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TehRealSalt a84eed162d Save mode
Lets modders set how the game should be saved. Likely useless for
vanilla, but helpful for other mods. This was spawned out of selfishness
for SUGOI to make it only save at the hub, but mods like Boss Mayhem,
which has a hidden map and an act 3 (without any other acts) in the
normal SP campaign, and other mods where the default is detrimental
would benefit as well.

0 for default, 1 for always, 2 for never (no constants because bonustype
doesn't have them either). Won't save if the game is modified, if using
a no-save slot, if playing ultimate mode, or if in a special stage, even
if savemode is set to always.
2017-03-29 18:25:09 -04:00
android
assets missing space for "proper" Debian formatting 2016-02-06 22:00:59 -05:00
bin debian: untested update for Debian packages 2016-02-06 12:31:44 -05:00
cmake/Modules Merge branch 'master' into next 2016-03-10 18:02:23 -05:00
debian readme.txt dupilcated, also incorrect 2016-12-14 15:07:48 -05:00
doc
extras
libs MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
objs
src Save mode 2017-03-29 18:25:09 -04:00
tools
.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
.gitignore MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
.travis.yml travis: cut down on osx builds 2016-08-18 19:38:21 -04:00
Android.mk
appveyor.yml appveyor: disable command output 2017-03-12 21:17:07 -04:00
CMakeLists.txt Update version number 2017-01-15 18:49:33 +00:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk
Doxyfile
LICENSE
README.md Make disclaimer H2 instead of H3 2016-09-04 21:54:11 +01:00
srb2-vc9.sln
srb2-vc10.sln MSVC: fixedup SDL2 build 2016-05-18 20:01:50 -04:00
SRB2.cbp Updated SRB2.cbp to (presumably) handle lua_blockmaplib.c correctly 2017-01-16 15:43:27 +00:00
Srb2.dev
srb2.png add artwork for BPM 2016-02-06 17:36:21 -05:00
SRB2_common.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
SRB2_Debug.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
SRB2_Release.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00

Sonic Robo Blast 2

Build status Build status

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.