| .. |
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android
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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blua
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djgppdos
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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dummy
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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hardware
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As requested by Jeck:
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2018-10-27 21:16:19 +01:00 |
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locale
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nds
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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sdl
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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sdl12
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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win32
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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win32ce
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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command.c
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Hard Mode is an unlockable
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2018-10-13 17:54:53 -04:00 |
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command.h
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Address review
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2018-09-20 17:11:11 -04:00 |
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comptime.c
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config.h.in
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Add textures.kart, re-define DEVELOP mode,
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2018-11-03 03:17:20 -04:00 |
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console.c
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Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill
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2018-10-25 13:21:44 +02:00 |
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console.h
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Brown text colormap instead of teal, revert sky-blue
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2018-10-04 18:07:56 -04:00 |
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d_clisrv.c
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Merge branch 'master' into all_hardcode
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2018-11-02 01:42:34 -04:00 |
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d_clisrv.h
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Fuck it, add back in the old vars
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2018-10-30 17:03:11 -04:00 |
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d_event.h
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d_main.c
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Add textures.kart, re-define DEVELOP mode,
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2018-11-03 03:17:20 -04:00 |
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d_main.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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d_net.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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d_net.h
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d_netcmd.c
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Fix for "became a spectator" text repeating
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2018-11-02 14:59:26 -04:00 |
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d_netcmd.h
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Merge branch 'master' into net-screen
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2018-10-19 15:59:13 -04:00 |
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d_netfil.c
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Addons menu.
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2018-08-28 21:08:47 +01:00 |
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d_netfil.h
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Addons menu.
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2018-08-28 21:08:47 +01:00 |
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d_player.h
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Merge branch 'master' into brake-drift
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2018-11-01 17:37:10 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
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2018-11-05 23:06:28 +00:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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Add textures.kart, re-define DEVELOP mode,
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2018-11-03 03:17:20 -04:00 |
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doomstat.h
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The motherload: all of my Lua is hardcoded
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2018-10-29 05:00:08 -04:00 |
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doomtype.h
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endian.h
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f_finale.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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f_finale.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders).
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2018-09-23 13:23:03 +01:00 |
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filesrch.h
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* Add support for .kart files.
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2018-08-29 14:19:08 +01:00 |
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g_game.c
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Fix startbumps.
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2018-11-06 13:33:27 +00:00 |
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g_game.h
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Merge branch 'master' into net-screen
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2018-10-19 15:59:13 -04:00 |
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g_input.c
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Minor whitespace
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2018-10-15 20:34:53 -04:00 |
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g_input.h
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New bindable keys
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2018-09-27 16:55:21 -04:00 |
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g_state.h
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hu_stuff.c
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That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
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2018-11-01 00:10:34 +00:00 |
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hu_stuff.h
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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i_sound.h
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Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
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2018-10-13 23:01:11 +01:00 |
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i_system.h
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i_tcp.c
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SOCK_Send: Split the actual sending data parts into a new function, SOCK_SendToAddr, to make everything look a bit neater in general
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2018-09-03 20:53:40 +01:00 |
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i_tcp.h
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i_video.h
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info.c
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MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
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2018-11-05 23:06:28 +00:00 |
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info.h
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MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
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2018-11-05 23:06:28 +00:00 |
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k_kart.c
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Fix 2p ("wide") splitscreen having an incorrect FINISH arrangement (drawn at wrong scale, moved across screen at wrong speed...)
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2018-11-03 13:20:02 +00:00 |
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k_kart.h
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Merge branch 'master' into chars_cleanup
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2018-11-01 23:48:22 -04:00 |
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keys.h
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lua_baselib.c
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Battle points are visible
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2018-11-01 00:57:38 -04:00 |
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_hook.h
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hooklib.c
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hud.h
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lua_hudlib.c
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Fade-in intro
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2018-06-26 10:14:59 -04:00 |
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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lua_script.h
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lua_skinlib.c
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Fix order of operations messups by adding brackets
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2018-09-16 20:25:07 +01:00 |
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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m_cheat.h
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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m_cond.c
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That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
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2018-11-01 00:10:34 +00:00 |
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m_cond.h
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Hard Mode is an unlockable
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2018-10-13 17:54:53 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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m_menu.c
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Black out the background around the GAMEQUIT picture, since we removed the automatic doing of that for non-green resolutions.
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2018-11-05 12:52:15 +00:00 |
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m_menu.h
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Fixed the menu highlight thing
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2018-10-25 19:41:14 +02:00 |
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m_misc.c
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Don't allow non-keyboard keys to screenshot/gif in menus
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2018-10-04 22:06:56 -04:00 |
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m_misc.h
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Remove NOFOURPLAYER from Makefile
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2018-11-03 03:21:08 -04:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Literally a single compiler warning.
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2018-11-04 17:37:18 +00:00 |
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p_floor.c
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Two scale things I noticed.
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2018-10-19 21:32:29 +01:00 |
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p_inter.c
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MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
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2018-11-05 23:06:28 +00:00 |
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p_lights.c
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p_local.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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p_map.c
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MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
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2018-11-05 23:06:28 +00:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Battle arrow fixes and cleanup
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2018-11-03 17:45:38 -04:00 |
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p_mobj.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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The motherload: all of my Lua is hardcoded
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2018-10-29 05:00:08 -04:00 |
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p_saveg.h
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p_setup.c
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Merge branch 'master' into all_hardcode
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2018-11-02 02:30:36 -04:00 |
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p_setup.h
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One last thing - make the OpenGL level loading bar screen have the correct background colour.
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2018-09-22 12:43:54 +01:00 |
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p_sight.c
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p_slopes.c
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Flip dynamic slope toggle.
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2018-09-28 12:58:07 +01:00 |
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p_slopes.h
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p_spec.c
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Merge branch 'master' into all_hardcode
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2018-11-02 01:42:34 -04:00 |
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p_spec.h
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p_telept.c
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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p_tick.c
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New SPB
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2018-10-18 04:43:50 -04:00 |
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p_tick.h
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p_user.c
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You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints.
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2018-11-05 14:33:39 +00:00 |
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r_bsp.c
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Merge branch 'noclip-cam' into 'master'
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2018-10-07 23:15:06 -04:00 |
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r_bsp.h
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_data.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_data.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_defs.h
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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r_draw8.c
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Merge branch 'sonicitems' into encore
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2018-08-10 23:22:28 +01:00 |
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r_draw16.c
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r_local.h
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what is this bullshit?!
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2018-03-12 01:21:35 -04:00 |
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r_main.c
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Merge branch 'master' into net-screen
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2018-10-19 15:59:13 -04:00 |
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r_main.h
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Final weather stuff.
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2018-10-14 22:32:34 +01:00 |
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r_plane.c
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Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.)
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2018-09-27 18:11:43 +01:00 |
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r_plane.h
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Encore mode - a fresh take on mirror mode!
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2018-07-23 23:50:41 +01:00 |
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r_segs.c
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Don't need thissec
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2018-10-06 23:37:27 -04:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
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r_state.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_things.c
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Set stats to what we want them to be for R2 anyway
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2018-10-30 20:11:15 -04:00 |
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r_things.h
|
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
|
2018-10-28 16:27:55 +00:00 |
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s_sound.c
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Preface with splitscreen checks
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2018-10-29 05:26:17 -04:00 |
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s_sound.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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screen.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
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screen.h
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sounds.c
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SOC_CHAO hardcode
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2018-10-30 20:35:33 -05:00 |
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sounds.h
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SOC_CHAO hardcode
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2018-10-30 20:35:33 -05:00 |
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st_stuff.c
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Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup
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2018-10-30 22:08:17 +00:00 |
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st_stuff.h
|
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
|
2018-10-28 16:27:55 +00:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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As requested by Jeck:
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2018-10-27 21:16:19 +01:00 |
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v_video.h
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Brown text colormap instead of teal, revert sky-blue
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2018-10-04 18:07:56 -04:00 |
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vid_copy.s
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w_wad.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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w_wad.h
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Addons menu.
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2018-08-28 21:08:47 +01:00 |
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y_inter.c
|
Properly support widescreen in Y_IntermissionDrawer (I meant to do this in charscleanup but forgot).
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2018-11-04 21:48:47 +00:00 |
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y_inter.h
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It's SINT8 not INT8
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2018-02-23 01:04:52 +00:00 |
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z_zone.c
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z_zone.h
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