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android
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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blua
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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djgppdos
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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dummy
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
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hardware
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Animated sky backport
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2018-09-17 11:21:25 +01:00 |
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locale
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nds
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
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sdl
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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sdl12
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32ce
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Closer to done HUD tweaking?
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2017-12-23 19:14:06 -05:00 |
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command.c
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Address review
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2018-09-20 17:11:11 -04:00 |
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command.h
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Address review
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2018-09-20 17:11:11 -04:00 |
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comptime.c
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config.h.in
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DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
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2017-02-20 20:08:24 -05:00 |
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console.c
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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console.h
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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d_clisrv.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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d_clisrv.h
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Instead of player->laptime, lets add curlap
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2018-01-21 21:03:44 -05:00 |
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d_event.h
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A lot lol
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2017-12-16 22:32:43 -05:00 |
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d_main.c
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* Fix issue with palette not getting reset when heading to intermission.
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2018-08-11 22:36:14 +01:00 |
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d_main.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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d_net.c
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Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
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2017-12-17 14:17:07 -05:00 |
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d_net.h
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Change splitscreen into UINT8, fix HUD slightly more
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2017-12-18 20:59:04 -05:00 |
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d_netcmd.c
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Address review
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2018-09-20 17:11:11 -04:00 |
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d_netcmd.h
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Address review
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2018-09-20 17:11:11 -04:00 |
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d_netfil.c
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Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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2018-04-15 22:00:31 +01:00 |
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d_netfil.h
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PT_REQUESTFILE checking:
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2017-05-26 13:39:54 +01:00 |
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d_player.h
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Drop Dash + alternate start boosts
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2018-09-10 01:47:23 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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Address review
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2018-09-21 18:40:18 -04:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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Reeling back on this again
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2018-09-20 17:11:59 -04:00 |
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doomstat.h
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Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein.
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2018-08-10 14:25:24 +01:00 |
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doomtype.h
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Mirror Mode
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2017-12-12 00:07:14 -05:00 |
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endian.h
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f_finale.c
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Some minor things to help draw sonicitems to a close.
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2018-07-29 18:35:56 +01:00 |
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f_finale.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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Fix includes for SDL 1.2-only ports' files
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2017-09-14 21:15:38 +01:00 |
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filesrch.h
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g_game.c
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Don't let players carry them between levels..........
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2018-09-10 03:15:46 -04:00 |
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g_game.h
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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g_input.c
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Quick fix
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2018-09-10 03:35:10 -04:00 |
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g_input.h
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Merge commit 'c92926bfb6e080e39e658086fbc6f44b605348d3' into sonicitems
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2018-09-09 17:57:23 -05:00 |
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g_state.h
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Getting there.
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2018-01-27 20:59:29 -05:00 |
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hu_stuff.c
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I was getting annoyed by these arrows and their inconsistency, so I made them use the graphics.
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2018-09-10 12:41:53 +01:00 |
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hu_stuff.h
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
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i_sound.h
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i_system.h
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some joystick fixes
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2017-12-24 08:20:58 -05:00 |
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i_tcp.c
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TCP: remove BADSOCKET
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2017-12-26 19:56:50 -05:00 |
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i_tcp.h
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i_video.h
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info.c
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Address review
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2018-09-21 18:40:18 -04:00 |
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info.h
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Address review
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2018-09-21 18:40:18 -04:00 |
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k_kart.c
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Minor adjustments to the endsign color back table
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2018-09-21 16:54:29 -04:00 |
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k_kart.h
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Revert "Wrote a new function for MT_SOLID object bumping"
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2018-09-06 19:27:07 -04:00 |
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keys.h
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lua_baselib.c
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Revert "Wrote a new function for MT_SOLID object bumping"
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2018-09-06 19:27:07 -04:00 |
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_hook.h
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hooklib.c
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hud.h
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More consistent comment.
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2016-08-19 00:07:32 +01:00 |
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lua_hudlib.c
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Fade-in intro
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2018-06-26 10:14:59 -04:00 |
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lua_infolib.c
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lua_libs.h
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v1.3.04 - The Bouncy One
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2017-04-17 13:20:52 -04:00 |
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lua_maplib.c
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actnum is now a 2 character long string
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2018-06-05 01:34:05 -04:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_script.h
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lua_skinlib.c
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Some more minor comeback tweaks
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2017-11-19 19:39:40 -05:00 |
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lua_thinkerlib.c
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Rewrote thinkers.iterate to handle invalid pointers elegantly.
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2017-05-27 14:03:27 -05:00 |
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lzf.c
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define SRTICT_ALIGN to - if the system is x86/x64 system
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2016-07-23 23:26:08 -04:00 |
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lzf.h
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m_aatree.c
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m_aatree.h
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m_aatree: add newline
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2016-12-22 19:39:37 -05:00 |
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Flashing tics length depends on speed stat
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2018-08-11 00:12:41 -04:00 |
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m_cheat.h
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m_cond.c
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Changed time requirements to accomedate lap changes
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2018-06-02 10:29:43 -04:00 |
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m_cond.h
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Doing one more step to totally ensure that matchesplayed is unlocking stuff
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2018-03-30 12:16:15 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h
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2017-09-14 21:29:38 +01:00 |
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m_menu.c
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Condense this re: wolfs
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2018-09-20 22:16:04 -04:00 |
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m_menu.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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m_misc.c
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better parentheses
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2018-07-07 16:46:32 -04:00 |
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m_misc.h
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Merge branch 'upstream/next' into zarrotsu_vanillamerge
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2017-02-17 20:14:55 +00:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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Makefile.cfg
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Build: do not error on FALLTHURs
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2017-10-27 19:49:55 -04:00 |
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md5.c
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md5.h
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mserv.c
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Merge remote-tracking branch 'refs/remotes/srb2public/master'
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2018-01-02 22:59:43 -05:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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p_enemy.c
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Address review
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2018-09-20 17:11:11 -04:00 |
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p_floor.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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p_inter.c
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Delay falling, longer exit timer
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2018-09-13 19:13:43 -04:00 |
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p_lights.c
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p_local.h
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Camera panning for drifts
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2018-09-04 16:08:37 -04:00 |
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p_map.c
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Grow/Shrink fixed min speed
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2018-09-15 01:29:38 -04:00 |
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p_maputl.c
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Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
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2016-12-16 21:38:53 +00:00 |
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p_maputl.h
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P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
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2016-08-13 21:41:18 +01:00 |
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p_mobj.c
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Address review
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2018-09-21 18:40:18 -04:00 |
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p_mobj.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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p_polyobj.c
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A lot lol
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2017-12-16 22:32:43 -05:00 |
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p_polyobj.h
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p_pspr.h
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Chee wanted paper sprites' code, so here it is for the public to see.
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2016-08-22 22:54:30 +01:00 |
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p_saveg.c
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Map reset timer
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2018-07-21 15:54:05 -04:00 |
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p_saveg.h
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p_setup.c
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Item dist scales with low player count instead of just odds, you can change some cvars during start countdown
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2018-07-22 18:15:11 -04:00 |
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p_setup.h
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P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat.
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2016-12-08 21:45:25 +00:00 |
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p_sight.c
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p_slopes.c
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Remove an #ifdef here
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2018-09-02 20:50:22 -04:00 |
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p_slopes.h
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p_spec.c
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Address review
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2018-09-21 18:40:18 -04:00 |
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p_spec.h
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v1.3.04 - The Bouncy One
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2017-04-17 13:20:52 -04:00 |
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p_telept.c
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Change splitscreen into UINT8, fix HUD slightly more
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2017-12-18 20:59:04 -05:00 |
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p_tick.c
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Delay falling, longer exit timer
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2018-09-13 19:13:43 -04:00 |
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p_tick.h
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p_user.c
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Delay falling, longer exit timer
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2018-09-13 19:13:43 -04:00 |
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r_bsp.c
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_bsp.h
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_data.c
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Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs:
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2018-08-25 16:46:45 +01:00 |
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r_data.h
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Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode
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2016-12-17 19:59:54 +00:00 |
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r_defs.h
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Merge branch 'master' into public_flatsprite
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2017-05-12 20:42:55 -04:00 |
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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So much
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2018-02-05 18:55:52 -05:00 |
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r_draw8.c
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...and R_DrawTranslucentSplat_8, even though it isn't used!
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2018-08-09 17:08:20 +01:00 |
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r_draw16.c
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r_local.h
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what is this bullshit?!
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2018-03-12 01:21:35 -04:00 |
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r_main.c
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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r_main.h
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more quad stuff
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2017-12-11 00:12:38 -06:00 |
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r_plane.c
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Animated sky backport
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2018-09-17 11:21:25 +01:00 |
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r_plane.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_segs.c
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Internal sky improvement ports
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2018-07-08 15:44:01 -04:00 |
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r_segs.h
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r_sky.c
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Rendering fixes ahoy!
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2017-12-29 14:50:16 -05:00 |
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r_sky.h
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r_splats.c
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r_splats.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_state.h
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Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
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2017-12-17 14:17:07 -05:00 |
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r_things.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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r_things.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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s_sound.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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s_sound.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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screen.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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screen.h
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sounds.c
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Spindash boost dust, pogo spring sfx
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2018-09-19 20:13:48 -04:00 |
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sounds.h
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Spindash boost dust, pogo spring sfx
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2018-09-19 20:13:48 -04:00 |
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st_stuff.c
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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st_stuff.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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Merge branch 'upstream/next' into zarrotsu_vanillamerge
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2017-02-17 20:14:55 +00:00 |
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Vote screen uses the font's intended character spacing
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2018-09-02 22:53:40 -04:00 |
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v_video.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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vid_copy.s
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w_wad.c
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.PNG error shows lump name
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2018-09-10 15:15:14 -04:00 |
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w_wad.h
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Created W_OpenWadFile for opening WAD files with the path correction code.
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2017-02-16 21:55:17 +00:00 |
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y_inter.c
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Vote screen uses the font's intended character spacing
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2018-09-02 22:53:40 -04:00 |
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y_inter.h
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It's SINT8 not INT8
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2018-02-23 01:04:52 +00:00 |
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z_zone.c
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z_zone.h
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