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Sryder 913d5dd595 OpenGL sprite billboarding
Should work on both normal and precipitation sprites.
Sprites that are split by lighting should work correctly.
2019-05-01 20:15:00 +01:00
.circleci CircleCI: use libpng-dev 2019-03-27 18:51:20 -04:00
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assets Add wget to assets deb depends 2018-11-27 18:16:20 -05:00
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cmake/Modules Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
debian Update code versions to 2.1.23 2018-12-26 16:31:43 -05:00
deployer/appveyor Make AppVeyor installer paths consistent with Travis installer paths(assets/deployer/installer -> assets/installer) 2019-01-01 11:51:17 -05:00
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src OpenGL sprite billboarding 2019-05-01 20:15:00 +01:00
tools Add example sql file 2018-11-15 17:31:42 -05:00
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.travis.yml TravisCI: use stock sdl2_mixer for prebuild bottle 2019-03-25 16:59:47 -04:00
Android.mk
appveyor.yml Make AppVeyor installer paths consistent with Travis installer paths(assets/deployer/installer -> assets/installer) 2019-01-01 11:51:17 -05:00
CMakeLists.txt CMake: have funny check for empty CMAKE_SIZEOF_VOID_P 2019-03-19 09:10:25 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
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srb2-vc9.sln
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Srb2.dev
srb2.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.