| .. |
|
android
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
blua
|
Build: kill GCC 7's implicit-fallthrough warning
|
2017-09-28 09:39:47 -04:00 |
|
djgppdos
|
Adjusted bonustime, Goldshrooms work, added intermediate boostspeed for between Megashroom size
|
2017-02-19 15:54:23 -05:00 |
|
dummy
|
Clipboard copy/paste testing
|
2016-11-03 01:43:57 -07:00 |
|
hardware
|
On a hunch, looked it up. Turns out it's a common typo, and that a nickle is actually a type of green woodpecker!! :V
|
2018-07-02 19:06:05 +01:00 |
|
locale
|
|
|
|
nds
|
Clipboard copy/paste testing
|
2016-11-03 01:43:57 -07:00 |
|
sdl
|
More menu stuff!
|
2018-07-02 01:55:01 +01:00 |
|
sdl12
|
More menu stuff!
|
2018-07-02 01:55:01 +01:00 |
|
win32
|
More menu stuff!
|
2018-07-02 01:55:01 +01:00 |
|
win32ce
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
|
.gitignore
|
|
|
|
am_map.c
|
|
|
|
am_map.h
|
|
|
|
Android.mk
|
|
|
|
asm_defs.inc
|
|
|
|
b_bot.c
|
Comment out calls to CV_SetValue for cv_analog
|
2018-03-12 03:18:45 +00:00 |
|
b_bot.h
|
|
|
|
byteptr.h
|
|
|
|
CMakeLists.txt
|
Closer to done HUD tweaking?
|
2017-12-23 19:14:06 -05:00 |
|
command.c
|
Menu stuff!
|
2018-07-01 19:29:13 +01:00 |
|
command.h
|
Lots of changes
|
2018-01-15 22:31:14 -05:00 |
|
comptime.c
|
|
|
|
config.h.in
|
DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
|
2017-02-20 20:08:24 -05:00 |
|
console.c
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
|
console.h
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
|
d_clisrv.c
|
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems
|
2018-07-02 23:29:21 +01:00 |
|
d_clisrv.h
|
Instead of player->laptime, lets add curlap
|
2018-01-21 21:03:44 -05:00 |
|
d_event.h
|
A lot lol
|
2017-12-16 22:32:43 -05:00 |
|
d_main.c
|
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems
|
2018-07-02 23:29:21 +01:00 |
|
d_main.h
|
|
|
|
d_net.c
|
Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
|
2017-12-17 14:17:07 -05:00 |
|
d_net.h
|
Change splitscreen into UINT8, fix HUD slightly more
|
2017-12-18 20:59:04 -05:00 |
|
d_netcmd.c
|
Intermissions...
|
2018-07-02 23:23:04 +01:00 |
|
d_netcmd.h
|
* Rework min/max cvars to allow for "named" values! They probably won't work if they're inside the range, but...
|
2018-06-29 17:49:02 +01:00 |
|
d_netfil.c
|
Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
|
2018-04-15 22:00:31 +01:00 |
|
d_netfil.h
|
PT_REQUESTFILE checking:
|
2017-05-26 13:39:54 +01:00 |
|
d_player.h
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
d_think.h
|
|
|
|
d_ticcmd.h
|
Lots of cmd restructuring.
|
2018-06-05 17:12:42 -04:00 |
|
dehacked.c
|
On a hunch, looked it up. Turns out it's a common typo, and that a nickle is actually a type of green woodpecker!! :V
|
2018-07-02 19:06:05 +01:00 |
|
dehacked.h
|
|
|
|
doomdata.h
|
Hundreds of tweaks
|
2018-06-19 20:20:06 -04:00 |
|
doomdef.h
|
On a hunch, looked it up. Turns out it's a common typo, and that a nickle is actually a type of green woodpecker!! :V
|
2018-07-02 19:06:05 +01:00 |
|
doomstat.h
|
Intermissions...
|
2018-07-02 23:23:04 +01:00 |
|
doomtype.h
|
Mirror Mode
|
2017-12-12 00:07:14 -05:00 |
|
endian.h
|
|
|
|
f_finale.c
|
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems
|
2018-07-02 23:29:21 +01:00 |
|
f_finale.h
|
Screen for waiting during intermission after connecting
|
2018-07-02 22:11:03 +01:00 |
|
f_wipe.c
|
Base title screen, gets screen fade working from intro->title for the fade to work
|
2018-01-15 03:40:25 +00:00 |
|
fastcmp.h
|
|
|
|
filesrch.c
|
Fix includes for SDL 1.2-only ports' files
|
2017-09-14 21:15:38 +01:00 |
|
filesrch.h
|
|
|
|
g_game.c
|
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems
|
2018-07-02 23:29:21 +01:00 |
|
g_game.h
|
Intermissions...
|
2018-07-02 23:23:04 +01:00 |
|
g_input.c
|
nice
|
2018-05-31 01:06:48 -04:00 |
|
g_input.h
|
Restore gc_camrotate
|
2018-05-30 16:54:59 -04:00 |
|
g_state.h
|
Getting there.
|
2018-01-27 20:59:29 -05:00 |
|
hu_stuff.c
|
More menu stuff!
|
2018-07-02 01:55:01 +01:00 |
|
hu_stuff.h
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
|
i_addrinfo.c
|
|
|
|
i_addrinfo.h
|
|
|
|
i_joy.h
|
more quad stuff
|
2017-12-11 00:12:38 -06:00 |
|
i_net.h
|
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
|
2017-01-13 20:53:52 +01:00 |
|
i_sound.h
|
|
|
|
i_system.h
|
some joystick fixes
|
2017-12-24 08:20:58 -05:00 |
|
i_tcp.c
|
TCP: remove BADSOCKET
|
2017-12-26 19:56:50 -05:00 |
|
i_tcp.h
|
|
|
|
i_video.h
|
|
|
|
info.c
|
WANTED 2
|
2018-07-01 14:11:48 -04:00 |
|
info.h
|
WANTED 2
|
2018-07-01 14:11:48 -04:00 |
|
k_kart.c
|
SPB chances no longer lower if you mash
|
2018-07-02 18:25:15 -04:00 |
|
k_kart.h
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
keys.h
|
|
|
|
lua_baselib.c
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
lua_consolelib.c
|
P != M
|
2018-02-08 18:14:56 -05:00 |
|
lua_hook.h
|
Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists
|
2016-12-15 21:05:54 +01:00 |
|
lua_hooklib.c
|
Added a bunch of I_Asserts to lua_hooklib.c relating to mobj types just in case
|
2017-12-17 20:59:24 +00:00 |
|
lua_hud.h
|
|
|
|
lua_hudlib.c
|
Fade-in intro
|
2018-06-26 10:14:59 -04:00 |
|
lua_infolib.c
|
|
|
|
lua_libs.h
|
v1.3.04 - The Bouncy One
|
2017-04-17 13:20:52 -04:00 |
|
lua_maplib.c
|
actnum is now a 2 character long string
|
2018-06-05 01:34:05 -04:00 |
|
lua_mathlib.c
|
Hundreds of tweaks
|
2018-06-19 20:20:06 -04:00 |
|
lua_mobjlib.c
|
Linked list bananas, hnext/hprev fixes
|
2018-06-16 19:57:08 -04:00 |
|
lua_playerlib.c
|
Lots of cmd restructuring.
|
2018-06-05 17:12:42 -04:00 |
|
lua_script.c
|
Merge remote-tracking branch 'refs/remotes/srb2public/next'
|
2018-04-07 18:43:59 -04:00 |
|
lua_script.h
|
|
|
|
lua_skinlib.c
|
Some more minor comeback tweaks
|
2017-11-19 19:39:40 -05:00 |
|
lua_thinkerlib.c
|
Rewrote thinkers.iterate to handle invalid pointers elegantly.
|
2017-05-27 14:03:27 -05:00 |
|
lzf.c
|
|
|
|
lzf.h
|
|
|
|
m_aatree.c
|
|
|
|
m_aatree.h
|
m_aatree: add newline
|
2016-12-22 19:39:37 -05:00 |
|
m_anigif.c
|
|
|
|
m_anigif.h
|
|
|
|
m_argv.c
|
|
|
|
m_argv.h
|
|
|
|
m_bbox.c
|
|
|
|
m_bbox.h
|
|
|
|
m_cheat.c
|
Disable viewheight cvar and vanilla's irrelevant first person HUD stuff, move Viewpoint HUD to a nicer spot
|
2018-06-26 11:33:54 -04:00 |
|
m_cheat.h
|
|
|
|
m_cond.c
|
Changed time requirements to accomedate lap changes
|
2018-06-02 10:29:43 -04:00 |
|
m_cond.h
|
Doing one more step to totally ensure that matchesplayed is unlocking stuff
|
2018-03-30 12:16:15 -04:00 |
|
m_dllist.h
|
|
|
|
m_fixed.c
|
Correct C FixedMul() off-by-one errors
|
2018-05-20 22:55:21 +03:00 |
|
m_fixed.h
|
Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h
|
2017-09-14 21:29:38 +01:00 |
|
m_menu.c
|
Intermissions...
|
2018-07-02 23:23:04 +01:00 |
|
m_menu.h
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
|
m_misc.c
|
Use strlen for all of the valid zone title/act num checks
|
2018-06-05 17:28:46 -04:00 |
|
m_misc.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
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m_queue.c
|
|
|
|
m_queue.h
|
|
|
|
m_random.c
|
|
|
|
m_random.h
|
|
|
|
m_swap.h
|
|
|
|
Makefile
|
NOFOURPLAYER as a compile option
|
2018-01-01 13:18:38 -05:00 |
|
Makefile.cfg
|
Build: do not error on FALLTHURs
|
2017-10-27 19:49:55 -04:00 |
|
md5.c
|
|
|
|
md5.h
|
|
|
|
mserv.c
|
Merge remote-tracking branch 'refs/remotes/srb2public/master'
|
2018-01-02 22:59:43 -05:00 |
|
mserv.h
|
|
|
|
p5prof.h
|
|
|
|
p_ceilng.c
|
Build: kill GCC 7's implicit-fallthrough warning
|
2017-09-28 09:39:47 -04:00 |
|
p_enemy.c
|
Revert MT_FIREBALL to vanilla, remove MT_FIRETRAIL, MT_BALLHOG added, bigger Jawz explosions
|
2018-06-25 17:12:01 -04:00 |
|
p_floor.c
|
Merge branch 'master' into sonicitems
|
2018-06-07 19:39:45 -04:00 |
|
p_inter.c
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
p_lights.c
|
|
|
|
p_local.h
|
Disable viewheight cvar and vanilla's irrelevant first person HUD stuff, move Viewpoint HUD to a nicer spot
|
2018-06-26 11:33:54 -04:00 |
|
p_map.c
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
p_maputl.c
|
Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
|
2016-12-16 21:38:53 +00:00 |
|
p_maputl.h
|
|
|
|
p_mobj.c
|
WANTED 2
|
2018-07-01 14:11:48 -04:00 |
|
p_mobj.h
|
Linked list bananas, hnext/hprev fixes
|
2018-06-16 19:57:08 -04:00 |
|
p_polyobj.c
|
A lot lol
|
2017-12-16 22:32:43 -05:00 |
|
p_polyobj.h
|
|
|
|
p_pspr.h
|
|
|
|
p_saveg.c
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
p_saveg.h
|
|
|
|
p_setup.c
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
p_setup.h
|
P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat.
|
2016-12-08 21:45:25 +00:00 |
|
p_sight.c
|
|
|
|
p_slopes.c
|
Nerf slope push because of stronger gravity
|
2017-03-13 00:10:38 +00:00 |
|
p_slopes.h
|
|
|
|
p_spec.c
|
Battle finish music, fixed double-wanted bug
|
2018-07-02 17:57:22 -04:00 |
|
p_spec.h
|
v1.3.04 - The Bouncy One
|
2017-04-17 13:20:52 -04:00 |
|
p_telept.c
|
Change splitscreen into UINT8, fix HUD slightly more
|
2017-12-18 20:59:04 -05:00 |
|
p_tick.c
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
p_tick.h
|
|
|
|
p_user.c
|
Battle finish music, fixed double-wanted bug
|
2018-07-02 17:57:22 -04:00 |
|
r_bsp.c
|
ssplayer -> viewnumber
|
2018-06-27 13:14:22 -04:00 |
|
r_bsp.h
|
ssplayer -> viewnumber
|
2018-06-27 13:14:22 -04:00 |
|
r_data.c
|
Don't need to use WADFILENUM/LUMPNUM in this function, since W_CheckNumForNamePwad returns just the lump number, not a combined WAD + lump number frankenstein's monster
|
2017-05-15 14:38:55 +01:00 |
|
r_data.h
|
Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode
|
2016-12-17 19:59:54 +00:00 |
|
r_defs.h
|
Merge branch 'master' into public_flatsprite
|
2017-05-12 20:42:55 -04:00 |
|
r_draw.c
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
|
r_draw.h
|
So much
|
2018-02-05 18:55:52 -05:00 |
|
r_draw8.c
|
|
|
|
r_draw16.c
|
|
|
|
r_local.h
|
what is this bullshit?!
|
2018-03-12 01:21:35 -04:00 |
|
r_main.c
|
* Completely revamp a bunch of menu stuff!
|
2018-06-30 16:01:03 +01:00 |
|
r_main.h
|
more quad stuff
|
2017-12-11 00:12:38 -06:00 |
|
r_plane.c
|
Change splitscreen into UINT8, fix HUD slightly more
|
2017-12-18 20:59:04 -05:00 |
|
r_plane.h
|
|
|
|
r_segs.c
|
probably best if we did this instead actually
|
2018-01-08 14:29:47 +00:00 |
|
r_segs.h
|
|
|
|
r_sky.c
|
Rendering fixes ahoy!
|
2017-12-29 14:50:16 -05:00 |
|
r_sky.h
|
|
|
|
r_splats.c
|
|
|
|
r_splats.h
|
|
|
|
r_state.h
|
Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
|
2017-12-17 14:17:07 -05:00 |
|
r_things.c
|
ssplayer -> viewnumber
|
2018-06-27 13:14:22 -04:00 |
|
r_things.h
|
ssplayer -> viewnumber
|
2018-06-27 13:14:22 -04:00 |
|
s_sound.c
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
|
s_sound.h
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
|
screen.c
|
CMake: split inline AMS code from vid_copy.s code
|
2017-01-06 15:48:19 -05:00 |
|
screen.h
|
|
|
|
sounds.c
|
WANTED
|
2018-07-01 04:36:09 -04:00 |
|
sounds.h
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
|
st_stuff.c
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
|
st_stuff.h
|
Resurrect the minimap
|
2017-12-18 18:07:38 -06:00 |
|
string.c
|
|
|
|
t_facon.c
|
|
|
|
t_fsin.c
|
|
|
|
t_ftan.c
|
|
|
|
t_tan2a.c
|
|
|
|
tables.c
|
|
|
|
tables.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
|
tmap.nas
|
|
|
|
tmap.s
|
|
|
|
tmap_asm.s
|
|
|
|
tmap_mmx.nas
|
|
|
|
tmap_vc.nas
|
|
|
|
v_video.c
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
|
v_video.h
|
Menu stuff!
|
2018-07-01 19:29:13 +01:00 |
|
vid_copy.s
|
|
|
|
w_wad.c
|
Created W_OpenWadFile for opening WAD files with the path correction code.
|
2017-02-16 21:55:17 +00:00 |
|
w_wad.h
|
Created W_OpenWadFile for opening WAD files with the path correction code.
|
2017-02-16 21:55:17 +00:00 |
|
y_inter.c
|
Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems
|
2018-07-02 23:23:23 +01:00 |
|
y_inter.h
|
It's SINT8 not INT8
|
2018-02-23 01:04:52 +00:00 |
|
z_zone.c
|
|
|
|
z_zone.h
|
|
|