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Sally Coolatta 9ea37836e2 New kart animations!
- Add unique frames for inward and outward drifting.
- Increase the speed threshold required to reach your "fast driving" frames.
- Use slow driving frames when you're slowing down, even if you're techincally above the fast speed threshold.
- Use frameangle to smooth out the transition into drifting, instead of having "pre-turned" drift frames.
2020-05-08 17:26:27 -04:00
.circleci CircleCI: use libpng-dev 2019-03-27 18:51:20 -04:00
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assets Use maps.pk3 2019-09-16 03:04:26 -04:00
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.travis.yml Fix GCC 8 Travis error 2019-05-28 19:00:24 -07:00
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appveyor.yml Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
CMakeLists.txt Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
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srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.