RingRacers/src
2017-05-26 21:38:49 -04:00
..
android
blua NULL checks 2016-06-13 10:07:10 -04:00
djgppdos
dummy
hardware
locale
nds
sdl Update version number to v2.1.19 2017-05-26 21:38:49 -04:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c
console.h
d_clisrv.c
d_clisrv.h
d_event.h
d_main.c D_ModifierKeyResponder now checks for ev_console as a "key down" event 2017-02-04 23:26:37 +00:00
d_main.h
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c
dehacked.h
doomdata.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
doomdef.h
doomstat.h
doomtype.h
endian.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
f_finale.c
f_finale.h
f_wipe.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c
filesrch.h
g_game.c
g_game.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
g_input.c
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h Revert "Chat and console improvements" 2016-11-03 00:34:15 -07:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h
i_system.h
i_tcp.c
i_tcp.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_video.h
info.c
info.h
keys.h
lua_baselib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_infolib.c
lua_libs.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_maplib.c Optimising retrieval of sector_floorpic/ceilingpic 2016-12-09 21:18:06 +00:00
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Make "Enter Game" option use the big blue window notice if you cannot switch teams, instead of falling back on changeteam's own console notice 2017-03-02 14:28:52 +00:00
m_menu.h
m_misc.c
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c
p_lights.c
p_local.h
p_map.c Fixed a stupid bug involving jumping at spikes on FOFs in reverse gravity caused by my own incompetence/assumptions. 2017-01-16 17:52:06 +00:00
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_slopes.c ...completely misunderstood the reasons we weren't merging toast_slopes, mom holy fuck i'm stupid and bad 2016-06-20 00:20:20 +01:00
p_slopes.h
p_spec.c
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c
r_bsp.c
r_bsp.h
r_data.c Merge branch 'texture-fixes' into 'next' 2017-01-06 21:15:22 -05:00
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c
r_things.h
s_sound.c
s_sound.h
screen.c
screen.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
sounds.c
sounds.h
st_stuff.c
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_mmx.nas
tmap_vc.nas
v_video.c
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c
y_inter.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
z_zone.c
z_zone.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00