RingRacers/src
ZTsukei 911508e262 1.3.01
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Friction now correctly ignores FoFs over the sector (idk if it'll work on FoFs themselves yet)
Friction reduces speed to 1/3, was 1/2.
2017-04-16 16:17:22 -04:00
..
android Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
blua
djgppdos Adjusted bonustime, Goldshrooms work, added intermediate boostspeed for between Megashroom size 2017-02-19 15:54:23 -05:00
dummy Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
hardware Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
locale
nds Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
sdl Change Linux executable name 2017-03-07 01:07:23 +00:00
sdl12 Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
win32 Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
win32ce Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
.gitignore
am_map.c gcc: clear uninitialized warnings in am_map.c 2016-05-27 14:22:02 -04:00
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt Merge branch 'cmake_nasm' into 'master' 2017-01-12 17:21:05 -05:00
command.c Driftboosting now increases player accleration 2017-02-21 23:42:21 -05:00
command.h Some position code 2017-02-12 23:25:06 -05:00
comptime.c
config.h.in DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
console.c Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
console.h make console back color use just one section of memory 2016-11-02 14:26:35 -07:00
d_clisrv.c kartspeed and kartweight not being set from a resynch 2017-03-06 16:05:02 +00:00
d_clisrv.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
d_event.h
d_main.c DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
d_main.h
d_net.c Oh? a cookie on the ground 2017-01-13 23:10:00 +01:00
d_net.h Fix warnings 2017-03-04 22:13:19 +00:00
d_netcmd.c renamed mphspeed console var to speedometer 2017-03-13 02:44:31 +00:00
d_netcmd.h renamed mphspeed console var to speedometer 2017-03-13 02:44:31 +00:00
d_netfil.c Oh? a cookie on the ground 2017-01-13 23:10:00 +01:00
d_netfil.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
d_player.h Revert "Remove kart offroad variable and workings." This will likely be temporary until the sector effect is done for a default friction value. 2017-04-16 19:01:32 +01:00
d_think.h
d_ticcmd.h
dehacked.c Update dehacked lists 2017-03-08 23:42:12 +00:00
dehacked.h
doomdata.h
doomdef.h 1.3.01 2017-04-16 16:17:22 -04:00
doomstat.h Fix warnings 2017-03-04 22:13:19 +00:00
doomtype.h
endian.h
f_finale.c Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
f_finale.h
f_wipe.c
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c
filesrch.h
g_game.c Revert "Remove kart offroad variable and workings." This will likely be temporary until the sector effect is done for a default friction value. 2017-04-16 19:01:32 +01:00
g_game.h
g_input.c
g_input.h
g_state.h
hu_stuff.c Fix random duplicate code from merge in hw_main.c and r_segs.c 2017-02-18 00:25:16 +00:00
hu_stuff.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h
i_system.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
i_tcp.c DEBUGMODE -> _DEBUG =) 2017-01-14 19:24:22 +01:00
i_tcp.h
i_video.h
info.c Buff gravity, slopes now throw you as nature intended 2017-03-10 21:26:16 +00:00
info.h Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
k_kart.c 1.3.01 2017-04-16 16:17:22 -04:00
k_kart.h Change momentum to be closer to the direction you're facing when not pressing the controls 2017-03-10 02:22:49 +00:00
keys.h
lua_baselib.c
lua_consolelib.c
lua_hook.h Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists 2016-12-15 21:05:54 +01:00
lua_hooklib.c Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists 2016-12-15 21:05:54 +01:00
lua_hud.h
lua_hudlib.c Lua now errors if negative scales are used with v.drawScaled 2016-10-18 22:07:20 +01:00
lua_infolib.c
lua_libs.h Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now. 2017-02-27 17:55:26 -05:00
lua_maplib.c Optimising retrieval of sector_floorpic/ceilingpic 2016-12-09 21:18:06 +00:00
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now. 2017-02-27 17:55:26 -05:00
lua_script.c Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now. 2017-02-27 17:55:26 -05:00
lua_script.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_skinlib.c Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h Merge branch 'master' into next 2017-01-03 16:06:50 +00:00
m_menu.c Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
m_menu.h
m_misc.c Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
m_misc.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
Makefile.cfg
md5.c
md5.h
mserv.c Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Fix warnings 2017-03-04 22:13:19 +00:00
p_floor.c Fix warnings 2017-03-04 22:13:19 +00:00
p_inter.c remove checkpointtimes and k_playerahead 2017-03-06 21:02:36 +00:00
p_lights.c
p_local.h Sort out conveyor and push stuff for new friction 2017-03-10 22:43:06 +00:00
p_map.c Fix warnings 2017-03-04 22:13:19 +00:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h
p_mobj.c Slightly buff mini turbo timer 2017-03-13 03:54:31 +00:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_saveg.c Send kartstuff when joining netgame 2017-03-06 00:38:08 +00:00
p_saveg.h
p_setup.c Fix music not updating correctly 2017-03-11 00:09:10 +00:00
p_setup.h P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat. 2016-12-08 21:45:25 +00:00
p_sight.c
p_slopes.c Nerf slope push because of stronger gravity 2017-03-13 00:10:38 +00:00
p_slopes.h P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.) 2016-06-12 19:27:34 +01:00
p_spec.c Sort out conveyor and push stuff for new friction 2017-03-10 22:43:06 +00:00
p_spec.h Low friction and Disable Jump 2017-03-05 22:08:13 +00:00
p_telept.c
p_tick.c
p_tick.h
p_user.c Account for conveyor belts with no-accelerate movement 2017-03-10 22:54:54 +00:00
r_bsp.c R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_bsp.h
r_data.c Merge branch 'texture-fixes' into 'next' 2017-01-06 21:15:22 -05:00
r_data.h Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode 2016-12-17 19:59:54 +00:00
r_defs.h Merge branch 'savegame-hotfixes' into 'next' 2017-01-07 18:32:07 -05:00
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_main.c Finished the item roulette numbers, thank god. 2017-02-17 10:26:41 -05:00
r_main.h Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them 2017-01-02 19:12:09 +00:00
r_plane.c R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_plane.h R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_segs.c Fix random duplicate code from merge in hw_main.c and r_segs.c 2017-02-18 00:25:16 +00:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
r_things.h Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
s_sound.c Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
s_sound.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
screen.c CMake: split inline AMS code from vid_copy.s code 2017-01-06 15:48:19 -05:00
screen.h
sounds.c Fix warnings 2017-03-04 22:13:19 +00:00
sounds.h Thwomps now squish the player - might need to reduce player height to 1 or something temporarily 2017-03-02 17:59:38 -05:00
st_stuff.c Fix warnings 2017-03-04 22:13:19 +00:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
tmap.nas
tmap.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_asm.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
v_video.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
vid_copy.s
w_wad.c Added transmaps to non modifying lump list. 2017-01-08 18:13:46 -06:00
w_wad.h
y_inter.c Fix intermission results 2017-03-10 02:29:30 +00:00
y_inter.h Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
z_zone.c
z_zone.h