Addons menu. 2018-08-28 21:08:47 +01:00
d_netfil.h Addons menu. 2018-08-28 21:08:47 +01:00
d_player.h Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
d_think.h
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
dehacked.h
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h Add textures.kart, re-define DEVELOP mode, 2018-11-03 03:17:20 -04:00
doomstat.h The motherload: all of my Lua is hardcoded 2018-10-29 05:00:08 -04:00
doomtype.h
endian.h
f_finale.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
f_finale.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h
filesrch.c Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders). 2018-09-23 13:23:03 +01:00
filesrch.h * Add support for .kart files. 2018-08-29 14:19:08 +01:00
g_game.c Fix startbumps. 2018-11-06 13:33:27 +00:00
g_game.h Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
g_input.c Minor whitespace 2018-10-15 20:34:53 -04:00
g_input.h New bindable keys 2018-09-27 16:55:21 -04:00
g_state.h
hu_stuff.c That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case. 2018-11-01 00:10:34 +00:00
hu_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h
i_sound.h Add an int to I_PlaySound to tell an interface which channel number SRB2 is using. 2018-10-13 23:01:11 +01:00
i_system.h
i_tcp.c SOCK_Send: Split the actual sending data parts into a new function, SOCK_SendToAddr, to make everything look a bit neater in general 2018-09-03 20:53:40 +01:00
i_tcp.h
i_video.h
info.c MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
info.h MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
k_kart.c Fix 2p ("wide") splitscreen having an incorrect FINISH arrangement (drawn at wrong scale, moved across screen at wrong speed...) 2018-11-03 13:20:02 +00:00
k_kart.h Merge branch 'master' into chars_cleanup 2018-11-01 23:48:22 -04:00
keys.h
lua_baselib.c Battle points are visible 2018-11-01 00:57:38 -04:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Chat Manager 2018-06-15 05:20:01 -05:00
lua_hooklib.c Chat Manager 2018-06-15 05:20:01 -05:00
lua_hud.h
lua_hudlib.c Fade-in intro 2018-06-26 10:14:59 -04:00
lua_infolib.c
lua_libs.h
lua_maplib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
lua_script.h
lua_skinlib.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Fix order of operations messups by adding brackets 2018-09-16 20:25:07 +01:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cheat.h Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cond.c That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case. 2018-11-01 00:10:34 +00:00
m_cond.h Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h
m_menu.c Black out the background around the GAMEQUIT picture, since we removed the automatic doing of that for non-green resolutions. 2018-11-05 12:52:15 +00:00
m_menu.h Fixed the menu highlight thing 2018-10-25 19:41:14 +02:00
m_misc.c Don't allow non-keyboard keys to screenshot/gif in menus 2018-10-04 22:06:56 -04:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Remove NOFOURPLAYER from Makefile 2018-11-03 03:21:08 -04:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Literally a single compiler warning. 2018-11-04 17:37:18 +00:00
p_floor.c Two scale things I noticed. 2018-10-19 21:32:29 +01:00
p_inter.c MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
p_lights.c
p_local.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_map.c MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
p_maputl.c
p_maputl.h
p_mobj.c Battle arrow fixes and cleanup 2018-11-03 17:45:38 -04:00
p_mobj.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c The motherload: all of my Lua is hardcoded 2018-10-29 05:00:08 -04:00
p_saveg.h
p_setup.c Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00
p_setup.h One last thing - make the OpenGL level loading bar screen have the correct background colour. 2018-09-22 12:43:54 +01:00
p_sight.c
p_slopes.c Flip dynamic slope toggle. 2018-09-28 12:58:07 +01:00
p_slopes.h
p_spec.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
p_spec.h
p_telept.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
p_tick.c New SPB 2018-10-18 04:43:50 -04:00
p_tick.h
p_user.c You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints. 2018-11-05 14:33:39 +00:00
r_bsp.c Merge branch 'noclip-cam' into 'master' 2018-10-07 23:15:06 -04:00
r_bsp.h ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_data.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_data.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_defs.h
r_draw.c Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
r_draw.h
r_draw8.c Merge branch 'sonicitems' into encore 2018-08-10 23:22:28 +01:00
r_draw16.c
r_local.h what is this bullshit?! 2018-03-12 01:21:35 -04:00
r_main.c Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
r_main.h Final weather stuff. 2018-10-14 22:32:34 +01:00
r_plane.c Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.) 2018-09-27 18:11:43 +01:00
r_plane.h Encore mode - a fresh take on mirror mode! 2018-07-23 23:50:41 +01:00
r_segs.c Don't need thissec 2018-10-06 23:37:27 -04:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_state.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_things.c Set stats to what we want them to be for R2 anyway 2018-10-30 20:11:15 -04:00
r_things.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
s_sound.c Preface with splitscreen checks 2018-10-29 05:26:17 -04:00
s_sound.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
screen.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
screen.h
sounds.c SOC_CHAO hardcode 2018-10-30 20:35:33 -05:00
sounds.h SOC_CHAO hardcode 2018-10-30 20:35:33 -05:00
st_stuff.c Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup 2018-10-30 22:08:17 +00:00
st_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c As requested by Jeck: 2018-10-27 21:16:19 +01:00
v_video.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
vid_copy.s
w_wad.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
w_wad.h Addons menu. 2018-08-28 21:08:47 +01:00
y_inter.c Properly support widescreen in Y_IntermissionDrawer (I meant to do this in charscleanup but forgot). 2018-11-04 21:48:47 +00:00
y_inter.h It's SINT8 not INT8 2018-02-23 01:04:52 +00:00
z_zone.c
z_zone.h