| .. |
|
android
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
blua
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
djgppdos
|
Adjusted bonustime, Goldshrooms work, added intermediate boostspeed for between Megashroom size
|
2017-02-19 15:54:23 -05:00 |
|
dummy
|
Clipboard copy/paste testing
|
2016-11-03 01:43:57 -07:00 |
|
hardware
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
locale
|
|
|
|
nds
|
Clipboard copy/paste testing
|
2016-11-03 01:43:57 -07:00 |
|
sdl
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
sdl12
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
win32
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
win32ce
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
.gitignore
|
|
|
|
am_map.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
am_map.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
Android.mk
|
|
|
|
asm_defs.inc
|
|
|
|
b_bot.c
|
Redid control names, some item code, start of drift shenanigans
|
2016-08-20 22:15:11 -04:00 |
|
b_bot.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
byteptr.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
CMakeLists.txt
|
Merge branch 'cmake_nasm' into 'master'
|
2017-01-12 17:21:05 -05:00 |
|
command.c
|
Driftboosting now increases player accleration
|
2017-02-21 23:42:21 -05:00 |
|
command.h
|
Some position code
|
2017-02-12 23:25:06 -05:00 |
|
comptime.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
config.h.in
|
DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
|
2017-02-20 20:08:24 -05:00 |
|
console.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
console.h
|
make console back color use just one section of memory
|
2016-11-02 14:26:35 -07:00 |
|
d_clisrv.c
|
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
|
2017-02-27 17:55:26 -05:00 |
|
d_clisrv.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
d_event.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
d_main.c
|
DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
|
2017-02-20 20:08:24 -05:00 |
|
d_main.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
d_net.c
|
Oh? a cookie on the ground
|
2017-01-13 23:10:00 +01:00 |
|
d_net.h
|
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
|
2017-01-13 20:53:52 +01:00 |
|
d_netcmd.c
|
Reverting friction, but left a note for iceman's magic number.
|
2017-02-27 18:16:53 -05:00 |
|
d_netcmd.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
d_netfil.c
|
Oh? a cookie on the ground
|
2017-01-13 23:10:00 +01:00 |
|
d_netfil.h
|
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
|
2017-01-13 20:53:52 +01:00 |
|
d_player.h
|
Fake Items working - Still a weird bug where the item won't throw if you're turning.
|
2017-02-26 10:19:33 -05:00 |
|
d_think.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
d_ticcmd.h
|
Redid control names, some item code, start of drift shenanigans
|
2016-08-20 22:15:11 -04:00 |
|
dehacked.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
dehacked.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
doomdata.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
doomdef.h
|
Roulette timer stops manually again - as more players join the game, the player in first will have to wait longer to stop the roulette manually. Players further back will also wait slightly longer, while the person in last will always only take 1 second to stop the roulette.
|
2017-02-27 23:54:02 -05:00 |
|
doomstat.h
|
Fix random duplicate code from merge in hw_main.c and r_segs.c
|
2017-02-18 00:25:16 +00:00 |
|
doomtype.h
|
Merge branch 'macosx-hacking' into 'master'
|
2016-07-21 15:38:46 -04:00 |
|
endian.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
f_finale.c
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
f_finale.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
f_wipe.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
fastcmp.h
|
|
|
|
filesrch.c
|
|
|
|
filesrch.h
|
|
|
|
g_game.c
|
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
|
2017-02-27 17:55:26 -05:00 |
|
g_game.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
g_input.c
|
Redid control names, some item code, start of drift shenanigans
|
2016-08-20 22:15:11 -04:00 |
|
g_input.h
|
Redid control names, some item code, start of drift shenanigans
|
2016-08-20 22:15:11 -04:00 |
|
g_state.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
hu_stuff.c
|
Fix random duplicate code from merge in hw_main.c and r_segs.c
|
2017-02-18 00:25:16 +00:00 |
|
hu_stuff.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
i_addrinfo.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
i_addrinfo.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
i_joy.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
i_net.h
|
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
|
2017-01-13 20:53:52 +01:00 |
|
i_sound.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
i_system.h
|
Clipboard copy/paste testing
|
2016-11-03 01:43:57 -07:00 |
|
i_tcp.c
|
DEBUGMODE -> _DEBUG =)
|
2017-01-14 19:24:22 +01:00 |
|
i_tcp.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
i_video.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
info.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
info.h
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
k_kart.c
|
Roulette timer stops manually again - as more players join the game, the player in first will have to wait longer to stop the roulette manually. Players further back will also wait slightly longer, while the person in last will always only take 1 second to stop the roulette.
|
2017-02-27 23:54:02 -05:00 |
|
k_kart.h
|
Steering fixes, drifting changed, weight has effect now
|
2017-02-23 20:37:16 -05:00 |
|
keys.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lua_baselib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lua_consolelib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lua_hook.h
|
Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists
|
2016-12-15 21:05:54 +01:00 |
|
lua_hooklib.c
|
Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists
|
2016-12-15 21:05:54 +01:00 |
|
lua_hud.h
|
More consistent comment.
|
2016-08-19 00:07:32 +01:00 |
|
lua_hudlib.c
|
Lua now errors if negative scales are used with v.drawScaled
|
2016-10-18 22:07:20 +01:00 |
|
lua_infolib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lua_libs.h
|
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
|
2017-02-27 17:55:26 -05:00 |
|
lua_maplib.c
|
Optimising retrieval of sector_floorpic/ceilingpic
|
2016-12-09 21:18:06 +00:00 |
|
lua_mathlib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lua_mobjlib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lua_playerlib.c
|
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
|
2017-02-27 17:55:26 -05:00 |
|
lua_script.c
|
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
|
2017-02-27 17:55:26 -05:00 |
|
lua_script.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lua_skinlib.c
|
Added Accelcode, start boosting, reverted drifting, etc.
|
2017-02-07 17:19:58 -05:00 |
|
lua_thinkerlib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
lzf.c
|
define SRTICT_ALIGN to - if the system is x86/x64 system
|
2016-07-23 23:26:08 -04:00 |
|
lzf.h
|
|
|
|
m_aatree.c
|
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
|
2016-06-05 21:29:40 +01:00 |
|
m_aatree.h
|
m_aatree: add newline
|
2016-12-22 19:39:37 -05:00 |
|
m_anigif.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_anigif.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_argv.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_argv.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_bbox.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_bbox.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_cheat.c
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
m_cheat.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_cond.c
|
Some Color code, Kart powers
|
2016-08-11 21:42:16 -04:00 |
|
m_cond.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_dllist.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_fixed.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_fixed.h
|
Merge branch 'master' into next
|
2017-01-03 16:06:50 +00:00 |
|
m_menu.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
m_menu.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_misc.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
m_misc.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
m_queue.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_queue.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_random.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_random.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
m_swap.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
Makefile
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
Makefile.cfg
|
Merge branch 'macosx-hacking' into 'master'
|
2016-07-21 15:38:46 -04:00 |
|
md5.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
md5.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
mserv.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
mserv.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p5prof.h
|
|
|
|
p_ceilng.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_enemy.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
p_floor.c
|
Fixed thwomp sectors, Added Magnet Item.
|
2017-02-18 13:39:50 -05:00 |
|
p_inter.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
p_lights.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_local.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
p_map.c
|
Roulette timer stops manually again - as more players join the game, the player in first will have to wait longer to stop the roulette manually. Players further back will also wait slightly longer, while the person in last will always only take 1 second to stop the roulette.
|
2017-02-27 23:54:02 -05:00 |
|
p_maputl.c
|
Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
|
2016-12-16 21:38:53 +00:00 |
|
p_maputl.h
|
P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
|
2016-08-13 21:41:18 +01:00 |
|
p_mobj.c
|
Roulette timer stops manually again - as more players join the game, the player in first will have to wait longer to stop the roulette manually. Players further back will also wait slightly longer, while the person in last will always only take 1 second to stop the roulette.
|
2017-02-27 23:54:02 -05:00 |
|
p_mobj.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_polyobj.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_polyobj.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_pspr.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_saveg.c
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
p_saveg.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_setup.c
|
Fixed thwomp sectors, Added Magnet Item.
|
2017-02-18 13:39:50 -05:00 |
|
p_setup.h
|
P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat.
|
2016-12-08 21:45:25 +00:00 |
|
p_sight.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_slopes.c
|
...completely misunderstood the reasons we weren't merging toast_slopes, mom holy fuck i'm stupid and bad
|
2016-06-20 00:20:20 +01:00 |
|
p_slopes.h
|
P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.)
|
2016-06-12 19:27:34 +01:00 |
|
p_spec.c
|
Added fancypants mega shroom, fixed drift boosting
|
2017-02-19 12:19:02 -05:00 |
|
p_spec.h
|
Reverting friction, but left a note for iceman's magic number.
|
2017-02-27 18:16:53 -05:00 |
|
p_telept.c
|
S_PLAY states, HUD stuff
|
2016-08-14 23:51:25 -04:00 |
|
p_tick.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_tick.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
p_user.c
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
r_bsp.c
|
R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
|
2016-10-09 21:48:25 +01:00 |
|
r_bsp.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_data.c
|
Merge branch 'texture-fixes' into 'next'
|
2017-01-06 21:15:22 -05:00 |
|
r_data.h
|
Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode
|
2016-12-17 19:59:54 +00:00 |
|
r_defs.h
|
Merge branch 'savegame-hotfixes' into 'next'
|
2017-01-07 18:32:07 -05:00 |
|
r_draw.c
|
Some Color code, Kart powers
|
2016-08-11 21:42:16 -04:00 |
|
r_draw.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_draw8.c
|
Fix R_DrawColumnShadowed_8 crash encountered in FuriousFox's map
|
2016-07-24 18:54:01 +01:00 |
|
r_draw16.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_local.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_main.c
|
Finished the item roulette numbers, thank god.
|
2017-02-17 10:26:41 -05:00 |
|
r_main.h
|
Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them
|
2017-01-02 19:12:09 +00:00 |
|
r_plane.c
|
R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
|
2016-10-09 21:48:25 +01:00 |
|
r_plane.h
|
R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
|
2016-10-09 21:48:25 +01:00 |
|
r_segs.c
|
Fix random duplicate code from merge in hw_main.c and r_segs.c
|
2017-02-18 00:25:16 +00:00 |
|
r_segs.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_sky.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_sky.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_splats.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_splats.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_state.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
r_things.c
|
DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
|
2017-02-20 20:08:24 -05:00 |
|
r_things.h
|
Added Accelcode, start boosting, reverted drifting, etc.
|
2017-02-07 17:19:58 -05:00 |
|
s_sound.c
|
Added Accelcode, start boosting, reverted drifting, etc.
|
2017-02-07 17:19:58 -05:00 |
|
s_sound.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
screen.c
|
CMake: split inline AMS code from vid_copy.s code
|
2017-01-06 15:48:19 -05:00 |
|
screen.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
sounds.c
|
Fix random duplicate code from merge in hw_main.c and r_segs.c
|
2017-02-18 00:25:16 +00:00 |
|
sounds.h
|
Some position code
|
2017-02-12 23:25:06 -05:00 |
|
st_stuff.c
|
Fixed thwomp sectors, Added Magnet Item.
|
2017-02-18 13:39:50 -05:00 |
|
st_stuff.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
string.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
t_facon.c
|
remove blank lines at EOF of new files
|
2016-05-13 00:12:51 -04:00 |
|
t_fsin.c
|
remove blank lines at EOF of new files
|
2016-05-13 00:12:51 -04:00 |
|
t_ftan.c
|
remove blank lines at EOF of new files
|
2016-05-13 00:12:51 -04:00 |
|
t_tan2a.c
|
remove blank lines at EOF of new files
|
2016-05-13 00:12:51 -04:00 |
|
tables.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
tables.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
tmap.nas
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
tmap.s
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
tmap_asm.s
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
tmap_mmx.nas
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
tmap_vc.nas
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
v_video.c
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
v_video.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
vid_copy.s
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
w_wad.c
|
Added transmaps to non modifying lump list.
|
2017-01-08 18:13:46 -06:00 |
|
w_wad.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
y_inter.c
|
Fixed thwomp sectors, Added Magnet Item.
|
2017-02-18 13:39:50 -05:00 |
|
y_inter.h
|
Added Accelcode, start boosting, reverted drifting, etc.
|
2017-02-07 17:19:58 -05:00 |
|
z_zone.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
|
z_zone.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |