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TehRealSalt a9a7f9c1ec Quadruple DISTVAR
I picked 4096 because it's around the distance of that end slope in Green Hills, which is about the length I imagine a item block "switch" being. I'm being a little conservative though, and it might need to be even higher -- we'll have to play it by ear.

Also changed the types of some of the roulette variables to better match what they are used for.
2019-10-24 08:16:25 -04:00
.circleci CircleCI: use libpng-dev 2019-03-27 18:51:20 -04:00
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assets Use maps.pk3 2019-09-16 03:04:26 -04:00
bin
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debian-template Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
deployer Kart Public Next merge 2019-01-08 18:43:49 -05:00
doc
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libs Merge remote-tracking branch 'upstream/master' into upstream-merge 2019-03-01 11:10:57 -05:00
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src Quadruple DISTVAR 2019-10-24 08:16:25 -04:00
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windows-installer/staging merge srb2 next 2019-01-05 15:59:23 -05:00
.gitattributes
.gitignore Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
.travis.yml Fix GCC 8 Travis error 2019-05-28 19:00:24 -07:00
Android.mk
appveyor.yml Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
CMakeLists.txt Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
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README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp Add k_kart files to CB project 2019-01-04 23:09:25 -06:00
Srb2.dev
srb2.png Updated Kart icons to higher res 2019-01-03 12:26:25 -05:00
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.