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android
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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blua
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djgppdos
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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dummy
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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hardware
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Set the screen textures to use max higher texture IDs
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2018-11-17 15:23:12 +00:00 |
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locale
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nds
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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sdl
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Squash various warnings
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2018-11-14 21:53:57 +00:00 |
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sdl12
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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win32
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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win32ce
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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byteptr.h
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byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness
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2018-11-08 17:16:54 +00:00 |
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CMakeLists.txt
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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command.c
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Bugfixes:
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2018-11-14 15:28:17 +00:00 |
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command.h
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Address review
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2018-09-20 17:11:11 -04:00 |
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comptime.c
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config.h.in
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v1.0.1 prep
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2018-11-18 04:00:05 -05:00 |
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console.c
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forgot whitespaces....
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2018-11-17 22:23:23 +01:00 |
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console.h
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Brown text colormap instead of teal, revert sky-blue
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2018-10-04 18:07:56 -04:00 |
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d_clisrv.c
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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d_clisrv.h
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* Fix the in-game MS browser thinking gametypes are unknown.
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2018-11-17 15:48:10 +00:00 |
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d_event.h
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d_main.c
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Remove music.dta from loading
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2018-11-15 19:17:06 -05:00 |
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d_main.h
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D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function.
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2018-11-07 21:21:36 +00:00 |
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d_net.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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d_net.h
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d_netcmd.c
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Updated the one important modified game print that most people see to be more descriptive
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2018-11-18 05:48:10 -05:00 |
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d_netcmd.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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d_netfil.c
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Don't allow kart files to be downloaded
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2018-11-15 19:18:04 -05:00 |
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d_netfil.h
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Addons menu.
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2018-08-28 21:08:47 +01:00 |
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d_player.h
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Merge branch 'master' into brake-drift
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2018-11-01 17:37:10 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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v1.0.1 prep
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2018-11-18 04:00:05 -05:00 |
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doomstat.h
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add TOL_TV to dehacked
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2018-11-16 12:04:24 -05:00 |
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doomtype.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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endian.h
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f_finale.c
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Minor credits issues
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2018-11-16 12:05:57 -05:00 |
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f_finale.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders).
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2018-09-23 13:23:03 +01:00 |
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filesrch.h
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* Add support for .kart files.
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2018-08-29 14:19:08 +01:00 |
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g_game.c
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Fix cvar bugs
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2018-11-17 20:47:11 -05:00 |
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g_game.h
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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g_input.c
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Minor whitespace
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2018-10-15 20:34:53 -04:00 |
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g_input.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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g_state.h
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hu_stuff.c
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forgot whitespaces....
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2018-11-17 22:23:23 +01:00 |
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hu_stuff.h
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HU_Start should not have FUNCMATH, it has side effects
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2018-11-07 21:37:42 +00:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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i_sound.h
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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i_system.h
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i_tcp.c
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Merge branch 'master' into next
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2018-11-08 20:50:58 +00:00 |
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i_tcp.h
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i_video.h
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info.c
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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info.h
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Remove duplicate/removed objects
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2018-11-18 03:43:33 -05:00 |
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k_kart.c
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Merge branch 'shrinkegg_fix' into 'master'
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2018-11-17 16:24:40 -05:00 |
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k_kart.h
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Merge branch 'master' into lua-improvement
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2018-11-08 14:50:30 -05:00 |
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keys.h
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lua_baselib.c
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Add S_StopSoundByID to Lua
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2018-11-14 15:35:16 -05:00 |
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_hook.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_hooklib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_hud.h
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Resolved merge conflict and renamed gamerankings to minirankings
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2018-10-31 15:18:05 +01:00 |
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lua_hudlib.c
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Merge branch 'master' into 'lua-hudlib'
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2018-11-07 16:57:11 -05:00 |
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lua_infolib.c
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lua_libs.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_maplib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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lua_script.h
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lua_skinlib.c
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Squash various warnings
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2018-11-14 21:53:57 +00:00 |
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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m_cheat.h
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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m_cond.c
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Hide SMK Cup until you've unlocked the Chao Cup on EXTRAS unless you've unlocked the Chao Cup. Fits with our modus operandi of minimising Mario exposure, while still having it for the committed.
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2018-11-14 15:29:32 +00:00 |
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m_cond.h
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Hard Mode is an unlockable
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2018-10-13 17:54:53 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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m_menu.c
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Updated the one important modified game print that most people see to be more descriptive
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2018-11-18 05:48:10 -05:00 |
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m_menu.h
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* Add numbers to the staff name strings as Sryder requested.
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2018-11-07 21:42:10 +00:00 |
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m_misc.c
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Don't allow non-keyboard keys to screenshot/gif in menus
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2018-10-04 22:06:56 -04:00 |
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m_misc.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Add Kart files to Makefile
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2018-11-15 19:17:49 -05:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
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2018-11-11 17:30:30 -05:00 |
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p_floor.c
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Two scale things I noticed.
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2018-10-19 21:32:29 +01:00 |
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p_inter.c
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Fix Eggman shrink bug.
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2018-11-17 14:41:08 +00:00 |
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p_lights.c
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p_local.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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p_map.c
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MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
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2018-11-05 23:06:28 +00:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Fix Battle Causing the game to crash in dedicated servers
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2018-11-16 23:07:27 +00:00 |
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p_mobj.h
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P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway)
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2018-11-07 21:00:38 +00:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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The motherload: all of my Lua is hardcoded
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2018-10-29 05:00:08 -04:00 |
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p_saveg.h
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p_setup.c
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Squash various warnings
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2018-11-14 21:53:57 +00:00 |
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p_setup.h
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One last thing - make the OpenGL level loading bar screen have the correct background colour.
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2018-09-22 12:43:54 +01:00 |
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p_sight.c
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p_slopes.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-08 17:37:05 -05:00 |
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p_slopes.h
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Merge branch 'next' into lua-slopes
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2018-10-20 18:31:06 +01:00 |
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p_spec.c
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Squash various warnings
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2018-11-14 21:53:57 +00:00 |
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p_spec.h
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p_telept.c
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Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
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2018-10-03 17:04:41 +01:00 |
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p_tick.c
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New SPB
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2018-10-18 04:43:50 -04:00 |
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p_tick.h
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p_user.c
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Double spectator movement speed to keep up with action better, scale it with map size
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2018-11-14 14:41:28 -05:00 |
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r_bsp.c
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_bsp.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_data.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_data.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_defs.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_draw8.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_draw16.c
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r_local.h
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what is this bullshit?!
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2018-03-12 01:21:35 -04:00 |
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r_main.c
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Fix cvar bugs
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2018-11-17 20:47:11 -05:00 |
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r_main.h
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Final weather stuff.
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2018-10-14 22:32:34 +01:00 |
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r_plane.c
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Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.)
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2018-09-27 18:11:43 +01:00 |
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r_plane.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_segs.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_state.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
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r_things.c
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Set stats to what we want them to be for R2 anyway
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2018-10-30 20:11:15 -04:00 |
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r_things.h
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
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s_sound.c
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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s_sound.h
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Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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2018-11-10 21:14:53 +00:00 |
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screen.c
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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screen.h
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
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sounds.c
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Title demos don't interrupt the music
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2018-11-13 21:01:59 -05:00 |
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sounds.h
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Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
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2018-11-11 17:30:30 -05:00 |
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st_stuff.c
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Make level white fade use timeinmap instead of leveltime
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2018-11-17 16:54:56 +00:00 |
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st_stuff.h
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ST_Ticker also should not have FUNCMATH, as it also has side effects
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2018-11-07 21:45:27 +00:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Default gr_md2 to on
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2018-11-17 20:55:12 -05:00 |
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v_video.h
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Brown text colormap instead of teal, revert sky-blue
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2018-10-04 18:07:56 -04:00 |
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vid_copy.s
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w_wad.c
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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w_wad.h
|
Addons menu.
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2018-08-28 21:08:47 +01:00 |
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y_inter.c
|
Two tweaks to gamedata saving:
|
2018-11-17 20:16:27 +00:00 |
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y_inter.h
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Merge remote-tracking branch 'srb2public/next'
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2018-11-07 16:15:14 -05:00 |
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z_zone.c
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z_zone.h
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