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toaster a016a54e52 Rework how GP Backups are accessed
- Now actually from the relevant GP difficulty's Cupgrid, instead of the top-level Play choice
    - Permits a much cleaner M_StartCup, combining two of the previously four copypasted, slightly modified level startup regions (which could be further combined for sanity's sake, but would take a LITTLE more work right now than I have in me)
- Shows a funny exclamation mark from Sonic Rush on the relevant cup on the grid
- Selected by default when loading the menu, if appropriate
2023-06-25 23:44:39 +01:00
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cmake cmake/Comptime.cmake: exclude remote refs HEAD from current branch search 2023-03-22 15:23:44 -07:00
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src Rework how GP Backups are accessed 2023-06-25 23:44:39 +01:00
thirdparty thirdparty: add nlohmann/json 2023-04-28 12:50:43 -07:00
tools
.clang-format
.editorconfig
.gitattributes
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.travis.yml
alias-bootstrap.sh
Android.mk
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CMakeLists.txt cmake: add SRB2_CONFIG_ASAN, enable AddressSanitizer 2023-04-22 18:35:22 -07:00
CMakePresets.json
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
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LICENSE-3RD-PARTY.txt Update more third-party licenses 2023-03-29 23:59:31 -07:00
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.