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toaster 9acd891394 No longer are orbiting/trailing objects in charge of removing themselves.
* They're clearly not quick enough at the job, since it causes a bunch of silly race conditions.
	* Instead, K_UpdateHnextList and K_CleanHnextList are in charge of removing them, which are called in the circumstances itemamount (and itemheld/eggmanheld) is changed.
	* Also, tweak a few places so that trailers AND orbiters can use the same system.
Also, some minor thingies.
	* Turn all the useless ```if (a) { A } else if (!a) { B }``` bullshit into ```if (a) { A } else { B }``` bullshit.
	* Fix up some minor inaccuracies in the playerarrow stuff that doesn't result in creating more sprites.
2018-08-24 15:14:18 +01:00
.circleci
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets Closer to done HUD tweaking? 2017-12-23 19:14:06 -05:00
bin (also killed some extra files I accidentally added, oops) 2018-07-03 15:36:37 -04:00
cmake/Modules
debian
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras SRB2 2.1 release 2014-03-15 13:11:35 -04:00
libs
objs No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
src No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
tools
.gitattributes
.gitignore GIT: ignore .vs folder 2017-12-27 19:32:59 -05:00
.travis.yml
Android.mk
appveyor.yml Change version number to 2.1.20 2017-11-08 15:06:42 +00:00
CMakeLists.txt
comptime.bat
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props
comptime.sh
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
Doxyfile
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp CB: fixup Mingw target 2016-12-22 19:36:26 -05:00
Srb2.dev
srb2.png
SRB2_common.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
SRB2_Debug.props SRB2: disable Smaller Type Check for MSVC 2017-12-25 00:41:05 -05:00
SRB2_Release.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.