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James R 898cac9515 Replace F12 with standard button controls
- Removes the function of the F12 key.
- 'A' button to view next player, 'X' button to view
  previous player.
- Pressing the A or X buttons temporarily disables
  director cam, meaning your view stays on that player.
- R button to reenable director cam.
- You can no longer use spectator movement to shake your
  viewpoint off of another player.
2023-02-26 05:55:45 -08:00
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cmake Add libvorbis (and ogg) dependency 2023-02-24 19:20:43 -08:00
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src Replace F12 with standard button controls 2023-02-26 05:55:45 -08:00
thirdparty cpm-ogg.cmake: fix libvorbis cross-build 2023-02-24 19:20:43 -08:00
tools
.clang-format clang-format: really avoid return type alone on line 2023-02-10 07:17:38 -08:00
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
Android.mk
appveyor.yml
CMakeLists.txt Add libvorbis (and ogg) dependency 2023-02-24 19:20:43 -08:00
CMakePresets.json CMakePresets.json: add testers and host-testers presets 2023-02-16 16:13:47 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.