RingRacers/src/win32
toaster 1142fddc71 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
#	src/g_game.c
#	src/p_floor.c
#	src/p_user.c
#	src/r_data.c
#	src/r_data.h
#	src/v_video.c
2018-10-14 21:52:05 +01:00
..
afxres.h
CMakeLists.txt
dx_error.c
dx_error.h
fabdxlib.c
fabdxlib.h
Makefile.cfg Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
resource.h
Srb2win-vc9.vcproj
Srb2win-vc10.vcxproj
Srb2win-vc10.vcxproj.filters
Srb2win.dsp
Srb2win.dsw
Srb2win.ico
Srb2win.props
Srb2win.rc
win_cd.c Default sound volume is too loud 2018-04-11 14:40:05 -04:00
win_dbg.c
win_dbg.h
win_dll.c Optimise the screen texture setup for SDL2, Post-processor, and wipes. 2018-03-07 22:55:21 +00:00
win_dll.h
win_main.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
win_main.h
win_net.c
win_snd.c Add an int to I_PlaySound to tell an interface which channel number SRB2 is using. 2018-10-13 23:01:11 +01:00
win_sys.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
win_vid.c Disable VSync by default. I wouldn't be surprised if there are issues that arise from it, and I'm fairly sure its always been slightly spotty. 2018-10-04 21:08:47 +01:00